A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Interactive technical illustration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Anisotropic diffusion of surfaces and functions on surfaces
ACM Transactions on Graphics (TOG)
Geometric surface smoothing via anisotropic diffusion of normals
Proceedings of the conference on Visualization '02
Flows on surfaces of arbitrary topology
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Smoothing by Example: Mesh Denoising by Averaging with Similarity-Based Weights
SMI '06 Proceedings of the IEEE International Conference on Shape Modeling and Applications 2006
Vector field based shape deformations
ACM SIGGRAPH 2006 Papers
Exaggerated shading for depicting shape and detail
ACM SIGGRAPH 2006 Papers
Vector field design on surfaces
ACM Transactions on Graphics (TOG)
Periodic global parameterization
ACM Transactions on Graphics (TOG)
Illustration of complex real-world objects using images with normals
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Design of tangent vector fields
ACM SIGGRAPH 2007 papers
Demarcating curves for shape illustration
ACM SIGGRAPH Asia 2008 papers
Fast and Effective Feature-Preserving Mesh Denoising
IEEE Transactions on Visualization and Computer Graphics
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Reconstruction of relief objects from archeological line drawings
Journal on Computing and Cultural Heritage (JOCCH)
Context-based coherent surface completion
ACM Transactions on Graphics (TOG)
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Archaeological artifacts are an essential element of archaeological research. They provide evidence of the past and enable archaeologists to obtain qualified conclusion. Nowadays, many artifacts are scanned by 3D scanners. While convenient in many aspects, the 3D representation is often unsuitable for further analysis, due to flaws in the scanning process or defects in the original artifacts. We propose a new approach for automatic processing of scanned artifacts. It is based on the definition of a new direction field on surfaces (a normalized vector field), termed the prominent field. The prominent field is oriented with respect to the prominent feature curves of the surface. We demonstrate the applicability of the prominent field in two applications. The first is surface enhancement of archaeological artifacts, which helps enhance eroded features and remove scanning noise. The second is artificial coloring that can replace manual artifact illustration in archaeological reports.