Preattentive processing in vision
Computer Vision, Graphics, and Image Processing
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
The visual display of quantitative information
The visual display of quantitative information
Generating antialiased images at low sampling densities
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Using color dimensions to display data dimensions
Human Factors
Envisioning information
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
A tool for dynamic explorations of color mappings
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
CVGIP: Graphical Models and Image Processing
Musings on telepresence and virtual presence
Presence: Teleoperators and Virtual Environments - Premier issue
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Identifying high level features of texture perception
CVGIP: Graphical Models and Image Processing
A review of recent texture segmentation and feature extraction techniques
CVGIP: Image Understanding
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Interactive pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Drawing and animation using skeletal strokes
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Improving static and dynamic registration in an optical see-through HMD
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
The visible differences predictor: an algorithm for the assessment of image fidelity
Digital images and human vision
Using visual texture for information display
ACM Transactions on Graphics (TOG)
Visualizing real-time multivariate data using preattentive processing
ACM Transactions on Modeling and Computer Simulation (TOMACS) - Special issue on graphics, animation, and visualization for simulation environments
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
High-speed visual estimation using preattentive processing
ACM Transactions on Computer-Human Interaction (TOCHI)
The quickhull algorithm for convex hulls
ACM Transactions on Mathematical Software (TOMS)
Image-guided streamline placement
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Scale-dependent reproduction of pen-and-ink illustrations
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Rendering parametric surfaces in pen and ink
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Choosing effective colours for data visualization
Proceedings of the 7th conference on Visualization '96
Visual explanations: images and quantities, evidence and narrative
Visual explanations: images and quantities, evidence and narrative
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Orientable textures for image-based pen-and-ink illustration
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Validating global illumination algorithms and software
ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97
Microscopic structural modeling of colored pencil drawings
ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97
Progressive radiance evaluation using directional coherence maps
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A multiscale model of adaptation and spatial vision for realistic image display
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A perceptually based adaptive sampling algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Building perceptual textures to visualize multidimensional datasets
Proceedings of the conference on Visualization '98
Visualizing diffusion tensor images of the mouse spinal cord
Proceedings of the conference on Visualization '98
Simplifying surfaces with color and texture using quadric error metrics
Proceedings of the conference on Visualization '98
A Model of Saliency-Based Visual Attention for Rapid Scene Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
A perceptually based physical error metric for realistic image synthesis
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
A real-time low-latency hardware light-field renderer
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Image moment-based stroke placement
ACM SIGGRAPH 99 Conference abstracts and applications
Volumetric modeling of artistic techniques in colored pencil drawing
ACM SIGGRAPH 99 Conference abstracts and applications
Visualizing multivalued data from 2D incompressible flows using concepts from painting
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Information visualization: perception for design
Information visualization: perception for design
An algorithm for automatic painterly rendering based on local source image approximation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Volume illustration: non-photorealistic rendering of volume models
Proceedings of the conference on Visualization '00
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Artistic Vision: painterly rendering using computer vision techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Principles of Digital Image Synthesis
Principles of Digital Image Synthesis
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-Photorealistic Rendering
Photographic tone reproduction for digital images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Attribute preserving dataset simplification
Proceedings of the conference on Visualization '01
Probabilistic surfaces: point based primitives to show surface uncertainty
Proceedings of the conference on Visualization '02
Non-photorealistic volume rendering using stippling techniques
Proceedings of the conference on Visualization '02
A Visibility Matching Tone Reproduction Operator for High Dynamic Range Scenes
IEEE Transactions on Visualization and Computer Graphics
Large Datasets at a Glance: Combining Textures and Colors in Scientific Visualization
IEEE Transactions on Visualization and Computer Graphics
Volume Illustration: Nonphotorealistic Rendering of Volume Models
IEEE Transactions on Visualization and Computer Graphics
Color Sequences for Univariate Maps: Theory, Experiments and Principles
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Tone Reproduction for Realistic Images
IEEE Computer Graphics and Applications
Research Issues in Scientific Visualization
IEEE Computer Graphics and Applications
Choosing Rendering Parameters for Effective Communication of 3D Shape
IEEE Computer Graphics and Applications
Harnessing Natural Textures for Multivariate Visualization
IEEE Computer Graphics and Applications
Loose, Artistic "Textures" for Visualization
IEEE Computer Graphics and Applications
Presence: Teleoperators and Virtual Environments
Selective Culling of Discontinuity Lines
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Discrimination of changes in latency during head movement
Proceedings of the HCI International '99 (the 8th International Conference on Human-Computer Interaction) on Human-Computer Interaction: Communication, Cooperation, and Application Design-Volume 2 - Volume 2
Artificial texturing: An aid to surface visualization
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Texture synthesis for digital painting
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
A rule-based tool for assisting colormap selection
VIS '95 Proceedings of the 6th conference on Visualization '95
VR '99 Proceedings of the IEEE Virtual Reality
Tolerance of Temporal Delay in Virtual Environments
VR '01 Proceedings of the Virtual Reality 2001 Conference (VR'01)
Effect of Latency on Presence in Stressful Virtual Environments
VR '03 Proceedings of the IEEE Virtual Reality 2003
Maintaining Usability During 3D Placement Despite Delay
VR '03 Proceedings of the IEEE Virtual Reality 2003
The sensitivity of presence to collision response
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
Detail to attention: exploiting visual tasks for selective rendering
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Density estimation techniques for global illumination
Density estimation techniques for global illumination
Fidelity metrics for virtual environment simulations based on spatial memory awareness states
Presence: Teleoperators and Virtual Environments
VIS '91 Proceedings of the 2nd conference on Visualization '91
Towards a texture naming system: identifying relevant dimensions of texture
VIS '93 Proceedings of the 4th conference on Visualization '93
An architecture for rule-based visualization
VIS '93 Proceedings of the 4th conference on Visualization '93
Perceptually based brush strokes for nonphotorealistic visualization
ACM Transactions on Graphics (TOG)
Information Visualization: Perception for Design
Information Visualization: Perception for Design
Attentive display: paintings as attentive user interfaces
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Rendering complexity in computer-generated pen-and-ink illustrations
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
The influence of lighting quality on presence and task performance in virtual environments
The influence of lighting quality on presence and task performance in virtual environments
A perceptual framework for contrast processing of high dynamic range images
APGV '05 Proceedings of the 2nd symposium on Applied perception in graphics and visualization
The Effect of Visual and Interaction Fidelity on Spatial Cognition in Immersive Virtual Environments
IEEE Transactions on Visualization and Computer Graphics
The effect of memory schemas on object recognition in virtual environments
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
Obstacle avoidance during walking in real and virtual environments
ACM Transactions on Applied Perception (TAP)
Estimation of travel distance from visual motion in virtual environments
ACM Transactions on Applied Perception (TAP)
The Transfer of Spatial Knowledge in Virtual Environment Training
Presence: Teleoperators and Virtual Environments
Localization of a Time-Delayed, Monocular Virtual Object Superimposed on a Real Environment
Presence: Teleoperators and Virtual Environments
Functional similarities in spatial representations between real and virtual environments
ACM Transactions on Applied Perception (TAP)
A roughness measure for 3D mesh visual masking
Proceedings of the 4th symposium on Applied perception in graphics and visualization
A perceptual approach to trimming unstructured lumigraphs
Proceedings of the 4th symposium on Applied perception in graphics and visualization
Visual equivalence: towards a new standard for image fidelity
ACM SIGGRAPH 2007 papers
Perception of complex aggregates
ACM SIGGRAPH 2008 papers
A psychophysical study of fixation behavior in a computer game
Proceedings of the 5th symposium on Applied perception in graphics and visualization
A schema-based selective rendering framework
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization
Cognitive transfer of spatial awareness states from immersive virtual environments to reality
ACM Transactions on Applied Perception (TAP)
Quantifying fidelity for virtual environment simulations employing memory schema assumptions
ACM Transactions on Applied Perception (TAP)
Quality image metrics for synthetic images based on perceptual color differences
IEEE Transactions on Image Processing
An interactive perceptual rendering pipeline using contrast and spatial masking
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Evaluation of video artifact perception using event-related potentials
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization
EEG analysis of implicit human visual perception
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Single-trial EEG classification of artifacts in videos
ACM Transactions on Applied Perception (TAP)
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This course presents timely, relevant examples on how researchers have leveraged perceptual information for optimization of rendering algorithms, to better guide design and presentation in (3D stereoscopic) display media, and for improved visualization of complex or large data sets. Each presentation will provide references and short overviews of cutting-edge current research pertaining to that area. We will ensure that the most up-to-date research examples are presented by sourcing information from recent perception and graphics conferences and journals such as ACM Transactions on Perception, paying particular attention work presented at the 2010 Symposium on Applied Perception in Graphics and Visualization.