Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Extended free-form deformation: a sculpturing tool for 3D geometric modeling
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Free-form deformations with lattices of arbitrary topology
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Geometric deformation by merging a 3D-object with a simple shape
GI '96 Proceedings of the conference on Graphics interface '96
Continuous free form deformation
COMPUGRAPHICS '96 Proceedings of the fifth international conference on computational graphics and visualization techniques on Visualization and graphics on the World Wide Web
Fast volume-preserving free form deformation using multi-level optimization
Proceedings of the fifth ACM symposium on Solid modeling and applications
Curves and surfaces for CAGD: a practical guide
Curves and surfaces for CAGD: a practical guide
NURBS-Based Free-Form Deformations
IEEE Computer Graphics and Applications
Computer Aided Geometric Design
Global and local deformations of solid primitives
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Sweepers: Swept User-Defined Tools for Modeling by Deformation
SMI '04 Proceedings of the Shape Modeling International 2004
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
Proceedings of the 2005 ACM symposium on Solid and physical modeling
Mean value coordinates for closed triangular meshes
ACM SIGGRAPH 2005 Papers
Vector field based shape deformations
ACM SIGGRAPH 2006 Papers
Swirling-sweepers: constant-volume modeling
Graphical Models - Special issue on PG2004
Harmonic coordinates for character articulation
ACM SIGGRAPH 2007 papers
Spherical barycentric coordinates
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
Explicit Control of Vector Field Based Shape Deformations
PG '07 Proceedings of the 15th Pacific Conference on Computer Graphics and Applications
ACM SIGGRAPH 2008 papers
Efficient mesh deformation using tetrahedron control mesh
Proceedings of the 2008 ACM symposium on Solid and physical modeling
A survey of spatial deformation from a user-centered perspective
ACM Transactions on Graphics (TOG)
A unified shape editing framework based on tetrahedral control mesh
Computer Animation and Virtual Worlds - CASA' 2009 Special Issue
Gradient domain mesh deformation: a survey
Journal of Computer Science and Technology
Computer Aided Geometric Design - Special issue: Geometric modelling and differential geometry
Volume-preserving space deformation
Computers and Graphics
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Shape deformation methods are important in such fields as geometric modeling and computer animation. In biology, modeling of shape, growth, movement and pathologies of living microscopic organisms or cells require smooth deformations, which are essentially 2D with little change in depth. In this paper, we present a 2.5D space deformation method. The 3D model is modified by deforming an enclosing control grid of prisms. Spline interpolation is used to satisfy the smoothness requirement. We implemented this method in an editor which makes it possible to define and modify the deformation with the mouse in a user-friendly way. The experimental results show that the method is simple and effective.