Planar 2-pass texture mapping and warping
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Feature-based image metamorphosis
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Image metamorphosis using snakes and free-form deformations
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Warping and morphing of graphical objects
Warping and morphing of graphical objects
Digital Image Warping
Image Warping with Scattered Data Interpolation
IEEE Computer Graphics and Applications
Global and local deformations of solid primitives
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Implant Deformation on Digital Preoperative Planning of Lower Extremities Fractures
International Journal of Creative Interfaces and Computer Graphics
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To deform graphical objects, warping methods are often used, that allow precise control of the deformation. An efficient warping technique, based on feature vectors, was introduced by T. Beier and S. Neely [Beier T. 1992], that had successfully been proven oneself in the past. Hereby, the user is able to describe the geometry of source and destination object with pairs of vectors very precisely. In this work we present an extension of this method, by feature curves, that can be used in an arbitrary combination with feature vectors. This extension allows a more efficient marking of bended image features and enables a more accurate warping transformation of natural objects.