As-rigid-as-possible shape manipulation
ACM SIGGRAPH 2005 Papers
Simulation of smoke based on vortex filament primitives
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Sweepers: swept deformation defined by gesture
Graphical Models - Special issue on SMI 2004
Vector field based shape deformations
ACM SIGGRAPH 2006 Papers
An interface for virtual 3D sculpting via physical proxy
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Space deformations and their application to shape modeling
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
Swirling-sweepers: constant volume modeling
SIGGRAPH '04 ACM SIGGRAPH 2004 Sketches
Volume and shape preservation via moving frame manipulation
ACM Transactions on Graphics (TOG)
Kinodynamic skinning using volume-preserving deformations
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
A survey of spatial deformation from a user-centered perspective
ACM Transactions on Graphics (TOG)
iWIRES: an analyze-and-edit approach to shape manipulation
ACM SIGGRAPH 2009 papers
A spatial warping method for freeform modeling based on a level-set method
Computer-Aided Design
Implicit boundary control of vector field based shape deformations
Proceedings of the 12th IMA international conference on Mathematics of surfaces XII
Technical Section: WarpCurves: A tool for explicit manipulation of implicit surfaces
Computers and Graphics
SMI 2011: Full Paper: Freestyle: Sculpting meshes with self-adaptive topology
Computers and Graphics
Transferring a labeled generic rig to animate face models
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
Continuous deformations by isometry preserving shape integration
Proceedings of the 7th international conference on Curves and Surfaces
3-Sweep: extracting editable objects from a single photo
ACM Transactions on Graphics (TOG)
SMI 2013: Sculpting multi-dimensional nested structures
Computers and Graphics
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
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Swirling-sweepers is a new method for modeling shapes while preserving volume. The artist describes a deformation by dragging a point along a path. The method is independent of the geometric representation of the shape. It preserves volume and avoids self-intersections, both local and global. It is capable of unlimited stretching and the deformation can be constrainedto affect only a part of the model. We argue that all of these properties are necessary for interactive modeling if the user is to have the impression that he or she is shaping a real material. Our method is the first to implement all five.