Efficient algorithms for local and global accessibility shading
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Highlight lines for conveying shape
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Apparent relief: a shape descriptor for stylized shading
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The assumed light direction for perceiving shape from shading
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Radiance Scaling for versatile surface enhancement
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Stylized depiction of images based on depth perception
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Dynamic stylized shading primitives
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Line-based sunken relief generation from a 3D mesh
Graphical Models
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In fields ranging from technical illustration to mapmaking, artists have developed distinctive visual styles designed to convey both detail and overall shape as clearly as possible. We investigate a non-photorealistic shading model, inspired by techniques for carto-graphic terrain relief, based on dynamically adjusting the effective light position for different areas of the surface. It reveals detail regardless of surface orientation and, by operating at multiple scales, is designed to convey detail at all frequencies simultaneously.