SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Interactive multiresolution surface viewing
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Dynamic view-dependent simplification for polygonal models
Proceedings of the 7th conference on Visualization '96
View-dependent refinement of progressive meshes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
View-dependent simplification of arbitrary polygonal environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Progressive simplicial complexes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
The art of computer programming, volume 1 (3rd ed.): fundamental algorithms
The art of computer programming, volume 1 (3rd ed.): fundamental algorithms
Simplifying polygonal models using successive mappings
VIS '97 Proceedings of the 8th conference on Visualization '97
GAPS: general and automatic polygonal simplification
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
New quadric metric for simplifiying meshes with appearance attributes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
ACM Transactions on Graphics (TOG)
Simplification of Tetrahedral meshes with accurate error evaluation
Proceedings of the conference on Visualization '00
Progressive compression for lossless transmission of triangle meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
An application architecture for large data visualization: a case study
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Multiresolution streaming mesh with shape preserving and QoS-like controlling
Proceedings of the seventh international conference on 3D Web technology
Generic memoryless polygonal simplification
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
Dual contouring of hermite data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive geometry remeshing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Hybrid simplification: combining multi-resolution polygon and point rendering
Proceedings of the conference on Visualization '01
Attribute preserving dataset simplification
Proceedings of the conference on Visualization '01
Evaluation of Memoryless Simplification
IEEE Transactions on Visualization and Computer Graphics
Locally Toleranced Surface Simplification
IEEE Transactions on Visualization and Computer Graphics
A Developer's Survey of Polygonal Simplification Algorithms
IEEE Computer Graphics and Applications
Perceptually guided simplification of lit, textured meshes
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
User-controlled creation of multiresolution meshes
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
SOFSEM '01 Proceedings of the 28th Conference on Current Trends in Theory and Practice of Informatics Piestany: Theory and Practice of Informatics
Compressing Multiresolution Triangle Meshes
SSTD '01 Proceedings of the 7th International Symposium on Advances in Spatial and Temporal Databases
Mesh Simplification by Vertex Cluster Contraction
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Responsive Transmission of 3D Scenes over Internet
PCM '02 Proceedings of the Third IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
A Fuzzy Inference System for Simplifying Surfaces with Color
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Simplification and Repair of Polygonal Models Using Volumetric Techniques
IEEE Transactions on Visualization and Computer Graphics
Comparing Simplification and Image-Based Techniques for 3D Client-Server Rendering Systems
IEEE Transactions on Visualization and Computer Graphics
Simplification and real-time smooth transitions of articulated meshes
GRIN'01 No description on Graphics interface 2001
Truly selective refinement of progressive meshes
GRIN'01 No description on Graphics interface 2001
Adaptive and quality 3D meshing from imaging data
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
Automatic shader level of detail
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Multiresolution Model Generation with Geometry and Texture
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
SwingWrapper: Retiling triangle meshes for better edgebreaker compression
ACM Transactions on Graphics (TOG)
Fast normal map generation for simplified meshes
Journal of Graphics Tools - Special on hardware-accelerated rendering techniques
A fast hybrid geomorphing LOD scheme
ACM SIGGRAPH 2003 Sketches & Applications
Mesh Simplification with Hierarchical Shape Analysis and Iterative Edge Contraction
IEEE Transactions on Visualization and Computer Graphics
Texture mapping for view-dependent rendering
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
Transforming 3D mesh surfaces into images by parameterization
Integrated image and graphics technologies
QEM-based mesh simplification with global geometry features preserved
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Simplification of Three-Dimensional Density Maps
IEEE Transactions on Visualization and Computer Graphics
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Optimized mesh and texture multiplexing for progressive textured model transmission
Proceedings of the 12th annual ACM international conference on Multimedia
Adaptively Merging Large-Scale Range Data with Reflectance Properties
IEEE Transactions on Pattern Analysis and Machine Intelligence
Pose-independent simplification of articulated meshes
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Quadric-based simplification in any dimension
ACM Transactions on Graphics (TOG)
Hardware-compatible vertex compression using quantization and simplification
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
ACM SIGGRAPH 2005 Papers
GoLD: interactive display of huge colored and textured models
ACM SIGGRAPH 2005 Papers
Centroidal Voronoi diagrams for isotropic surface remeshing
Graphical Models - Special issue on SMI 2003
Feature-Space Analysis of Unstructured Meshes
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
A Framework for Sample-Based Rendering with O-Buffers
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Appearance-Preserving View-Dependent Visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Mason: morphological simplification
Graphical Models
Perceptually driven interactive geometry remeshing
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Quality meshing of implicit solvation models of biomolecular structures
Computer Aided Geometric Design - Special issue: Applications of geometric modeling in the life sciences
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
B-rep SE: simplicially enhanced boundary representation
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
Modeling sphere-like manifolds with spherical Powell--Sabin B-splines
Computer Aided Geometric Design
A 3D simplification algorithm for distributed visualization
Computers in Industry
Generation and manipulation of H-Anim CAESAR scan bodies
Proceedings of the twelfth international conference on 3D web technology
Extracting feature lines from unstructured meshes using a model feature map
Integrated Computer-Aided Engineering
Engaging viewers through nonphotorealistic visualizations
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Extraction and simplification of iso-surfaces in tandem
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Symmetry-enhanced remeshing of surfaces
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Efficient Computation of Morse-Smale Complexes for Three-dimensional Scalar Functions
IEEE Transactions on Visualization and Computer Graphics
Viewpoint-based simplification using f-divergences
Information Sciences: an International Journal
Massive model visualization techniques: course notes
ACM SIGGRAPH 2008 classes
Technical Section: Viewpoint-driven simplification using mutual information
Computers and Graphics
IGT: inverse geometric textures
ACM SIGGRAPH Asia 2008 papers
Feature detection of triangular meshes based on tensor voting theory
Computer-Aided Design
Technical Section: Mesh simplification by stochastic sampling and topological clustering
Computers and Graphics
ICCVG 2008 Proceedings of the International Conference on Computer Vision and Graphics: Revised Papers
Rendering continuous level-of-detail meshes by Masking Strips
Graphical Models
Compression of massive models by efficiently exploiting repeated patterns
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Quality meshing of implicit solvation models of biomolecular structures
Computer Aided Geometric Design - Special issue: Applications of geometric modeling in the life sciences
Advances in collaborative CAD: the-state-of-the art
Computer-Aided Design
User-assisted simplification method for triangle meshes preserving boundaries
Computer-Aided Design
Exploiting repeated patterns for efficient compression of massive models
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
Decimation of human face model for real-time animation in intelligent multimedia systems
Multimedia Tools and Applications
Optimization strategies for a scalable avatar
SG'03 Proceedings of the 3rd international conference on Smart graphics
A feature-preserved simplification for autonomous facial animation from 3D scan data
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
QEM-based mesh simplification with effective feature-preserving
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Mesh simplification with vertex color
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
A mesh simplification method using noble optimal positioning
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Perceptually-motivated graphics, visualization and 3D displays
ACM SIGGRAPH 2010 Courses
Fast Molecular Solvation Energetics and Forces Computation
SIAM Journal on Scientific Computing
Rapid simplification of multi-attribute meshes
Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics
Tetrahedral image-to-mesh conversion for biomedical applications
Proceedings of the 2nd ACM Conference on Bioinformatics, Computational Biology and Biomedicine
Attention-Based mesh simplification using distance transforms
DGCI'06 Proceedings of the 13th international conference on Discrete Geometry for Computer Imagery
Surface simplification with semantic features using texture and curvature maps
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Extraction of ridges-valleys for feature-preserving simplification of polygonal models
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
SMI 2012: Short VoxMorph: 3-scale freeform deformation of large voxel grids
Computers and Graphics
A GPU-based Approach for Massive Model Rendering with Frame-to-Frame Coherence
Computer Graphics Forum
Adaptive anisotropic remeshing for cloth simulation
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Frame sequential interpolation for discrete level-of-detail rendering
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Real-time appearance preserving out-of-core rendering with shadows
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Interactive high quality trimmed NURBS visualization using appearance preserving tessellation
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Robust and scalable interactive freeform modeling of high definition medical images
MeshMed'12 Proceedings of the 2012 international conference on Mesh Processing in Medical Image Analysis
Classification and uncertainty visualization of dendritic spines from optical microscopy imaging
EuroVis'08 Proceedings of the 10th Joint Eurographics / IEEE - VGTC conference on Visualization
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