I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Sketching as a solid modeling tool
SMA '95 Proceedings of the third ACM symposium on Solid modeling and applications
A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Painting gradients: free-form surface design using shading patterns
GI '96 Proceedings of the conference on Graphics interface '96
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Image-based modeling and photo editing
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Pointshop 3D: an interactive system for point-based surface editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive geometry remeshing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the conference on Visualization '01
Improving mid-tone quality of variable-coefficient error diffusion using threshold modulation
ACM SIGGRAPH 2003 Papers
A geometric convection approach of 3-D reconstruction
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
ACM SIGGRAPH 2004 Papers
Fast and exact signed Euclidean distance transformation with linear complexity
ICASSP '99 Proceedings of the Acoustics, Speech, and Signal Processing, 1999. on 1999 IEEE International Conference - Volume 06
Sketchpad: a man-machine graphical communication system
AFIPS '63 (Spring) Proceedings of the May 21-23, 1963, spring joint computer conference
A sketching interface for modeling the internal structures of 3D shapes
SG'03 Proceedings of the 3rd international conference on Smart graphics
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
Pen-based styling design of 3D geometry using concept sketches and template models
Proceedings of the 2006 ACM symposium on Solid and physical modeling
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2007 courses
ACM SIGGRAPH 2008 papers
ISMAS: an interactive sketch modeling and animation system
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Crafting 3D faces using free form portrait sketching and plausible texture inference
Proceedings of Graphics Interface 2010
Construction and modification of 3D geometry using a sketch-based interface
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
Sketch-based search and composition of 3D models
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Hi-index | 0.00 |
This paper presents a modeling system which takes advantage of two-dimensional drawing knowledge to design three-dimensional free-form shapes. A set of mouse or tablet strokes is interpreted by the system as defining both a two-dimensional shape boundary and a displacement map. This information is used for pushing or pulling vertices of existing surfaces, or for creating vertices of new surface patches. To relieve the burden of 3D manipulation from the user, patches are automatically positioned in space. The iterative design process alternates a modeling by drawing sequence and a viewpoint change. To stay as close as possible to the traditional drawing experience, the system imposes the minimum number of constraints on the topology of either the strokes set or the resulting surface.