An object-oriented 3D graphics toolkit
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
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Proceedings of the third symposium on Virtual reality modeling language
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Extensions for interactivity and retargeting in X3D
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Using aspect oriented methods to add behaviour to X3D documents
Proceedings of the eleventh international conference on 3D web technology
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Proceedings of the twelfth international conference on 3D web technology
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Companion Proceedings of the XIV Brazilian Symposium on Multimedia and the Web
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Proceedings of the 15th International Conference on Web 3D Technology
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Proceedings of the 15th International Conference on Web 3D Technology
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The Visual Computer: International Journal of Computer Graphics
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Conceptually, the semantics of X3D describe an abstract functional behaviour of time-based, interactive 3D, multimedia information and do not at all specify a specific software or hardware setup. However, X3D clients and applications today are mainly built for desktop systems running a web-browser.In this paper we explore how suitable X3D and W3C technologies can be utilized as an application and programming model for im-mersive virtual environments. We present a system implementation, necessary extensions to the X3D specification and discuss how standard nodes can be interpreted differently in an immersive setting.