Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Extended free-form deformation: a sculpturing tool for 3D geometric modeling
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Direct manipulation of free-form deformations
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Free-form deformations with lattices of arbitrary topology
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Interactive multi-resolution modeling on arbitrary meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Wires: a geometric deformation technique
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Practical parameterization of rotations using the exponential map
Journal of Graphics Tools
Global and local deformations of solid primitives
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Building efficient, accurate character skins from examples
ACM SIGGRAPH 2003 Papers
The space of human body shapes: reconstruction and parameterization from range scans
ACM SIGGRAPH 2003 Papers
Deformation transfer for triangle meshes
ACM SIGGRAPH 2004 Papers
An intuitive framework for real-time freeform modeling
ACM SIGGRAPH 2004 Papers
Pyramid Coordinates for Morphing and Deformation
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Large mesh deformation using the volumetric graph Laplacian
ACM SIGGRAPH 2005 Papers
Editing arbitrarily deforming surface animations
ACM SIGGRAPH 2006 Papers
A fast multigrid algorithm for mesh deformation
ACM SIGGRAPH 2006 Papers
Subspace gradient domain mesh deformation
ACM SIGGRAPH 2006 Papers
Example-based 3D scan completion
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
PriMo: coupled prisms for intuitive surface modeling
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the 2008 symposium on Interactive 3D graphics and games
ACM Transactions on Graphics (TOG)
Efficient reconstruction of nonrigid shape and motion from real-time 3D scanner data
ACM Transactions on Graphics (TOG)
iWIRES: an analyze-and-edit approach to shape manipulation
ACM SIGGRAPH 2009 papers
Variational harmonic maps for space deformation
ACM SIGGRAPH 2009 papers
Joint-aware manipulation of deformable models
ACM SIGGRAPH 2009 papers
As-rigid-as-possible image registration for hand-drawn cartoon animations
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
Space deformations, surface deformations and the opportunities in-between
Journal of Computer Science and Technology
Gradient domain mesh deformation: a survey
Journal of Computer Science and Technology
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Style learning and transferring for facial animation editing
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Robust single-view geometry and motion reconstruction
ACM SIGGRAPH Asia 2009 papers
Meshless modeling of deformable shapes and their motion
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Global correspondence optimization for non-rigid registration of depth scans
SGP '08 Proceedings of the Symposium on Geometry Processing
Non-rigid registration under isometric deformations
SGP '08 Proceedings of the Symposium on Geometry Processing
Technical Section: Cage-based deformation transfer
Computers and Graphics
Interactive on-surface signal deformation
ACM SIGGRAPH 2010 papers
Technical Section: Fitting 3D garment models onto individual human models
Computers and Graphics
Online loop closure for real-time interactive 3D scanning
Computer Vision and Image Understanding
Leveraging motion capture and 3D scanning for high-fidelity facial performance acquisition
ACM SIGGRAPH 2011 papers
Bounded biharmonic weights for real-time deformation
ACM SIGGRAPH 2011 papers
Global registration of dynamic range scans for articulated model reconstruction
ACM Transactions on Graphics (TOG)
Interactive surface modeling using modal analysis
ACM Transactions on Graphics (TOG)
Pattern-aware shape deformation using sliding dockers
Proceedings of the 2011 SIGGRAPH Asia Conference
Flexible shape control for automatic resizing of apparel products
Computer-Aided Design
Fast automatic skinning transformations
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Continuous deformations by isometry preserving shape integration
Proceedings of the 7th international conference on Curves and Surfaces
Pose space surface manipulation
International Journal of Computer Games Technology
KinÊtre: animating the world with the human body
ACM SIGGRAPH 2012 Talks
KinÊtre: animating the world with the human body
Proceedings of the 25th annual ACM symposium on User interface software and technology
Volume painter: geometry-guided volume modeling by sketching on the cross-section
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Volumetric subspace mesh deformation with structure preservation
Computer Animation and Virtual Worlds
Structure Preserving Manipulation and Interpolation for Multi-element 2D Shapes
Computer Graphics Forum
Coregistration: simultaneous alignment and modeling of articulated 3d shape
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VI
Sketch-based design for green geometry and image deformation
Multimedia Tools and Applications
A facial tracking and transfer method with a key point refinement
ACM SIGGRAPH 2013 Posters
Dynamic 2D/3D registration for the Kinect
ACM SIGGRAPH 2013 Courses
An efficient construction of reduced deformable objects
ACM Transactions on Graphics (TOG)
Sparse localized deformation components
ACM Transactions on Graphics (TOG)
Interactive mesh generation with local deformations in multiresolution
ICCSA'13 Proceedings of the 13th international conference on Computational Science and Its Applications - Volume 1
Realtime Performance-Based Facial Avatars for Immersive Gameplay
Proceedings of Motion on Games
Special Section on CAD/Graphics 2013: SCAPE-based human performance reconstruction
Computers and Graphics
Bounded biharmonic weights for real-time deformation
Communications of the ACM
Interactive mesh deformation in multiresolution through augmented reality
Journal of Mobile Multimedia
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We present an algorithm that generates natural and intuitive deformations via direct manipulation for a wide range of shape representations and editing scenarios. Our method builds a space deformation represented by a collection of affine transformations organized in a graph structure. One transformation is associated with each graph node and applies a deformation to the nearby space. Positional constraints are specified on the points of an embedded object. As the user manipulates the constraints, a nonlinear minimization problem is solved to find optimal values for the affine transformations. Feature preservation is encoded directly in the objective function by measuring the deviation of each transformation from a true rotation. This algorithm addresses the problem of "embedded deformation" since it deforms space through direct manipulation of objects embedded within it, while preserving the embedded objects' features. We demonstrate our method by editing meshes, polygon soups, mesh animations, and animated particle systems.