A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Articulated body deformation from range scan data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Deformation transfer for triangle meshes
ACM SIGGRAPH 2004 Papers
Non-Rigid Range-Scan Alignment Using Thin-Plate Splines
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
SCAPE: shape completion and animation of people
ACM SIGGRAPH 2005 Papers
Analysis of human faces using a measurement-based skin reflectance model
ACM SIGGRAPH 2006 Papers
Multi-View Stereo Reconstruction and Scene Flow Estimation with a Global Image-Based Matching Score
International Journal of Computer Vision
Conformal Geometry and Its Applications on 3D Shape Matching, Recognition, and Stitching
IEEE Transactions on Pattern Analysis and Machine Intelligence
Global non-rigid alignment of 3-D scans
ACM SIGGRAPH 2007 papers
An image processing approach to surface matching
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
3D Non-rigid Surface Matching and Registration Based on Holomorphic Differentials
ECCV '08 Proceedings of the 10th European Conference on Computer Vision: Part III
Möbius voting for surface correspondence
ACM SIGGRAPH 2009 papers
Robust single-view geometry and motion reconstruction
ACM SIGGRAPH Asia 2009 papers
Global correspondence optimization for non-rigid registration of depth scans
SGP '08 Proceedings of the Symposium on Geometry Processing
High-quality single-shot capture of facial geometry
ACM SIGGRAPH 2010 papers
The Digital Emily Project: Achieving a Photorealistic Digital Actor
IEEE Computer Graphics and Applications
Leveraging motion capture and 3D scanning for high-fidelity facial performance acquisition
ACM SIGGRAPH 2011 papers
Rapid acquisition of specular and diffuse normal maps from polarized spherical gradient illumination
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
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We present a semi-automatic technique for computing surface correspondences between 3D facial scans in different expressions, such that scan data can be mapped into a common domain for facial animation. The technique can accurately correspond high-resolution scans of widely differing expressions -- without requiring intermediate pose sequences -- such that they can be used, together with reflectance maps, to create high-quality blendshape-based facial animation. We optimize correspondences through a combination of Image, Shape, and Internal forces, as well as Directable forces to allow a user to interactively guide and refine the solution. Key to our method is a novel representation, called an Active Visage, that balances the advantages of both deformable templates and correspondence computation in a 2D canonical domain. We show that our semi-automatic technique achieves more robust results than automated correspondence alone, and is more precise than is practical with unaided manual input.