PHIGS+ functional description revision
ACM SIGGRAPH Computer Graphics
An object-oriented framework for the integration of interactive animation techniques
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
An object-oriented library for hierarchical animation sequences
ACM SIGGRAPH Computer Graphics
IRIS Inventor, a 3D graphics toolkit
OOPSLA '93 Proceedings of the eighth annual conference on Object-oriented programming systems, languages, and applications
GROOP: an object-oriented toolkit for animated 3D graphics
OOPSLA '93 Proceedings of the eighth annual conference on Object-oriented programming systems, languages, and applications
An interactive 3D toolkit for constructing 3D widgets
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A graphics toolkit based on differential constraints
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
VB2: an architecture for interaction in synthetic worlds
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
The evolution of an interface for choreographers
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
LyberWorld—a visualization user interface supporting fulltext retrieval
SIGIR '94 Proceedings of the 17th annual international ACM SIGIR conference on Research and development in information retrieval
The challenges of 3D interaction: a CHI '94 workshop
ACM SIGCHI Bulletin
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
TBAG: a high level framework for interactive, animated 3D graphics applications
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Why is 3-D interaction so hard and what can we really do about it?
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
An architecture for an extensible 3D interface toolkit
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Blending structured graphics and layout
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
The Tecate data space exploration utility
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
ACM Transactions on Computer-Human Interaction (TOCHI)
VRML '95 Proceedings of the first symposium on Virtual reality modeling language
i3D: a high-speed 3D Web browser
VRML '95 Proceedings of the first symposium on Virtual reality modeling language
An integrated environment to visually construct 3D animations
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A system for application-independent time-critical rendering
CHI '95 Conference Companion on Human Factors in Computing Systems
A geometric modeling and animation system for virtual reality
Communications of the ACM
Proceedings of the 9th annual ACM symposium on User interface software and technology
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A user interface for accessing 3D content on the World Wide Web
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Negotiation for automated generation of temporal multimedia presentations
MULTIMEDIA '96 Proceedings of the fourth ACM international conference on Multimedia
Providing a low latency user experience in a high latency application
Proceedings of the 1997 symposium on Interactive 3D graphics
Two pointer input for 3D interaction
Proceedings of the 1997 symposium on Interactive 3D graphics
Wired for speed: efficient routes in VRML 2.0
VRML '97 Proceedings of the second symposium on Virtual reality modeling language
Alice and DIVER: a software architecture for building environments
CHI '93 INTERACT '93 and CHI '93 Conference Companion on Human Factors in Computing Systems
ReActor: a system for real-time, reactive animations
CHI '94 Conference Companion on Human Factors in Computing Systems
A system for application-independent time-critical rendering
CHI '94 Conference Companion on Human Factors in Computing Systems
Modeling and rendering of outdoor scenes for distributed virtual environments
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Hierarchical graphics databases in sort-first
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
Interactive constraint system for solid modeling objects
SMA '97 Proceedings of the fourth ACM symposium on Solid modeling and applications
A distributed 3D graphics library
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Web-based teaching of computer graphics: concepts and realization of an interactive online course
ACM SIGGRAPH 98 Conference abstracts and applications
Real-time techniques for 3D flow visualization
Proceedings of the conference on Visualization '98
Software engineering of virtual worlds
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Less is more: the power of simplicity
Proceedings of the fourth symposium on Virtual reality modeling language
Using transparent props for interaction with the virtual table
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Distributed Open Inventor: a practical approach to distributed 3D graphics
Proceedings of the ACM symposium on Virtual reality software and technology
WebTOP: 3D interactive optics on the Web
VRML '00 Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
A real world object modeling method for creating simulation environment of real-time systems
OOPSLA '00 Proceedings of the 15th ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
Steerable media: interactive television via video synthesis
Proceedings of the sixth international conference on 3D Web technology
Jupiter: a toolkit for interactive large model visualization
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Interactive scene manipulation in the Virtue3D system
Proceedings of the seventh international conference on 3D Web technology
An open software architecture for virtual reality interaction
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
HijackGL: reconstructing from streams for stylized rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Creating non-photorealistic images the designer's way
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
A multi-thread safe foundation for scene graphs and its extension to clusters
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
Proceedings of the conference on Visualization '01
Proceedings of the conference on Visualization '01
A meta-authoring tool for specifying interactions in virtual reality environments
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Obliq-3D: A High-Level, Fast-Turnaround 3D Animation System
IEEE Transactions on Visualization and Computer Graphics
Visualization of Geometric Algorithms
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Multidimensional Transfer Functions for Interactive Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Alice: Rapid Prototyping for Virtual Reality
IEEE Computer Graphics and Applications
The studierstube augmented reality project
Presence: Teleoperators and Virtual Environments
ICVS '01 Proceedings of the International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling
Interactive 3D Graphics Applications for Tcl
Proceedings of the FREENIX Track: 2002 USENIX Annual Technical Conference
The blue-c distributed scene graph
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Extending the working volume of projection-based mixed reality systems
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Distributed applications for collaborative three-dimensional workspaces
Presence: Teleoperators and Virtual Environments - special issue: IEEE virtual reality 2002 conference
CA '95 Proceedings of the Computer Animation
3D Computational Steering with Parametrized Geometric Objects
VIS '95 Proceedings of the 6th conference on Visualization '95
Physically-Based Manipulation on the Responsive Workbench
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Reusable Interactions for Animation
ICSR '98 Proceedings of the 5th International Conference on Software Reuse
An Object-Oriented Software Architecture for 3D Mixed Reality Applications
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
GASP: a system for visualizing geometric algorithms
VIS '94 Proceedings of the conference on Visualization '94
A library for visualizing combinatorial structures
VIS '94 Proceedings of the conference on Visualization '94
An object oriented design for the visualization of multi-variable data objects
VIS '94 Proceedings of the conference on Visualization '94
Utilizing X3D for immersive environments
Proceedings of the ninth international conference on 3D Web technology
SRDS '04 Proceedings of the 23rd IEEE International Symposium on Reliable Distributed Systems
A rapid prototyping software infrastructure for user interfaces in ubiquitous augmented reality
Personal and Ubiquitous Computing
Virtual and augmented reality support for discrete manufacturing system simulation
Computers in Industry - Special issue: The digital factory: an instrument of the present and the future
A user interface framework for multimodal VR interactions
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Designing Graphics Programming Interfaces for Mobile Devices
IEEE Computer Graphics and Applications
Wolverine: a distributed scene-graph library
Presence: Teleoperators and Virtual Environments - Special issue: Collaborative information visualization environments
Geometric model reconstruction from streams of DirectX 3D game application
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
A real-time multimedia composition layer
Proceedings of the 1st ACM workshop on Audio and music computing multimedia
Extending the scene graph with a dataflow visualization system
Proceedings of the ACM symposium on Virtual reality software and technology
SKETCH: an interface for sketching 3D scenes
ACM SIGGRAPH 2006 Courses
Spatial dialog for space system autonomy
Proceedings of the ACM/IEEE international conference on Human-robot interaction
Sewing Worlds Together With SEAMs: A Mechanism to Construct Complex Virtual Environments
Presence: Teleoperators and Virtual Environments
Automatic generation of Tcl bindings for C and C++ libraries
TCLTK '98 Proceedings of the 3rd Annual USENIX Workshop on Tcl/Tk - Volume 3
SKETCH: an interface for sketching 3D scenes
ACM SIGGRAPH 2007 courses
Live performance tools: part II
ACM SIGGRAPH 2007 courses
Guidelines for 3D positioning techniques
Future Play '07 Proceedings of the 2007 conference on Future Play
Analyzing the performance of a cluster-based architecture for immersive visualization systems
Journal of Parallel and Distributed Computing
WebTOP: an X3D-based, web-delivered, interactive system for optics instruction
Web3D '08 Proceedings of the 13th international symposium on 3D web technology
Class notes: don't be a WIMP: (http://www.not-for-wimps.org)
ACM SIGGRAPH 2008 classes
Semantic modelling for virtual worlds a novel paradigm for realtime interactive systems?
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Navidget for 3D interaction: Camera positioning and further uses
International Journal of Human-Computer Studies
Spatial relationship patterns: elements of reusable tracking and calibration systems
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Interactive context-driven visualization tools for augmented reality
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Virtual and augmented reality support for discrete manufacturing system simulation
Computers in Industry - Special issue: The digital factory: an instrument of the present and the future
Networked Graphics: Building Networked Games and Virtual Environments
Networked Graphics: Building Networked Games and Virtual Environments
NEHIPISIC'11 Proceeding of 10th WSEAS international conference on electronics, hardware, wireless and optical communications, and 10th WSEAS international conference on signal processing, robotics and automation, and 3rd WSEAS international conference on nanotechnology, and 2nd WSEAS international conference on Plasma-fusion-nuclear physics
Proceedings of the 16th International Conference on 3D Web Technology
Proceedings of the 16th International Conference on 3D Web Technology
Managing transformations and events in networked virtual environments
MMM'07 Proceedings of the 13th International conference on Multimedia Modeling - Volume Part II
Implementing immersive clustering with VR juggler
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Usability comparison of mouse-based interaction techniques for predictable 3d rotation
SG'05 Proceedings of the 5th international conference on Smart Graphics
Xflow: declarative data processing for the web
Proceedings of the 17th International Conference on 3D Web Technology
Spring: a solution for managing the third DOF with tactile interface
Proceedings of the 10th asia pacific conference on Computer human interaction
Recursive scene graphs for art and design
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Programmable style for NPR line drawing
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Practical calibration procedures for augmented reality
EG VE'00 Proceedings of the 6th Eurographics conference on Virtual Environments
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