SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Deep canvas in Disney's Tarzan
ACM SIGGRAPH 99 Conference abstracts and applications
Painterly rendering for video and interaction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Artistic silhouettes: a hybrid approach
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
DAB: interactive haptic painting with 3D virtual brushes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Tutorial: A Survey of Stroke-Based Rendering
IEEE Computer Graphics and Applications
Non-Photorealistic Rendering and Content-Based Image Retrieval
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Perceptually based brush strokes for nonphotorealistic visualization
ACM Transactions on Graphics (TOG)
IMPaSTo: a realistic, interactive model for paint
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Image and video based painterly animation
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Empathic painting: interactive stylization through observed emotional state
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Engaging viewers through nonphotorealistic visualizations
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Rendering Technique for Colored Paper Mosaic
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
Airbrush simulation for artwork and computer modeling
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
A study on the dynamic painterly stroke generation for 3D animation
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
A directional stroke generation algorithm for painterly rendering
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Perceptually-motivated graphics, visualization and 3D displays
ACM SIGGRAPH 2010 Courses
Customizing painterly rendering styles using stroke processes
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
A painterly rendering based on stroke profile and database
Computational Aesthetics'09 Proceedings of the Fifth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Adding lighting and viewing effects to digital images
Computational Aesthetics'09 Proceedings of the Fifth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Motion based painterly rendering
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Segmentation-based 3D artistic rendering
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Artistic image generation for emerging multimedia services by impressionist manner
ACM Transactions on Embedded Computing Systems (TECS) - Special issue on embedded systems for interactive multimedia services (ES-IMS)
A multi-level depiction method for painterly rendering based on visual perception cue
Multimedia Tools and Applications
Interactive painterly rendering with artistic error correction
Multimedia Tools and Applications
Hi-index | 0.01 |
We present a technique for simulating the physical appearance of paint strokes under lighting. This technique is easy-to-implement and very fast, yet produces realistic results. The system processes a painting composed of a list of brush strokes. A height map is assigned to each stroke, and a height field for the painting is produced by rendering the brush strokes textured with the height maps. The final painting is rendered by bump-mapping the painting's colors with the height map. The entire process takes only a few seconds on current hardware.