Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Snap-dragging in three dimensions
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
The information visualizer, an information workspace
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An object-oriented framework for the integration of interactive animation techniques
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
CONDOR: constraint-based dataflow
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Through-the-lens camera control
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
An object-oriented 3D graphics toolkit
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Using deformations to explore 3D widget design
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
ConMan: a visual programming language for interactive graphics
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Global and local deformations of solid primitives
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
A graphics toolkit based on differential constraints
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Why is 3-D interaction so hard and what can we really do about it?
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
An architecture for an extensible 3D interface toolkit
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
HoloSketch: a virtual reality sketching/animation tool
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SCIRun: a scientific programming environment for computational steering
Supercomputing '95 Proceedings of the 1995 ACM/IEEE conference on Supercomputing
A geometric modeling and animation system for virtual reality
Communications of the ACM
A user interface for accessing 3D content on the World Wide Web
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A constraint-based manipulator toolset for editing 3D objects
SMA '97 Proceedings of the fourth ACM symposium on Solid modeling and applications
A computational steering model applied to problems in medicine
Proceedings of the 1994 ACM/IEEE conference on Supercomputing
Direct manipulation of interactive character skins
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Computational Steering and the SCIRun Integrated Problem Solving Environment
Dagstuhl '97, Scientific Visualization
Table lens as a tool for making sense of data
AVI '96 Proceedings of the workshop on Advanced visual interfaces
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
The Grappl 3D interaction technique library
Proceedings of the ACM symposium on Virtual reality software and technology
Overlaying motion, time and distance in 3-space
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Automatic layout for 3D user interfaces construction
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
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