Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Inkwell: A 2-D animation system
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Direct manipulation of free-form deformations
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Retargetting motion to new characters
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Wires: a geometric deformation technique
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
As-rigid-as-possible shape interpolation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Accessible animation and customizable graphics via simplicial configuration modeling
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Turning to the masters: motion capturing cartoons
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Global and local deformations of solid primitives
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
The space of human body shapes: reconstruction and parameterization from range scans
ACM SIGGRAPH 2003 Papers
Proceedings of the 2005 ACM symposium on Solid and physical modeling
ABF++: fast and robust angle based flattening
ACM Transactions on Graphics (TOG)
SCAPE: shape completion and animation of people
ACM SIGGRAPH 2005 Papers
Automatic determination of facial muscle activations from sparse motion capture marker data
ACM SIGGRAPH 2005 Papers
Face transfer with multilinear models
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2005 Papers
Large mesh deformation using the volumetric graph Laplacian
ACM SIGGRAPH 2005 Papers
As-rigid-as-possible shape manipulation
ACM SIGGRAPH 2005 Papers
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
Morphable model of quadrupeds skeletons for animating 3D animals
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Taming liquids for rapidly changing targets
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Animating blendshape faces by cross-mapping motion capture data
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Duplicate-skins for compatible mesh modelling
Proceedings of the 2006 ACM symposium on Solid and physical modeling
A fast multigrid algorithm for mesh deformation
ACM SIGGRAPH 2006 Papers
Inverse kinematics for reduced deformable models
ACM SIGGRAPH 2006 Papers
GI '06 Proceedings of Graphics Interface 2006
Graphical Models - Special issue on SPM 05
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
Retargeting: algorithms for performance-driven animation
ACM SIGGRAPH 2006 Courses
Face transfer with multilinear models
ACM SIGGRAPH 2006 Courses
Material aware mesh deformations
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
Transferring of Speech Movements from Video to 3D Face Space
IEEE Transactions on Visualization and Computer Graphics
Simulating speech with a physics-based facial muscle model
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Harmonic volumetric mapping for solid modeling applications
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Stretch-based tetrahedral mesh manipulation
GI '07 Proceedings of Graphics Interface 2007
Deformation styles for spline-based skeletal animation
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Capturing and animating occluded cloth
ACM SIGGRAPH 2007 papers
FiberMesh: designing freeform surfaces with 3D curves
ACM SIGGRAPH 2007 papers
TRACKS: toward directable thin shells
ACM SIGGRAPH 2007 papers
Geometric modeling in shape space
ACM SIGGRAPH 2007 papers
Real-time enveloping with rotational regression
ACM SIGGRAPH 2007 papers
Embedded deformation for shape manipulation
ACM SIGGRAPH 2007 papers
Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics
ACM SIGGRAPH 2007 papers
Handle-aware isolines for scalable shape editing
ACM SIGGRAPH 2007 papers
Gradient domain editing of deforming mesh sequences
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 sketches
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2007 courses
Template-based mesh completion
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Example-based 3D scan completion
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
PriMo: coupled prisms for intuitive surface modeling
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Defining and computing curve-skeletons with medial geodesic function
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Reconstruction of deforming geometry from time-varying point clouds
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
An art-directed wrinkle system for CG character clothing and skin
Graphical Models
ACM Transactions on Graphics (TOG)
Real-time data driven deformation using kernel canonical correlation analysis
ACM SIGGRAPH 2008 papers
Articulated mesh animation from multi-view silhouettes
ACM SIGGRAPH 2008 papers
Performance capture from sparse multi-view video
ACM SIGGRAPH 2008 papers
Efficient mesh deformation using tetrahedron control mesh
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Example-based conceptual styling framework for automotive shapes
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
Sparse Key Points Controlled Animation for Individual Face Model
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Automatic linearization of nonlinear skinning
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
Harmonic 1-form based skeleton extraction from examples
Graphical Models
3D Triangular Mesh Parameterization with Semantic Features Based on Competitive Learning Methods
IEICE - Transactions on Information and Systems
ACM SIGGRAPH 2009 papers
Möbius voting for surface correspondence
ACM SIGGRAPH 2009 papers
Efficient mesh deformation using tetrahedron control mesh
Computer Aided Geometric Design
3D morphing using strain field interpolation
Journal of Computer Science and Technology
MIRAGE '09 Proceedings of the 4th International Conference on Computer Vision/Computer Graphics CollaborationTechniques
Gradient domain mesh deformation: a survey
Journal of Computer Science and Technology
Rigidity constraints for large mesh deformation
Journal of Computer Science and Technology
Face/Off: live facial puppetry
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Bounded normal trees for reduced deformations of triangulated surfaces
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Symmetry-Aware Mesh Processing
Proceedings of the 13th IMA International Conference on Mathematics of Surfaces XIII
Abstraction of man-made shapes
ACM SIGGRAPH Asia 2009 papers
DrivenShape: a data-driven approach for shape deformation
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Pose-space animation and transfer of facial details
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Perceptually guided expressive facial animation
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
A facial expression parameterization by elastic surface model
International Journal of Computer Games Technology
3D shape consistent correspondence by using Laplace-Beltrami spectral embeddings
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Example-based performance driven facial shape animation
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
3D segmentation of the liver using free-form deformation based on boosting and deformation gradients
ISBI'09 Proceedings of the Sixth IEEE international conference on Symposium on Biomedical Imaging: From Nano to Macro
Frankenrigs: building character rigs from multiple sources
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Global correspondence optimization for non-rigid registration of depth scans
SGP '08 Proceedings of the Symposium on Geometry Processing
Deformation-driven shape correspondence
SGP '08 Proceedings of the Symposium on Geometry Processing
Non-rigid registration under isometric deformations
SGP '08 Proceedings of the Symposium on Geometry Processing
Automatic registration for articulated shapes
SGP '08 Proceedings of the Symposium on Geometry Processing
Reconstructing animated meshes from time-varying point clouds
SGP '08 Proceedings of the Symposium on Geometry Processing
Gromov-Hausdorff stable signatures for shapes using persistence
SGP '09 Proceedings of the Symposium on Geometry Processing
Non-uniform deformation of an STL model satisfying error criteria
Computer-Aided Design
Technical Section: Cage-based deformation transfer
Computers and Graphics
ACM SIGGRAPH 2010 papers
Spatial relationship preserving character motion adaptation
ACM SIGGRAPH 2010 papers
Example-based wrinkle synthesis for clothing animation
ACM SIGGRAPH 2010 papers
A deformation transformer for real-time cloth animation
ACM SIGGRAPH 2010 papers
Parametric reshaping of human bodies in images
ACM SIGGRAPH 2010 papers
Tracking vertex flow and model adaptation for three-dimensional spatiotemporal face analysis
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans - Special issue on recent advances in biometrics
Spectral-Driven Isometry-Invariant Matching of 3D Shapes
International Journal of Computer Vision
International Journal of Computer Vision
Contextual Part Analogies in 3D Objects
International Journal of Computer Vision
3D human face identity transfer using deformation gradient
ACM SIGGRAPH 2010 Posters
Crafting 3D faces using free form portrait sketching and plausible texture inference
Proceedings of Graphics Interface 2010
Automatic 3D facial model and texture reconstruction from range scans
AMDO'10 Proceedings of the 6th international conference on Articulated motion and deformable objects
Local visual patch for 3d shape retrieval
Proceedings of the ACM workshop on 3D object retrieval
Volumetric heat kernel signatures
Proceedings of the ACM workshop on 3D object retrieval
Hough transform and 3D SURF for robust three dimensional classification
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part VI
Shape google: Geometric words and expressions for invariant shape retrieval
ACM Transactions on Graphics (TOG)
Inferring 3D shapes and deformations from single views
ECCV'10 Proceedings of the 11th European conference on computer vision conference on Computer vision: Part III
Model transduction for triangle meshes
Journal of Computer Science and Technology
Markerless reconstruction and synthesis of dynamic facial expressions
Computer Vision and Image Understanding
Example-based elastic materials
ACM SIGGRAPH 2011 papers
High-quality passive facial performance capture using anchor frames
ACM SIGGRAPH 2011 papers
Expression transfer for facial sketch animation
Signal Processing
Controllable hand deformation from sparse examples with rich details
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Content retargeting using parameter-parallel facial layers
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Facial cartography: interactive scan correspondence
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Artist friendly facial animation retargeting
Proceedings of the 2011 SIGGRAPH Asia Conference
Pose-consistent 3D shape segmentation based on a quantum mechanical feature descriptor
DAGM'11 Proceedings of the 33rd international conference on Pattern recognition
Edutainment'11 Proceedings of the 6th international conference on E-learning and games, edutainment technologies
Computer-Aided Design
Skeleton-Based shape deformation using simplex transformations
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Skeleton-Driven animation transfer based on consistent volume parameterization
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Real-Time facial expression mapping for high resolution 3d meshes
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Automatic 3d facial expression analysis in videos
AMFG'05 Proceedings of the Second international conference on Analysis and Modelling of Faces and Gestures
Sketch based 3d animation copy
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Spacetime expression cloning for blendshapes
ACM Transactions on Graphics (TOG)
4D parametric motion graphs for interactive animation
I3D '12 Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Technical Section: Perception-driven facial expression synthesis
Computers and Graphics
Parametric control of captured mesh sequences for real-time animation
MIG'11 Proceedings of the 4th international conference on Motion in Games
Mesh fitting based 3d character modeling
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Group-Valued regularization framework for motion segmentation of dynamic non-rigid shapes
SSVM'11 Proceedings of the Third international conference on Scale Space and Variational Methods in Computer Vision
Schelling points on 3D surface meshes
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Design preserving garment transfer
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Interactive editing of deformable simulations
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
SMI 2012: Short Stable volumetric features in deformable shapes
Computers and Graphics
Parametric animation of performance-captured mesh sequences
Computer Animation and Virtual Worlds
Constructing common base domain by cues from Voronoi diagram
Graphical Models
Motion-based mesh segmentation using augmented silhouettes
Graphical Models
Detail-aware spatial deformation transfer
Computer Animation and Virtual Worlds
Example-based inverse kinematics using cage
Computer Animation and Virtual Worlds
Dual-domain deformation transfer for triangular meshes
Computer Animation and Virtual Worlds
Automatically Rigging Multi-component Characters
Computer Graphics Forum
Pose space surface manipulation
International Journal of Computer Games Technology
Shape-Up: Shaping Discrete Geometry with Projections
Computer Graphics Forum
A comparative study of surface representations used in statistical human models
AMDO'12 Proceedings of the 7th international conference on Articulated Motion and Deformable Objects
An optimization approach for extracting and encoding consistent maps in a shape collection
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Smooth skinning decomposition with rigid bones
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
A facial composite editor for blendshape characters
Proceedings of the Digital Production Symposium
Part analogies in sets of objects
EG 3DOR'08 Proceedings of the 1st Eurographics conference on 3D Object Retrieval
SHREC'10 track: robust shape retrieval
EG 3DOR'10 Proceedings of the 3rd Eurographics conference on 3D Object Retrieval
Bendylights: artistic control of direct illumination by curving light rays
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
CageR: Cage-Based Reverse Engineering of Animated 3D Shapes
Computer Graphics Forum
Lie bodies: a manifold representation of 3D human shape
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part I
Facial action transfer with personalized bilinear regression
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part II
Laplacian meshes for monocular 3d shape recovery
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part III
Coregistration: simultaneous alignment and modeling of articulated 3d shape
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VI
Interactive steering of mesh animations
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Interactive steering of mesh animations
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Clothed and naked human shapes estimation from a single image
CVM'12 Proceedings of the First international conference on Computational Visual Media
Global Non-rigid Alignment of Surface Sequences
International Journal of Computer Vision
Feature-Preserved 3D Canonical Form
International Journal of Computer Vision
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Two-layer sparse compression of dense-weight blend skinning
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Map-based exploration of intrinsic shape differences and variability
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Online modeling for realtime facial animation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Realtime facial animation with on-the-fly correctives
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
One-to-many: example-based mesh animation synthesis
Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation
High fidelity facial animation capture and retargeting with contours
Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Smooth contact-aware facial blendshapes transfer
Proceedings of the Symposium on Digital Production
Deformation transfer based on stretchiness ratio
ACM SIGGRAPH 2013 Posters
Shape-aware skeletal deformation for 2D characters
The Visual Computer: International Journal of Computer Graphics
ACM Transactions on Graphics (TOG)
Dual space directional occlusion
The Visual Computer: International Journal of Computer Graphics
Pose analysis using spectral geometry
The Visual Computer: International Journal of Computer Graphics
Diffusion pruning for rapidly and robustly selecting global correspondences using local isometry
ACM Transactions on Graphics (TOG)
An efficient human model customization method based on orthogonal-view monocular photos
Computer-Aided Design
Deformable model for estimating clothed and naked human shapes from a single image
The Visual Computer: International Journal of Computer Graphics
Special Section on CAD/Graphics 2013: SCAPE-based human performance reconstruction
Computers and Graphics
On 3D object retrieval benchmarking
3D Research
Deformation similarity measurement in quasi-conformal shape space
Graphical Models
Animation-aware quadrangulation
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
Local signature quantization by sparse coding
3DOR '13 Proceedings of the Sixth Eurographics Workshop on 3D Object Retrieval
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Deformation transfer applies the deformation exhibited by a source triangle mesh onto a different target triangle mesh. Our approach is general and does not require the source and target to share the same number of vertices or triangles, or to have identical connectivity. The user builds a correspondence map between the triangles of the source and those of the target by specifying a small set of vertex markers. Deformation transfer computes the set of transformations induced by the deformation of the source mesh, maps the transformations through the correspondence from the source to the target, and solves an optimization problem to consistently apply the transformations to the target shape. The resulting system of linear equations can be factored once, after which transferring a new deformation to the target mesh requires only a backsubstitution step. Global properties such as foot placement can be achieved by constraining vertex positions. We demonstrate our method by retargeting full body key poses, applying scanned facial deformations onto a digital character, and remapping rigid and non-rigid animation sequences from one mesh onto another.