Computational Geometry for Design and Manufacture
Computational Geometry for Design and Manufacture
Ray tracing parametric patches
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Accurate triangulations of deformed, intersecting surfaces
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Energy constraints on parameterized models
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Simulation of object and human skin formations in a grasping task
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Good vibrations: modal dynamics for graphics and animation
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Layered construction for deformable animated characters
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Guaranteed ray intersections with implicit surfaces
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Recovery of Parametric Models from Range Images: The Case for Superquadrics with Global Deformations
IEEE Transactions on Pattern Analysis and Machine Intelligence
Computational complexity versus virtual worlds
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Geometric collisions for time-dependent parametric surfaces
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Extended free-form deformation: a sculpturing tool for 3D geometric modeling
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
The WINSOM solid modeller and its application to data visualization
IBM Systems Journal
Deformation of n-dimensional objects
SMA '91 Proceedings of the first ACM symposium on Solid modeling foundations and CAD/CAM applications
An object-oriented framework for the integration of interactive animation techniques
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Generalized implicit functions for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Modeling and analysis of empirical data in collaborative environments
Communications of the ACM
Feature-based image metamorphosis
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Interval arithmetic recursive subdivision for implicit functions and constructive solid geometry
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Dynamic deformation of solid primitives with constraints
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
CONDOR: constraint-based dataflow
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Using deformations to explore 3D widget design
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
An updated cross-indexed guide to the ray-tracing literature
ACM SIGGRAPH Computer Graphics
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
An interactive 3D toolkit for constructing 3D widgets
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Simple constrained deformations for geometric modeling and interactive design
ACM Transactions on Graphics (TOG) - Special issue on interactive sculpting
A generalized de Casteljau approach to 3D free-form deformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Displacement mapping using flow fields
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
An architecture for an extensible 3D interface toolkit
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Visualizing quaternion rotation
ACM Transactions on Graphics (TOG)
Algebraic sums for deformation of constructive solids
SMA '95 Proceedings of the third ACM symposium on Solid modeling and applications
Free-form deformations with lattices of arbitrary topology
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Surface deformation using the sensor glove
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
ACM SIGGRAPH Computer Graphics
3D object modeling using spatial and pictographic gestures
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Fast volume-preserving free form deformation using multi-level optimization
Proceedings of the fifth ACM symposium on Solid modeling and applications
Three-Dimensional Human Body Model Acquisition from Multiple Views
International Journal of Computer Vision
Shape transformation using variational implicit functions
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Modeling generalized cylinders via Fourier morphing
ACM Transactions on Graphics (TOG)
Observer dependent deformations in illustration
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Deformable Shape Detection and Description via Model-Based Region Grouping
IEEE Transactions on Pattern Analysis and Machine Intelligence
The ellipsoidal skeleton in medical applications
Proceedings of the sixth ACM symposium on Solid modeling and applications
Deformation multi-tool combining existing deformation tools
Proceedings of the sixth ACM symposium on Solid modeling and applications
Hierarchical B-spline refinement
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
The use of positional information in the modeling of plants
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A simplified deformation for real-time 3D character animation
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
A framework for geometric warps and deformations
ACM Transactions on Graphics (TOG)
Simulating cartoon style animation
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Fast animation and control of nonrigid structures
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Shape-driven deformations of functionally defined heterogeneous volumetric objects
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Preventing Self-Intersection under Free-Form Deformation
IEEE Transactions on Visualization and Computer Graphics
Locally Manipulating the Geometry of Curved Surfaces
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Interactively Deformable Models for Surgery Simulation
IEEE Computer Graphics and Applications
NURBS-Based Free-Form Deformations
IEEE Computer Graphics and Applications
Faking Dynamics of Ropes and Springs
IEEE Computer Graphics and Applications
Interactive Space Deformation with Hardware-Assisted Rendering
IEEE Computer Graphics and Applications
Direct Estimation of Range Flow on Deformable Shape From a Video Rate Range Camera
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape and Nonrigid Motion Estimation Through Physics-Based Synthesis
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
On Recovering Hyperquadrics from Range Data
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
Hyperdynamics Importance Sampling
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
Building Roadmaps of Local Minima of Visual Models
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
Deformations Expressed as Displacement Maps: An Easy Way to Combine Deformations
ICCS '02 Proceedings of the International Conference on Computational Science-Part II
IWVF-4 Proceedings of the 4th International Workshop on Visual Form
Modally Controlled Free Form Deformation for Non-rigid Registration in Image-Guided Liver Surgery
MICCAI '01 Proceedings of the 4th International Conference on Medical Image Computing and Computer-Assisted Intervention
g-HDAF Multiresolution Deformable Models
AMDO '02 Proceedings of the Second International Workshop on Articulated Motion and Deformable Objects
A Framework for Generic State Estimation in Computer Vision Applications
ICVS '01 Proceedings of the Second International Workshop on Computer Vision Systems
Constructive hypervolume modeling
Graphical Models - Volume modeling
Accurate B-spline free-form deformation of polygonal objects
Journal of Graphics Tools
t-FFD: free-form deformation by using triangular mesh
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
Superquadrics with rational and irrational symmetry
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
Efficient And Accurate Interference Detection For Polynomial Deformation
CA '96 Proceedings of the Computer Animation
Incorporating Illumination Constraints in Deformable Models
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Fitting Undeformed Superquadrics to Range Data: Improving Model Recovery and Classification
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
Feel the "fabric": an audio-haptic interface
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Dynapack: space-time compression of the 3D animations of triangle meshes with fixed connectivity
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Shape modeling with point-sampled geometry
ACM SIGGRAPH 2003 Papers
Twister: a space-warp operator for the two-handed editing of 3D shapes
ACM SIGGRAPH 2003 Papers
Mesh forging: editing of 3D-meshes using implicitly defined occluders
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Experimental comparison of superquadric fitting objective functions
Pattern Recognition Letters
A Painting Interface for Interactive Surface Deformations
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Techniques for visualizing Fermat's Last Theorem: a case study
VIS '90 Proceedings of the 1st conference on Visualization '90
VIS '92 Proceedings of the 3rd conference on Visualization '92
Image warping with feature curves
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
3D modeling based on attributed hypergraphs
Integrated image and graphics technologies
Smooth constraints for spline variational modeling
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Towards the next generation of 3D content creation
Proceedings of the working conference on Advanced visual interfaces
Least-squares fitting for deformable superquadric model based on orthogonal distance
Pattern Recognition Letters
Deformation transfer for triangle meshes
ACM SIGGRAPH 2004 Papers
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
Normal Improvement for Point Rendering
IEEE Computer Graphics and Applications
VIS '04 Proceedings of the conference on Visualization '04
Spatial and Temporal Splitting of Scalar Fields in Volume Graphics
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
IEEE Transactions on Visualization and Computer Graphics
Interactive deformation of light fields
Proceedings of the 2005 symposium on Interactive 3D graphics and games
A painting interface for interactive surface deformations
Graphical Models - Special issue on pacific graphics 2003
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
Proceedings of the 2005 ACM symposium on Solid and physical modeling
ACM SIGGRAPH 2005 Papers
Large mesh deformation using the volumetric graph Laplacian
ACM SIGGRAPH 2005 Papers
Simulation of smoke based on vortex filament primitives
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Boolean Operations with Implicit and Parametric Representation of Primitives Using R-Functions
IEEE Transactions on Visualization and Computer Graphics
Tensegric mobile controlled by pseudo forces
Proceedings of the 13th annual ACM international conference on Multimedia
Implicit Meshes for Surface Reconstruction
IEEE Transactions on Pattern Analysis and Machine Intelligence
Free-form modelling for surface inpainting
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Interactive spline-driven deformation for free-form surface styling
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Sweepers: swept deformation defined by gesture
Graphical Models - Special issue on SMI 2004
Graphical Models - Special issue on SMI 2004
Vector field based shape deformations
ACM SIGGRAPH 2006 Papers
Inverse kinematics for reduced deformable models
ACM SIGGRAPH 2006 Papers
Arc-length preserving curve deformation based on subdivision
Journal of Computational and Applied Mathematics - Special issue: The international symposium on computing and information (ISCI2004)
An interface for virtual 3D sculpting via physical proxy
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Space deformations and their application to shape modeling
ACM SIGGRAPH 2006 Courses
Modeling with multiresolution subdivision surfaces
ACM SIGGRAPH 2006 Courses
Shape transformation using variational implicit functions
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Using particles to sample and control more complex implicit surfaces
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Constrained free form deformation as a tool for rapid manufacturing
Computers in Industry
Technical Section: Parameterised, constraint-based wrapping of freeform shapes
Computers and Graphics
Driving object deformations from internal physical processes
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Virtual Reality-Based Simulation of Endoscopic Surgery
Presence: Teleoperators and Virtual Environments
Volume Splitting and Its Applications
IEEE Transactions on Visualization and Computer Graphics
The effect of tendons on foot skin deformation
Computer-Aided Design
Embedded deformation for shape manipulation
ACM SIGGRAPH 2007 papers
Programmable shaders for deformation rendering
Proceedings of the 22nd ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware
Panorama maps with non-linear ray tracing
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Efficient mesh deformation using tetrahedron control mesh
Proceedings of the 2008 ACM symposium on Solid and physical modeling
A survey of spatial deformation from a user-centered perspective
ACM Transactions on Graphics (TOG)
Interactive Constrained Deformations of NURBS Surfaces: N-SCODEF
AMDO '08 Proceedings of the 5th international conference on Articulated Motion and Deformable Objects
Technical Section: Layered deformation of solid model using conformal mapping
Computers and Graphics
A variational approach for automatic generation of panoramic maps
ACM Transactions on Graphics (TOG)
Deformation-Based Animation of Snake Locomotion
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Real-time individualized virtual humans
ACM SIGGRAPH ASIA 2008 courses
Multimorphing: A tool for shape synthesis and analysis
Advances in Engineering Software
Efficient mesh deformation using tetrahedron control mesh
Computer Aided Geometric Design
Editing level-set models with sketched curves
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
Gradient domain mesh deformation: a survey
Journal of Computer Science and Technology
Bounded normal trees for reduced deformations of triangulated surfaces
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
IJCAI'85 Proceedings of the 9th international joint conference on Artificial intelligence - Volume 2
b-morphs between b-compatible curves in the plane
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Reconstructing a 3-D structure with multiple deformable solid primitives
Computers and Graphics
3-D shape approximation using parametric geons
Image and Vision Computing
Fast mixing hyperdynamic sampling
Image and Vision Computing
AR pottery: experiencing pottery making in the augmented space
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Implicit boundary control of vector field based shape deformations
Proceedings of the 12th IMA international conference on Mathematics of surfaces XII
The HybridTree: a hybrid constructive shape representation for free-form modeling
Heterogeneous objects modelling and applications
Constructive hypervolume modeling using extended space mappings
Heterogeneous objects modelling and applications
Technical Section: Constrained illustrative volume deformation
Computers and Graphics
Technical Section: Interactive free-form level-set surface-editing operators
Computers and Graphics
Range image interpretation of mail pieces with superquadrics
AAAI'87 Proceedings of the sixth National conference on Artificial intelligence - Volume 2
Range image interpretation of mail pieces with superquadrics
AAAI'87 Proceedings of the sixth National conference on Artificial intelligence - Volume 2
Geometric transformation of the RBF implicit surface
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Computers and Electronics in Agriculture
Folding avoidance in skeletal strokes
Proceedings of the Seventh Sketch-Based Interfaces and Modeling Symposium
Interactive reconstruction of industrial sites using parametric models
Proceedings of the 26th Spring Conference on Computer Graphics
Kinematic jump processes for monocular 3D human tracking
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
SMI 2011: Full Paper: Warp-based helical implicit primitives
Computers and Graphics
Interactive panoramic map-like views for 3D mountain navigation
Computers & Geosciences
Generalized SCODEF deformations on subdivision surfaces
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
A User-editable C1-Continuous 2.5D Space Deformation Method For 3D Models
Electronic Notes in Theoretical Computer Science (ENTCS)
Image-Based deformation of objects in real scenes
ISVC'05 Proceedings of the First international conference on Advances in Visual Computing
Hermite approximation for free-form deformation of curves and surfaces
Computer-Aided Design
Modelling rod-like flexible biological tissues for medical training
3DPH'09 Proceedings of the 2009 international conference on Modelling the Physiological Human
Dynamic surface deformation and modeling using rubber sweepers
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Curvilinear constraints for free form deformations on subdivision surfaces
Mathematical and Computer Modelling: An International Journal
JellyLens: content-aware adaptive lenses
Proceedings of the 25th annual ACM symposium on User interface software and technology
Automated septum thickness measurement-A Kalman filter approach
Computer Methods and Programs in Biomedicine
A sketch-based method to control deformation in a skeletal implicit surface modeler
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Monocular object detection using 3d geometric primitives
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part I
Iterative, simulation-based shape modification by free-form deformation of the NC programs
Advances in Engineering Software
Technical Section: Real-time B-spline Free-Form Deformation via GPU acceleration
Computers and Graphics
An efficient human model customization method based on orthogonal-view monocular photos
Computer-Aided Design
Curvilinear displacement of free-form-based deformation
The Visual Computer: International Journal of Computer Graphics
Interactive surface decomposition for polyhedral morphing
The Visual Computer: International Journal of Computer Graphics
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New hierarchical solid modeling operations are developed, which simulate twisting, bending, tapering, or similar transformations of geometric objects. The chief result is that the normal vector of an arbitrarily deformed smooth surface can be calculated directly from the surface normal vector of the undeformed surface and a transformation matrix. Deformations are easily combined in a hierarchical structure, creating complex objects from simpler ones. The position vectors and normal vectors in the simpler objects are used to calculate the position and normal vectors in the more complex forms; each level in the deformation hierarchy requires an additional matrix multiply for the normal vector calculation. Deformations are important and highly intuitive operations which ease the control and rendering of large families of three-dimensional geometric shapes.