Tutorial: A Survey of Stroke-Based Rendering

  • Authors:
  • Aaron Hertzmann

  • Affiliations:
  • -

  • Venue:
  • IEEE Computer Graphics and Applications
  • Year:
  • 2003

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Abstract

This tutorial describes stroke-based rendering (SBR), an automatic approach to creating nonphotorealistic imagery by placing discrete elements called strokes, such as paint strokes or stipples. Many SBR algorithms and styles have been proposed, including styles of painting, pen-and-ink drawing, tile mosaics, stippling, streamline visualization, and tensor field visualization. This tutorial attempts to make sense of the disparate work in this area by creating a unified view of SBR algorithms, identifying the common elements, as well as the unique ideas of each. Moreover, presenting ideas in this fashion suggests possibilities for future research.