Casting light on illumination: a computational model and dimensional analysis of sources
Computer Vision and Image Understanding - Special issue on physics-based modeling and reasoning in computer vision
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
International Journal of Computer Vision
Image-based modeling and photo editing
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Lumo: illumination for cel animation
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
An invitation to discuss computer depiction
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-Photorealistic Rendering
Stylization and abstraction of photographs
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume I - Volume I
Bilateral Filtering for Gray and Color Images
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Human facial illustrations: Creation and psychophysical evaluation
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2004 Papers
"GrabCut": interactive foreground extraction using iterated graph cuts
ACM SIGGRAPH 2004 Papers
Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging
ACM SIGGRAPH 2004 Papers
Conveying Shape and Features with Image-Based Relighting
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Two-scale tone management for photographic look
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2006 Papers
Exaggerated shading for depicting shape and detail
ACM SIGGRAPH 2006 Papers
Locally controllable stylized shading
ACM SIGGRAPH 2007 papers
Stylized Rendering Using Samples of a Painted Image
IEEE Transactions on Visualization and Computer Graphics
Real-time gradient-domain painting
ACM SIGGRAPH 2008 papers
Stylized black and white images from photographs
NPAR '08 Proceedings of the 6th international symposium on Non-photorealistic animation and rendering
The assumed light direction for perceiving shape from shading
Proceedings of the 5th symposium on Applied perception in graphics and visualization
Depicting procedural caustics in single images
ACM SIGGRAPH Asia 2008 papers
Relief analysis and extraction
ACM SIGGRAPH Asia 2009 papers
GradientShop: A gradient-domain optimization framework for image and video filtering
ACM Transactions on Graphics (TOG)
Stylized depiction of images based on depth perception
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Editorial: Special section on Non-Photorealistic Animation and Rendering (NPAR) 2010
Computers and Graphics
Digital Camouflage Images Using Two-scale Decomposition
Computer Graphics Forum
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Recent works in image editing are opening up new possibilities to manipulate and enhance input images. Within this context, we leverage well-known characteristics of human perception along with a simple depth approximation algorithm to generate non-photorealistic renditions that would be difficult to achieve with existing methods. Once a perceptually plausible depth map is obtained from the input image, we show how simple algorithms yield powerful new depictions of such an image. Additionally, we show how artistic manipulation of depth maps can be used to create novel non-photorealistic versions, for which we provide the user with an intuitive interface. Our real-time implementation on graphics hardware allows the user to efficiently explore artistic possibilities for each image. We show results produced with six different styles proving the versatility of our approach, and validate our assumptions and simplifications by means of a user study.