Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Extended free-form deformation: a sculpturing tool for 3D geometric modeling
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Direct manipulation of free-form deformations
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Animating soft substances with implicit surfaces
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Free-form deformations with lattices of arbitrary topology
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive multi-resolution modeling on arbitrary meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Wires: a geometric deformation technique
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Fast volume-preserving free form deformation using multi-level optimization
Proceedings of the fifth ACM symposium on Solid modeling and applications
Multiresolution signal processing for meshes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Practical animation of liquids
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Curves and surfaces for CAGD: a practical guide
Curves and surfaces for CAGD: a practical guide
Volume-Preserving Free-Form Solids
IEEE Transactions on Visualization and Computer Graphics
Preventing Self-Intersection under Free-Form Deformation
IEEE Transactions on Visualization and Computer Graphics
Global and local deformations of solid primitives
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Blendeforming: Ray Traceable Localized Foldover-Free Space Deformation
CGI '01 Proceedings of the International Conference on Computer Graphics
Shape modeling with point-sampled geometry
ACM SIGGRAPH 2003 Papers
Twister: a space-warp operator for the two-handed editing of 3D shapes
ACM SIGGRAPH 2003 Papers
Mesh forging: editing of 3D-meshes using implicitly defined occluders
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Sweepers: Swept User-Defined Tools for Modeling by Deformation
SMI '04 Proceedings of the Shape Modeling International 2004
Differential Coordinates for Interactive Mesh Editing
SMI '04 Proceedings of the Shape Modeling International 2004
Approximate distance fields with non-vanishing gradients
Graphical Models
An intuitive framework for real-time freeform modeling
ACM SIGGRAPH 2004 Papers
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
Swirling-Sweepers: Constant-Volume Modeling
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Topological Methods for 2D Time-Dependent Vector Fields Based on Stream Lines and Path Lines
IEEE Transactions on Visualization and Computer Graphics
Linear rotation-invariant coordinates for meshes
ACM SIGGRAPH 2005 Papers
Large mesh deformation using the volumetric graph Laplacian
ACM SIGGRAPH 2005 Papers
Volume-preserving space deformation
Computers and Graphics
Volume and shape preservation via moving frame manipulation
ACM Transactions on Graphics (TOG)
Driving object deformations from internal physical processes
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Kinodynamic skinning using volume-preserving deformations
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Volume conserving finite element simulations of deformable models
ACM SIGGRAPH 2007 papers
FiberMesh: designing freeform surfaces with 3D curves
ACM SIGGRAPH 2007 papers
Curl-noise for procedural fluid flow
ACM SIGGRAPH 2007 papers
Geometric modeling in shape space
ACM SIGGRAPH 2007 papers
Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics
ACM SIGGRAPH 2007 papers
Direct manipulation of subdivision surfaces on GPUs
ACM SIGGRAPH 2007 papers
Elastic secondary deformations by vector field integration
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
Panorama maps with non-linear ray tracing
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Interactive physically-based shape editing
Proceedings of the 2008 ACM symposium on Solid and physical modeling
A survey of spatial deformation from a user-centered perspective
ACM Transactions on Graphics (TOG)
Detail preserving deformation of B-spline surfaces with volume constraint
Computer Aided Geometric Design
Collision-free construction of animated feathers using implicit constraint surfaces
ACM Transactions on Graphics (TOG)
iWIRES: an analyze-and-edit approach to shape manipulation
ACM SIGGRAPH 2009 papers
Interactive physically-based shape editing
Computer Aided Geometric Design
Meshless modeling of deformable shapes and their motion
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
3D photodynamic tool using a single 2D image with 3D velocity primitives and physical effects
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Implicit boundary control of vector field based shape deformations
Proceedings of the 12th IMA international conference on Mathematics of surfaces XII
Technical Section: WarpCurves: A tool for explicit manipulation of implicit surfaces
Computers and Graphics
Technical Section: Interactive free-form level-set surface-editing operators
Computers and Graphics
SMI 2011: Full Paper: Freestyle: Sculpting meshes with self-adaptive topology
Computers and Graphics
Prominent Field for Shape Processing and Analysis of Archaeological Artifacts
International Journal of Computer Vision
Robust real-time deformation of incompressible surface meshes
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Pattern-aware shape deformation using sliding dockers
Proceedings of the 2011 SIGGRAPH Asia Conference
Interference-aware geometric modeling
Proceedings of the 2011 SIGGRAPH Asia Conference
A User-editable C1-Continuous 2.5D Space Deformation Method For 3D Models
Electronic Notes in Theoretical Computer Science (ENTCS)
Continuous deformations by isometry preserving shape integration
Proceedings of the 7th international conference on Curves and Surfaces
Computer Graphics Forum
Accelerating ray tracing using constrained tetrahedralizations
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Controlling liquids using meshes
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Virtual klingler dissection: putting fibers into context
EuroVis'08 Proceedings of the 10th Joint Eurographics / IEEE - VGTC conference on Visualization
Controlling liquids using meshes
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Interactive localized liquid motion editing
ACM Transactions on Graphics (TOG)
SMI 2013: Sculpting multi-dimensional nested structures
Computers and Graphics
Differential-Based Geometry and Texture Editing with Brushes
Journal of Mathematical Imaging and Vision
Deformation similarity measurement in quasi-conformal shape space
Graphical Models
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
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We present an approach to define shape deformations by constructing and interactively modifying C1 continuous time-dependent divergence-free vector fields. The deformation is obtained by a path line integration of the mesh vertices. This way, the deformation is volume-preserving, free of (local and global) self-intersections, feature preserving, smoothness preserving, and local. Different modeling metaphors support the approach which is able to modify the vector field on-the-fly according to the user input. The approach works at interactive frame rates for moderate mesh sizes, and the numerical integration preserves the volume with a high accuracy.