Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive multi-resolution modeling on arbitrary meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
ArtDefo: accurate real time deformable objects
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As-rigid-as-possible shape interpolation
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Modeling inelastic deformation: viscolelasticity, plasticity, fracture
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Graphical modeling and animation of ductile fracture
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Interactive skeleton-driven dynamic deformations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Volume-Preserving Free-Form Solids
IEEE Transactions on Visualization and Computer Graphics
Real-Time Large Displacement Elasticity for Surgery Simulation: Non-linear Tensor-Mass Model
MICCAI '00 Proceedings of the Third International Conference on Medical Image Computing and Computer-Assisted Intervention
Interactive Global and Local Deformations for Virtual Clay
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
GI '04 Proceedings of the 2004 Graphics Interface Conference
An intuitive framework for real-time freeform modeling
ACM SIGGRAPH 2004 Papers
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
Pyramid Coordinates for Morphing and Deformation
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Invertible finite elements for robust simulation of large deformation
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Linear rotation-invariant coordinates for meshes
ACM SIGGRAPH 2005 Papers
Large mesh deformation using the volumetric graph Laplacian
ACM SIGGRAPH 2005 Papers
Vector field based shape deformations
ACM SIGGRAPH 2006 Papers
Subspace gradient domain mesh deformation
ACM SIGGRAPH 2006 Papers
Volume and shape preservation via moving frame manipulation
ACM Transactions on Graphics (TOG)
Fast arbitrary splitting of deforming objects
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
A finite element method for animating large viscoplastic flow
ACM SIGGRAPH 2007 papers
Geometric modeling in shape space
ACM SIGGRAPH 2007 papers
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
Explicit Control of Vector Field Based Shape Deformations
PG '07 Proceedings of the 15th Pacific Conference on Computer Graphics and Applications
Interactive soft object simulation with quadratic finite elements
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
Embedded thin shells for wrinkle simulation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Accurate surface embedding for higher order finite elements
Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation
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We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The basis of our method is formed by a fast and accurate finite element implementation of an elasto-plastic material model, specifically designed for interactive shape manipulation. Using quadratic shape functions, we reduce approximation errors inherent to methods based on linear finite elements. The physical simulation uses a volume mesh comprised of quadratic tetrahedra, which are constructed from a coarser approximation of the detailed surface. In order to guarantee stability and real-time frame rates during the simulation, we cast the elasto-plastic problem into a linear formulation. For this purpose, we present a corotational formulation for quadratic finite elements. We demonstrate the versatility of our approach in interactive manipulation sessions and show that our animation system can be coupled with further physics-based animations, like fluids and cloth, in a bi-directional way.