A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Digital halftoning
Algorithms
Incremental computation of planar maps
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
An automatic beautifier for drawings and illustrations
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Texture synthesis for digital painting
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Sketch pad a man-machine graphical communication system
DAC '64 Proceedings of the SHARE design automation workshop
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Image-guided streamline placement
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Scale-dependent reproduction of pen-and-ink illustrations
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Assessing the effect of non-photorealistic rendered images in CAD
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Illustrating transparent surfaces with curvature-directed strokes
Proceedings of the 7th conference on Visualization '96
Orientable textures for image-based pen-and-ink illustration
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Visualizing diffusion tensor images of the mouse spinal cord
Proceedings of the conference on Visualization '98
Visualizing multivalued data from 2D incompressible flows using concepts from painting
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Artistic silhouettes: a hybrid approach
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Observer dependent deformations in illustration
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Volume illustration: non-photorealistic rendering of volume models
Proceedings of the conference on Visualization '00
Pen-and-Ink rendering in volume visualisation
Proceedings of the conference on Visualization '00
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Hatching by example: a statistical approach
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hardware accelerated real time charcoal rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hardware-accelerated parallel non-photorealistic volume rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Abstracted painterly renderings using eye-tracking data
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Creating non-photorealistic images the designer's way
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
An invitation to discuss computer depiction
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
SnakeToonz: a semi-automatic approach to creating cel animation from video
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Fast primitive distribution for illustration
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
A feature-based pencil drawing method
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Automatic image-based pencil sketch rendering
Journal of Computer Science and Technology
Conveying the 3D Shape of Smoothly Curving Transparent Surfaces via Texture
IEEE Transactions on Visualization and Computer Graphics
Volume Illustration: Nonphotorealistic Rendering of Volume Models
IEEE Transactions on Visualization and Computer Graphics
Wavelets for Computer Graphics: A Primer, Part 2
IEEE Computer Graphics and Applications
Tutorial: A Survey of Stroke-Based Rendering
IEEE Computer Graphics and Applications
INSPIRE: An Interactive Image Assisted Non-Photorealistic Rendering System
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Human facial illustrations: Creation and psychophysical evaluation
ACM Transactions on Graphics (TOG)
Perceptually based brush strokes for nonphotorealistic visualization
ACM Transactions on Graphics (TOG)
Real-time per-pixel rendering with stroke textures
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
Example-based composite sketching of human portraits
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Rendering complexity in computer-generated pen-and-ink illustrations
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Real-time painterly rendering for MR applications
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Real time loose and sketchy rendering in hardware
Proceedings of the 20th spring conference on Computer graphics
Photorealism or/and non-photorealism in augmented reality
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Three-dimensional shape rendering from multiple images
Graphical Models
A loose and sketchy approach in a mediated reality environment
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Real-time pen-and-ink illustration of landscapes
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Animating Chinese paintings through stroke-based decomposition
ACM Transactions on Graphics (TOG)
Recursive Wang tiles for real-time blue noise
ACM SIGGRAPH 2006 Papers
SKETCH: an interface for sketching 3D scenes
ACM SIGGRAPH 2006 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Probabilistically placing primitives
ACM SIGGRAPH 2002 conference abstracts and applications
Modeling with rendering primitives: an interactive non-photorealistic canvas
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Sketching, scaffolding, and inking: a visual history for interactive 3D modeling
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Engaging viewers through nonphotorealistic visualizations
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
SKETCH: an interface for sketching 3D scenes
ACM SIGGRAPH 2007 courses
Stylized black and white images from photographs
NPAR '08 Proceedings of the 6th international symposium on Non-photorealistic animation and rendering
ACM SIGGRAPH 2008 classes
Computational Aesthetics 2008: Automatically mimicking unique hand-drawn pencil lines
Computers and Graphics
The facial texture analysis for the automatic portrait drawing
Pattern Recognition
A study on the dynamic painterly stroke generation for 3D animation
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
A directional stroke generation algorithm for painterly rendering
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Perceptually-motivated graphics, visualization and 3D displays
ACM SIGGRAPH 2010 Courses
Extended papers from NPAR 2010: Directional texture transfer with edge enhancement
Computers and Graphics
A texture-based approach for hatching color photographs
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part I
Learning hatching for pen-and-ink illustration of surfaces
ACM Transactions on Graphics (TOG)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Image hatching for visual cryptography
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP) - Special Issue on Multimedia Security
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
A generative model for dynamic canvas motion
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Computational Aesthetics'08 Proceedings of the Fourth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Mimicking hand-drawn pencil lines
Computational Aesthetics'08 Proceedings of the Fourth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
PointWorks: abstraction and rendering of sparsely scanned outdoor environments
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Stippling and silhouettes rendering in geometry-image space
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Decoupling strokes and high-level attributes for interactive traditional drawing
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Photorealism and non-photorealism in virtual heritage representation
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Technical Section: Pencil rendering on 3D meshes using convolution
Computers and Graphics
Interactive GA flock brush for non-photorealistic rendering
SEAL'12 Proceedings of the 9th international conference on Simulated Evolution and Learning
Generating knitting patterns from a sketch: a CSP approach
Proceedings of the Symposium on Computational Aesthetics
Simple art as abstractions of photographs
Proceedings of the Symposium on Computational Aesthetics
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We present an interactive system for creating pen-and-ink illustrations. The system uses stroke textures—collections of strokes arranged in different patterns—to generate texture and tone. The user “paints” with a desired stroke texture to achieve a desired tone, and the computer draws all of the individual strokes.The system includes support for using scanned or rendered images for reference to provide the user with guides for outline and tone. By following these guides closely, the illustration system can be used for interactive digital halftoning, in which stroke textures are applied to convey details that would otherwise be lost in this black-and-white medium.By removing the burden of placing individual strokes from the user, the illustration system makes it possible to create fine stroke work with a purely mouse-based interface. Thus, this approach holds promise for bringing high-quality black-and-white illustration to the world of personal computing and desktop publishing.