Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Networked virtual environments: design and implementation
Networked virtual environments: design and implementation
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
CAVERNsoft G2: a toolkit for high performance tele-immersive collaboration
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
An open software architecture for virtual reality interaction
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Efficient high quality rendering of point sampled geometry
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Spatialized audio rendering for immersive virtual environments
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Blue-c: a spatially immersive display and 3D video portal for telepresence
EGVE '03 Proceedings of the workshop on Virtual environments 2003
The blue-c distributed scene graph
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Avocado: A Distributed Virtual Reality Framework
VR '99 Proceedings of the IEEE Virtual Reality
VR Juggler: A Virtual Platform for Virtual Reality Application Development
VR '01 Proceedings of the Virtual Reality 2001 Conference (VR'01)
VR '02 Proceedings of the IEEE Virtual Reality Conference 2002
A VR interface for collaborative 3D audio performance
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Low-Cost Telepresence for Collaborative Virtual Environments
IEEE Transactions on Visualization and Computer Graphics
Multimedia integration into the blue-c API
Computers and Graphics
Combining pointing gestures with video avatars for remote collaboration
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
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In this paper we present the blue-c application programming interface, a software toolkit for media-rich, collaborative, immersive virtual reality applications. The blue-c API provides easy to use interfaces to all blue-c technology, including immersive projection, live 3D video acquisition and streaming, audio, tracking, and gesture recognition. The integration of multimedia data, including 2D video, 3D video, and animation, into the scene graph is presented. We emphasize on our performance-optimized 3D video handling and rendering pipeline, which is capable of rendering 3D video inlays consisting of up to 30,000 fragments updated at 10 Hz in real-time, enabling remote users to meet inside our virtual environment.