Computer facial animation
Retargetting motion to new characters
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Performance-driven hand-drawn animation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Turning to the masters: motion capturing cartoons
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
An example-based approach for facial expression cloning
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Learning controls for blend shape based realistic facial animation
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Unsupervised learning for speech motion editing
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Active Appearance Models Revisited
International Journal of Computer Vision
Deformation transfer for triangle meshes
ACM SIGGRAPH 2004 Papers
Mood swings: expressive speech animation
ACM Transactions on Graphics (TOG)
Face transfer with multilinear models
ACM SIGGRAPH 2005 Papers
Geometry-Driven Photorealistic Facial Expression Synthesis
IEEE Transactions on Visualization and Computer Graphics
Animating blendshape faces by cross-mapping motion capture data
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Semantic 3D motion retargeting for facial animation
APGV '06 Proceedings of the 3rd symposium on Applied perception in graphics and visualization
Performance-driven facial animation
ACM SIGGRAPH 2006 Courses
Facial performance synthesis using deformation-driven polynomial displacement maps
ACM SIGGRAPH Asia 2008 papers
ACM SIGGRAPH 2009 papers
Face/Off: live facial puppetry
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Performance driven face animation via non-rigid 3d tracking
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Pose-space animation and transfer of facial details
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
ACM SIGGRAPH 2010 papers
3D shape regression for real-time facial animation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
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Facial motion retargeting approaches often transfer expressions by establishing correspondences between shared units of motion, such as action units, or spatial correspondences of landmarks between the source actor and target character faces. When the actor and character are structurally dissimilar, shared units of motion or spatial landmarks may not exist, and subtle styles of performance may differ. We present a method to deconstruct the content of an actor's facial expression into three parameter-parallel layers using a composition function, transfer the content to equivalent parameter-parallel layers for the character, and reconstruct the character's expression using the same composition function. Our algorithm uses the same parameter-parallel layered model of facial expression for both the actor and character, separating the content of facial expressions into emotion, speech, and eye-blink layers. Facial motion in each layer is embedded in simplicial bases, each of which encodes semantically significant configurations of the face. We show the transfer of facial motion capture and video-based tracking of the eyes and mouth of an actor to a number of faces with dissimilar facial structure and expressive disposition.