An Object-Oriented Software Architecture for 3D Mixed Reality Applications
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Utilizing X3D for immersive environments
Proceedings of the ninth international conference on 3D Web technology
blue-c API: a multimedia and 3D video enhanced toolkit for collaborative VR and telepresence
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Towards the use of cad models in VR applications
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
A generic virtual reality software system's architecture and application
Proceedings of the 2005 international conference on Augmented tele-existence
A multichannel visualization module for virtual manufacturing
Computers in Industry
The benefits of immersion for spatial understanding of complex underground cave systems
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
Towards a system for reusable 3D interaction techniques
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
Analyzing the performance of a cluster-based architecture for immersive visualization systems
Journal of Parallel and Distributed Computing
Class notes: don't be a WIMP: (http://www.not-for-wimps.org)
ACM SIGGRAPH 2008 classes
Advantages of velocity-based scaling for distant 3D manipulation
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Developing VR Applications for the Grid
Euro-Par 2008 Workshops - Parallel Processing
Evaluating the need for display-specific and device-specific 3D interaction techniques
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
A flexible framework for wide-spectrum vr development
Presence: Teleoperators and Virtual Environments
Managing transformations and events in networked virtual environments
MMM'07 Proceedings of the 13th International conference on Multimedia Modeling - Volume Part II
Implementing immersive clustering with VR juggler
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Science at the speed of thought
Ambient Intelligence for Scientific Discovery
VINS: shared memory space for definition of interactive techniques
Proceedings of the 18th ACM symposium on Virtual reality software and technology
Evaluating scala, actors, & ontologies for intelligent realtime interactive systems
Proceedings of the 18th ACM symposium on Virtual reality software and technology
Hi-index | 0.00 |
We present DIVERSE, a highly modular collection of complimentary software packages designed to facilitate the creation of device independent virtual environments. DIVERSE is free/open source software, containing both end-user programs and C++ APIs (Application Programming Interfaces). DgiPf is the DIVERSE graphics interface to OpenGL Performer(tm). A program using DgiPf can run on platforms ranging from fully immersive systems such as CAVEs(tm) to generic desktop workstations without modification. We will describe DgiPf's design and present a specific example of how it is being used to aid researchers.