PHIGS+ functional description revision
ACM SIGGRAPH Computer Graphics
An object-oriented framework for the integration of interactive animation techniques
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
An object-oriented 3D graphics toolkit
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
The object-oriented implementation of a document editor
OOPSLA '92 conference proceedings on Object-oriented programming systems, languages, and applications
Animating direct manipulation interfaces
Proceedings of the 8th annual ACM symposium on User interface and software technology
Less is more: the power of simplicity
Proceedings of the fourth symposium on Virtual reality modeling language
An Embedded Modeling Language Approach to Interactive 3D and Multimedia Animation
IEEE Transactions on Software Engineering
The architecture and implementation of CPN2000, a post-WIMP graphical application
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
An animated 3D manipulator for distributed collaborative window-based applications
AUIC '01 Proceedings of the 2nd Australasian conference on User interface
Obliq-3D: A High-Level, Fast-Turnaround 3D Animation System
IEEE Transactions on Visualization and Computer Graphics
Prototyping tools and techniques
The human-computer interaction handbook
The Translator Pattern - External Functionality with Homomorphic Mappings
TOOLS '97 Proceedings of the Tools-23: Technology of Object-Oriented Languages and Systems
An Object-Oriented Software Architecture for 3D Mixed Reality Applications
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Building a massively multiplayer game for the million: Disney's Toontown Online
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
A library for visualizing combinatorial structures
VIS '94 Proceedings of the conference on Visualization '94
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications
Presence: Teleoperators and Virtual Environments
Modeling interactive 3D and multimedia animation with an embedded language
DSL'97 Proceedings of the Conference on Domain-Specific Languages on Conference on Domain-Specific Languages (DSL), 1997
Supporting the creation of dynamic, interactive virtual environments
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
SwingStates: adding state machines to Java and the Swing toolkit
Software—Practice & Experience
ACTIF: an interactor centric interaction framework
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Programs = Data + Algorithms + Architecture: Consequences for Interactive Software Engineering
Engineering Interactive Systems
HOVISSE --- Haptic Osteosynthesis Virtual Intra-operative Surgery Support Environment
Human Machine Interaction
inVRs: a framework for building interactive networked virtual reality systems
HPCC'06 Proceedings of the Second international conference on High Performance Computing and Communications
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