Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Interactive pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Expressive Rendering: A Review of Nonphotorealistic Techniques
IEEE Computer Graphics and Applications
TDraw: a computer-based tactile drawing tool for blind people
Assets '96 Proceedings of the second annual ACM conference on Assistive technologies
Rendering drawings for interactive haptic perception
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Teaching non-photorealistic animation and rendering (panel session)
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Computer-generated pen-and-ink illustration of trees
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Pen-and-Ink rendering in volume visualisation
Proceedings of the conference on Visualization '00
Creating non-photorealistic images the designer's way
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
IEEE Computer Graphics and Applications
Guest Editors' Introduction: Nonphotorealistic Rendering
IEEE Computer Graphics and Applications
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
Visual interest and NPR: an evaluation and manifesto
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Non-photorealistic rendering in context: an observational study
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
SESAME: towards better 3D conceptual design systems
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Sketching, scaffolding, and inking: a visual history for interactive 3D modeling
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Computational Aesthetics 2008: Automatically mimicking unique hand-drawn pencil lines
Computers and Graphics
Evaluation of Non-photorealistic 3D Urban Models for Mobile Device Navigation
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Distance perception in NPR immersive virtual environments, revisited
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization
Investigating the effect of real-time stylisation techniques on user task performance
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization
CGIM '08 Proceedings of the Tenth IASTED International Conference on Computer Graphics and Imaging
Journal of Visual Languages and Computing
Freeform user interfaces for graphical computing
SG'03 Proceedings of the 3rd international conference on Smart graphics
Viewing progress in non-photorealistic rendering through Heinlein's lens
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Combining synchronous and asynchronous collaboration within 3D city models
GIScience'10 Proceedings of the 6th international conference on Geographic information science
Single-view sketch based modeling
Proceedings of the Eighth Eurographics Symposium on Sketch-Based Interfaces and Modeling
Computers and Industrial Engineering
Mimicking hand-drawn pencil lines
Computational Aesthetics'08 Proceedings of the Fourth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Directing gaze in 3D models with stylized focus
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
An Empirical Study of the “Prototype Walkthrough”: A Studio-Based Activity for HCI Education
ACM Transactions on Computer-Human Interaction (TOCHI)
Structure and aesthetics in non-photorealistic images
Proceedings of Graphics Interface 2013
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