An empirical comparison of pie vs. linear menus
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
An object-oriented 3D graphics toolkit
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
The design and implementation of pie menus
Dr. Dobb's Journal
Interactive pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Assessing the effect of non-photorealistic rendered images in CAD
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Art-based rendering of fur, grass, and trees
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Interactive dynamic abstraction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
The Inventor Mentor: Programming Object-Oriented 3d Graphics with Open Inventor, Release 2
The Inventor Mentor: Programming Object-Oriented 3d Graphics with Open Inventor, Release 2
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-Photorealistic Rendering
Computer-generated graphite pencil materials and rendering
Computer-generated graphite pencil materials and rendering
Selecting styles for tele-rendering: toward a rhetoric in computational visualistics
Proceedings of the 2nd international symposium on Smart graphics
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
Programmable rendering of line drawing from 3D scenes
ACM Transactions on Graphics (TOG)
Programmable style for NPR line drawing
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
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We present a novel way for quickly and easily designing non-photorealistic images based on elementary operations which are linked together to create a variety of visual effects. Rather than mimicking a visual effect that an artist has already produced, we instead mimick the process undergone for the artist to produce that image. Compared to traditional approaches, this opens the possibility to have the images created by users with no programming skills. We describe a modular system that makes these elementary operatios available to the user. A specially designed user interface allows for an easy and intuitive combination of these operations to create an image. Visual feedback is provided to the user at any time and for any stage in the process.