A survey of three dialogue models
ACM Transactions on Graphics (TOG)
A specification language for direct-manipulation user interfaces
ACM Transactions on Graphics (TOG) - Special issue on user interface software
A model for object-based inheritance
Research directions in object-oriented programming
The object-oriented classification paradigm
Research directions in object-oriented programming
Encapsulating interactive behaviors
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The cognitive coprocessor architecture for interactive user interfaces
UIST '89 Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
Graphical specification of flexible user interface displays
UIST '89 Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
Snap-dragging in three dimensions
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Interactive real-time articulated figure manipulation using multiple kinematic constraints
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
The perspective wall: detail and context smoothly integrated
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The information visualizer, an information workspace
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cone Trees: animated 3D visualizations of hierarchical information
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An object-oriented framework for the integration of interactive animation techniques
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Specifying gestures by example
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
SIGGRAPH '90 Workshop report: software architectures and metaphors for non-WIMP user interfaces
ACM SIGGRAPH Computer Graphics
3DM: a three dimensional modeler using a head-mounted display
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
User-Interface Tools: Introduction and Survey
IEEE Software
Defining Interfaces at a High Level of Abstraction
IEEE Software
Global and local deformations of solid primitives
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Using deformations to explore 3D widget design
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
Information visualization using 3D interactive animation
Communications of the ACM - Special issue on graphical user interfaces
An interactive 3D toolkit for constructing 3D widgets
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A graphics toolkit based on differential constraints
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
VB2: an architecture for interaction in synthetic worlds
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
The challenges of 3D interaction: a CHI '94 workshop
ACM SIGCHI Bulletin
Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Why is 3-D interaction so hard and what can we really do about it?
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
An architecture for an extensible 3D interface toolkit
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
3D widgets for exploratory scientific visualization
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
An integrated environment to visually construct 3D animations
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SCIRun: a scientific programming environment for computational steering
Supercomputing '95 Proceedings of the 1995 ACM/IEEE conference on Supercomputing
A geometric modeling and animation system for virtual reality
Communications of the ACM
Reasoning on gestural interfaces through syndetic modelling]
ACM SIGCHI Bulletin
Aperture based selection for immersive virtual environments
Proceedings of the 9th annual ACM symposium on User interface software and technology
Moving objects in space: exploiting proprioception in virtual-environment interaction
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
ReActor: a system for real-time, reactive animations
CHI '94 Conference Companion on Human Factors in Computing Systems
A study of interactive 3D point location in a computer simulated virtual environment
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Instructional software for visualizing optical phenomena
VIS '97 Proceedings of the 8th conference on Visualization '97
A constraint-based manipulator toolset for editing 3D objects
SMA '97 Proceedings of the fourth ACM symposium on Solid modeling and applications
Application of virtual reality in the interpretation of geoscience data
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
The design of 3D haptic widgets
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
ACM SIGGRAPH Computer Graphics
Compatability and interaction style in computer graphics
ACM SIGGRAPH Computer Graphics
Software architecture for a constraint-based virtual environment
Proceedings of the ACM symposium on Virtual reality software and technology
Immersive virtual reality for visualizing flow through an artery
Proceedings of the conference on Visualization '00
A suggestive interface for 3D drawing
Proceedings of the 14th annual ACM symposium on User interface software and technology
VR user interface: closed world interaction
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Interactive content for presentations in virtual reality
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
A user interface for interactive cinematic shadow design
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the conference on Visualization '01
Integration of measurement tools in medical 3d visualizations
Proceedings of the conference on Visualization '02
A computational steering model applied to problems in medicine
Proceedings of the 1994 ACM/IEEE conference on Supercomputing
Multidimensional Transfer Functions for Interactive Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Looking In, Looking Out: Exploring Multiscale Data with Virtual Reality
IEEE Computational Science & Engineering
Interactive 3D Visualization of Optical Phenomena
IEEE Computer Graphics and Applications
Interactive Texture-Based Volume Rendering for Large Data Sets
IEEE Computer Graphics and Applications
Discovering Petra: Archaeological Analysis in VR
IEEE Computer Graphics and Applications
ICVS '01 Proceedings of the International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling
Input technologies and techniques
The human-computer interaction handbook
CA '95 Proceedings of the Computer Animation
Evaluation of the Command and Control Cube
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
Towards a distributed 3D virtual museum
AVI '98 Proceedings of the working conference on Advanced visual interfaces
Building a massively multiplayer game for the million: Disney's Toontown Online
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
An annotation system for 3D fluid flow visualization
VIS '94 Proceedings of the conference on Visualization '94
Development of a multi-resolution framework for NUBS
Information Sciences: an International Journal - Special issue: Information technology
Intuitive and Interactive Modification of Large Finite Element Models
VIS '04 Proceedings of the conference on Visualization '04
Resizing beyond widgets: object resizing techniques for immersive virtual environments
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The Grappl 3D interaction technique library
Proceedings of the ACM symposium on Virtual reality software and technology
Using Deformations for Browsing Volumetric Data
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
SSIML/Components: a visual language for the abstract specification of 3D components
Proceedings of the eleventh international conference on 3D web technology
Automatic adjustments for efficient and precise positioning and release of virtual objects
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
A suggestive interface for 3D drawing
ACM SIGGRAPH 2006 Courses
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Virtual Environments: Three-dimensional menus: A survey and taxonomy
Computers and Graphics
A suggestive interface for 3D drawing
ACM SIGGRAPH 2007 courses
Guidelines for 3D positioning techniques
Future Play '07 Proceedings of the 2007 conference on Future Play
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
IEICE - Transactions on Information and Systems
Toward evaluating lighting design interface paradigms for novice users
ACM SIGGRAPH 2009 papers
A study of the performance of steering tasks under spatial transformation of input
Proceedings of the 46th Annual Southeast Regional Conference on XX
Bimanual Interaction with Interscopic Multi-Touch Surfaces
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Interaction: interfaces, algorithms, and applications
ACM SIGGRAPH 2009 Courses
Evaluation of 2D and 3D glove input applied to medical image analysis
International Journal of Human-Computer Studies
3D modeling and design supported via interscopic interaction strategies
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Towards applicable 3D user interfaces for everyday working environments
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
An introduction to 3D spatial interaction with video game motion controllers
ACM SIGGRAPH 2010 Courses
Pop-up depth views for improving 3D target acquisition
Proceedings of Graphics Interface 2011
Sketch express: facial expressions made easy
Proceedings of the Eighth Eurographics Symposium on Sketch-Based Interfaces and Modeling
3D spatial interaction: applications for art, design, and science
ACM SIGGRAPH 2011 Courses
Evaluation of 3D object manipulation on multi-touch surfaces using unconstrained viewing angles
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
Hands-on interactive tabletop LEGO application
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Assessing feedback for indirect shared interaction with public displays
OTM'11 Proceedings of the 2011th Confederated international conference on On the move to meaningful internet systems
Nailing down multi-touch: anchored above the surface interaction for 3D modeling and navigation
Proceedings of Graphics Interface 2012
Multitouch Gestures for Constrained Transformation of 3D Objects
Computer Graphics Forum
Special Section on CANS: Sketch express: A sketching interface for facial animation
Computers and Graphics
Command & control cube: a shortcut paradigm for virtual environments
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Tangible interaction for 3D widget manipulation in virtual environments
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
Interfaces for cloning in immersive virtual environments
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
Virtual pockets in virtual reality
EGVE'05 Proceedings of the 11th Eurographics conference on Virtual Environments
A survey and taxonomy of 3D menu techniques
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Relief: a modeling by drawing tool
SBM'04 Proceedings of the First Eurographics conference on Sketch-Based Interfaces and Modeling
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