ACM Transactions on Graphics (TOG)
Scale-Space and Edge Detection Using Anisotropic Diffusion
IEEE Transactions on Pattern Analysis and Machine Intelligence
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Fast shadows and lighting effects using texture mapping
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 1997 symposium on Interactive 3D graphics
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
An image-based approach to three-dimensional computer graphics
An image-based approach to three-dimensional computer graphics
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Non-distorted texture mapping for sheared triangulated meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Warping and morphing of graphical objects
Warping and morphing of graphical objects
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Image Editing in the Contour Domain
IEEE Transactions on Pattern Analysis and Machine Intelligence
Interactive Virtual Relighting of Real Scenes
IEEE Transactions on Visualization and Computer Graphics
Interactive Common Illumination for Computer Augmented Reality
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Sketching Shadows and Highlights to Position Lights
CGI '97 Proceedings of the 1997 Conference on Computer Graphics International
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Bilateral Filtering for Gray and Color Images
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Interactive virtual relighting and remodeling of real scenes
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
An invitation to discuss computer depiction
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Rail-track viewer: an image-based virtual walkthrough system
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Fast bilateral filtering for the display of high-dynamic-range images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Pointshop 3D: an interactive system for point-based surface editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Self-similarity based texture editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Tour into the video: image-based navigation scheme for video sequences of dynamic scenes
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Fragment-based image completion
ACM SIGGRAPH 2003 Papers
3D reconstruction using labeled image regions
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
The trilateral filter for high contrast images and meshes
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
View-Dependent Layered Projective Texture Maps
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
A Painting Interface for Interactive Surface Deformations
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Interactive Modeling of Tree Bark
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Integrated image and graphics technologies
Pop-up light field: An interactive image-based modeling and rendering system
ACM Transactions on Graphics (TOG)
Textureshop: texture synthesis as a photograph editing tool
ACM SIGGRAPH 2004 Papers
Near-regular texture analysis and manipulation
ACM SIGGRAPH 2004 Papers
Digital photography with flash and no-flash image pairs
ACM SIGGRAPH 2004 Papers
Flash photography enhancement via intrinsic relighting
ACM SIGGRAPH 2004 Papers
Automatically converting photographic series into video
Proceedings of the 12th annual ACM international conference on Multimedia
A local model of eye adaptation for high dynamic range images
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Semantic modeling project: building vernacular house of southeast China
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Interactive deformation of light fields
Proceedings of the 2005 symposium on Interactive 3D graphics and games
A painting interface for interactive surface deformations
Graphical Models - Special issue on pacific graphics 2003
Geometric texture synthesis and transfer via geometry images
Proceedings of the 2005 ACM symposium on Solid and physical modeling
ACM SIGGRAPH 2005 Papers
Animating pictures with stochastic motion textures
ACM SIGGRAPH 2005 Papers
3D reconstruction of single picture
VIP '05 Proceedings of the Pan-Sydney area workshop on Visual information processing
Interactive material replacement in photographs
GI '05 Proceedings of Graphics Interface 2005
ACM SIGGRAPH 2006 Papers
Rendering geometry with relief textures
GI '06 Proceedings of Graphics Interface 2006
Virtual lighting using stereo images
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
3D computer-graphics world by stage setting model
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Character animation from 2D pictures and 3D motion data
ACM Transactions on Graphics (TOG)
The trilateral filter for high contrast images and meshes
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Graphical Models - Special issue on the vision, video and graphics conference 2005
LightShop: interactive light field manipulation and rendering
Proceedings of the 2007 symposium on Interactive 3D graphics and games
ACM Transactions on Graphics (TOG)
Creating Walk-Through Images from a Video Sequence of a Dynamic Scene
Presence: Teleoperators and Virtual Environments
Multiscale shape and detail enhancement from multi-light image collections
ACM SIGGRAPH 2007 papers
Real-time edge-aware image processing with the bilateral grid
ACM SIGGRAPH 2007 papers
A gentle introduction to bilateral filtering and its applications
ACM SIGGRAPH 2007 courses
Restoring 2D Content from Distorted Documents
IEEE Transactions on Pattern Analysis and Machine Intelligence
Automatic construction of 3D models from architectural line drawings
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Edge-preserving decompositions for multi-scale tone and detail manipulation
ACM SIGGRAPH 2008 papers
A gentle introduction to bilateral filtering and its applications
ACM SIGGRAPH 2008 classes
Reverse innovative design - an integrated product design methodology
Computer-Aided Design
Deep photo: model-based photograph enhancement and viewing
ACM SIGGRAPH Asia 2008 papers
Animating animal motion from still
ACM SIGGRAPH Asia 2008 papers
Depicting procedural caustics in single images
ACM SIGGRAPH Asia 2008 papers
Interactive 3D architectural modeling from unordered photo collections
ACM SIGGRAPH Asia 2008 papers
A Fast Approximation of the Bilateral Filter Using a Signal Processing Approach
International Journal of Computer Vision
3D-aware image editing for out of bounds photography
Proceedings of Graphics Interface 2009
Parallax photography: creating 3D cinematic effects from stills
Proceedings of Graphics Interface 2009
A sketch-based interface for photo pop-up
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
In-Situ 3D Indoor Modeler with a Camera and Self-contained Sensors
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Symmetric architecture modeling with a single image
ACM SIGGRAPH Asia 2009 papers
Image-based street-side city modeling
ACM SIGGRAPH Asia 2009 papers
Edge-preserving multiscale image decomposition based on local extrema
ACM SIGGRAPH Asia 2009 papers
Pattern Recognition
A fast and robust feature-based 3D algorithm using compressed image correlation
Pattern Recognition Letters
Stylized depiction of images based on depth perception
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Computing Color Transforms with Applications to Image Editing
Journal of Mathematical Imaging and Vision
Technical Section: Rendering fur directly into images
Computers and Graphics
Extended papers from NPAR 2010: Non-photorealistic, depth-based image editing
Computers and Graphics
Illumination decomposition for material recoloring with consistent interreflections
ACM SIGGRAPH 2011 papers
ACM SIGGRAPH 2011 papers
Preserving detailed features in digital bas-relief making
Computer Aided Geometric Design
Sketch-based warping of RGBN images
Graphical Models
AppGen: interactive material modeling from a single image
Proceedings of the 2011 SIGGRAPH Asia Conference
Rendering synthetic objects into legacy photographs
Proceedings of the 2011 SIGGRAPH Asia Conference
Efficient image/video retexturing using parallel bilateral grids
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Building modeling from a single image applied in urban reconstruction
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
A fast approximation of the bilateral filter using a signal processing approach
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part IV
Integration of multiple segmentation based environment models
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
Surface flows for image-based shading design
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Interactive images: cuboid proxies for smart image manipulation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Micro perceptual human computation for visual tasks
ACM Transactions on Graphics (TOG)
High dynamic range image hallucination
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Texture transfer using geometry correlation
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Texture replacement of garments in monocular video sequences
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Relief: a modeling by drawing tool
SBM'04 Proceedings of the First Eurographics conference on Sketch-Based Interfaces and Modeling
Producing models from drawings of curved surfaces
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
Interactive point-based modeling from dense color and sparse depth
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Computer Assisted Relief Generation—A Survey
Computer Graphics Forum
A practical framework for virtual viewing and relighting
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
VEA 2012: Interactive image/video retexturing using GPU parallelism
Computers and Graphics
Variational structure-texture image decomposition on manifolds
Signal Processing
Dynamic hair manipulation in images and videos
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Preference and artifact analysis for video transitions of places
ACM Transactions on Applied Perception (TAP) - Special issue SAP 2013
3-Sweep: extracting editable objects from a single photo
ACM Transactions on Graphics (TOG)
Image-pair-based anisotropic material modeling
SIGGRAPH Asia 2013 Technical Briefs
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We present an image-based modeling and editing system that takes a single photo as input. We represent a scene as a layered collection of depth images, where each pixel encodes both color and depth. Starting from an input image, we employ a suite of user-assisted techniques, based on a painting metaphor, to assign depths and extract layers. We introduce two specific editing operations. The first, a “clone brushing tool,” permits the distortion-free copying of parts of a picture, by using a parameterization optimization technique. The second, a “texture-illuminance decoupling filter,” discounts the effect of illumination on uniformly textured areas, by decoupling large- and small-scale features via bilateral filtering. Our system enables editing from different viewpoints, extracting and grouping of image-based objects, and modifying the shape, color, and illumination of these objects.