Theory of discrete and continuous Fourier analysis
Theory of discrete and continuous Fourier analysis
ACM Transactions on Graphics (TOG)
Multichannel Texture Analysis Using Localized Spatial Filters
IEEE Transactions on Pattern Analysis and Machine Intelligence
Spot noise texture synthesis for data visualization
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Orderable dimensions of visual texture for data display: orientation, size and contrast
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Color Sequences for Univariate Maps: Theory, Experiments and Principles
IEEE Computer Graphics and Applications
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Semiology of graphics
Building perceptual textures to visualize multidimensional datasets
Proceedings of the conference on Visualization '98
Visualizing diffusion tensor images of the mouse spinal cord
Proceedings of the conference on Visualization '98
Assisted navigation for large information spaces
Proceedings of the conference on Visualization '02
Large Datasets at a Glance: Combining Textures and Colors in Scientific Visualization
IEEE Transactions on Visualization and Computer Graphics
Harnessing Natural Textures for Multivariate Visualization
IEEE Computer Graphics and Applications
Perceptually based brush strokes for nonphotorealistic visualization
ACM Transactions on Graphics (TOG)
APBC '04 Proceedings of the second conference on Asia-Pacific bioinformatics - Volume 29
The 3D visualization of brain anatomy from diffusion-weighted magnetic resonance imaging data
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Effectively Visualizing Multi-Valued Flow Data using Color and Texture
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Volume illustration using wang cubes
ACM Transactions on Graphics (TOG)
Perceptual dependencies in information visualization assessed by complex visual search
ACM Transactions on Applied Perception (TAP)
IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 1
Perceptually-motivated graphics, visualization and 3D displays
ACM SIGGRAPH 2010 Courses
Procedural Texture Synthesis for Zoom-Independent Visualization of Multivariate Data
Computer Graphics Forum
On the limits of resolution and visual angle in visualization
ACM Transactions on Applied Perception (TAP)
Pointillist and glyph-based visualization of nanoparticles in formation
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Techniques for visualizing multi-valued flow data
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Change-link 2.0: a digital forensic tool for visualizing changes to shadow volume data
Proceedings of the Tenth Workshop on Visualization for Cyber Security
Hi-index | 0.00 |
Results from vision research are applied to the synthesis of visual texture for the purposes of information display. The literature surveyed suggests that the human visual system processes spatial information by means of parallel arrays of neurons that can be modeled by Gabor functions. Based on the Gabor model, it is argued that the fundamental dimensions of texture for human perception are orientation, size (1/frequency), and contrast. It is shown that there are a number of trade-offs in the density with which information can be displayed using texture. Two of these are (1) a trade-off between the size of the texture elements and the precision with which the location can be specified, and (2) the precision with which texture orientation can be specified and the precision with which texture size can be specified. Two algorithms for generating texture are included.