3DM: a three dimensional modeler using a head-mounted display
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
HoloSketch: a virtual reality sketching/animation tool
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
Assessing the effect of non-photorealistic rendered images in CAD
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An interface for sketching 3D curves
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Sketching with projective 2D strokes
Proceedings of the 12th annual ACM symposium on User interface software and technology
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
From raw 3D-sketches to exact CAD product models: concept for an assistant-system
SBM'04 Proceedings of the First Eurographics conference on Sketch-Based Interfaces and Modeling
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This paper presents a 3D freehand sketching system. Replacing the traditional 3D cartoon process, which contains modeling, texture mapping, it uses 2D input for generating projective strokes on a user-definable 3D canvas, which makes it possible that artist can sketch freehand in 3D space with no limitation. The freehand style animation could be created, which is nearly impossible for modern 3D animation tools. Most of the 2D painting features are also supported such as varieties of colors and abundant user-defined alpha stroke, and all of these features could be used in 3D space as well. Moreover, the 3D animation features could also be used, including space view, perspective view and freely 3D movement both for the object and the camera. It is a brand new tool both for traditional 2D cartoon makers and modern 3D animation craftsmen.