Electronic music: new ways to play
IEEE Spectrum
Multimedia Systems - Special issue on audio and multimedia
CavePainting: a fully immersive 3D artistic medium and interactive experience
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Spatialized audio rendering for immersive virtual environments
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
The blue-c distributed scene graph
EGVE '03 Proceedings of the workshop on Virtual environments 2003
blue-c API: a multimedia and 3D video enhanced toolkit for collaborative VR and telepresence
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
The importance of parameter mapping in electronic instrument design
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
Experiments with virtual reality instruments
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
Gesture Control of Sound Spatialization for Live Musical Performance
Gesture-Based Human-Computer Interaction and Simulation
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This paper presents a novel interaction paradigm to support musical performance using spatial audio. This method reduces the interface bottleneck between artistic intent and spatial sound rendering and allows dynamic positioning of sounds in space.The system supports collaborative performance, allowing multiple artists to simultaneously control the audio spatialization. The interface prototype is built upon standard virtual reality software and user interface technology. Tracked data gloves are used to manipulate audio objects and stereoscopic projection to display the virtual 3D sound stage.