SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
As-rigid-as-possible shape interpolation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Interactive manipulation of rigid body simulations
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Motion sketching for control of rigid-body simulations
ACM Transactions on Graphics (TOG)
Differential Coordinates for Interactive Mesh Editing
SMI '04 Proceedings of the Shape Modeling International 2004
From curve design algorithms to the design of rigid body motions
The Visual Computer: International Journal of Computer Graphics
Pyramid Coordinates for Morphing and Deformation
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Point based animation of elastic, plastic and melting objects
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2005 ACM symposium on Solid and physical modeling
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2005 Papers
Meshless animation of fracturing solids
ACM SIGGRAPH 2005 Papers
Directable animation of elastic objects
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Real-time meshless deformation: Collision Detection and Deformable Objects
Computer Animation and Virtual Worlds - CASA 2005
Computer Aided Geometric Design - Special issue: Geometric modelling and differential geometry
A fast multigrid algorithm for mesh deformation
ACM SIGGRAPH 2006 Papers
Vector field based shape deformations
ACM SIGGRAPH 2006 Papers
Subspace gradient domain mesh deformation
ACM SIGGRAPH 2006 Papers
Inverse kinematics for reduced deformable models
ACM SIGGRAPH 2006 Papers
Point-Based Graphics
Geometric modeling in shape space
ACM SIGGRAPH 2007 papers
Harmonic coordinates for character articulation
ACM SIGGRAPH 2007 papers
Embedded deformation for shape manipulation
ACM SIGGRAPH 2007 papers
Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics
ACM SIGGRAPH 2007 papers
Handle-aware isolines for scalable shape editing
ACM SIGGRAPH 2007 papers
Gradient domain editing of deforming mesh sequences
ACM SIGGRAPH 2007 papers
PriMo: coupled prisms for intuitive surface modeling
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
GPU-assisted positive mean value coordinates for mesh deformations
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
Efficient reconstruction of nonrigid shape and motion from real-time 3D scanner data
ACM Transactions on Graphics (TOG)
Efficient reconstruction of nonrigid shape and motion from real-time 3D scanner data
ACM Transactions on Graphics (TOG)
Deformable object animation using reduced optimal control
ACM SIGGRAPH 2009 papers
Global intrinsic symmetries of shapes
SGP '08 Proceedings of the Symposium on Geometry Processing
Unified simulation of elastic rods, shells, and solids
ACM SIGGRAPH 2010 papers
ACM Transactions on Graphics (TOG)
Sparse meshless models of complex deformable solids
ACM SIGGRAPH 2011 papers
Interactive surface modeling using modal analysis
ACM Transactions on Graphics (TOG)
Pattern-aware shape deformation using sliding dockers
Proceedings of the 2011 SIGGRAPH Asia Conference
Physical material editing with structure embedding for animated solid
Proceedings of Graphics Interface 2012
Time-Discrete Geodesics in the Space of Shells
Computer Graphics Forum
Corotated SPH for deformable solids
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
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We present a new framework for interactive shape deformation modeling and key frame interpolation based on a meshless finite element formulation. Starting from a coarse nodal sampling of an object's volume, we formulate rigidity and volume preservation constraints that are enforced to yield realistic shape deformations at interactive frame rates. Additionally, by specifying key frame poses of the deforming shape and optimizing the nodal displacements while targeting smooth interpolated motion, our algorithm extends to a motion planning framework for deformable objects. This allows reconstructing smooth and plausible deformable shape trajectories in the presence of possibly moving obstacles. The presented results illustrate that our framework can handle complex shapes at interactive rates and hence is a valuable tool for animators to realistically and efficiently model and interpolate deforming 3D shapes.