Parametrization and smooth approximation of surface triangulations
Computer Aided Geometric Design
Simplifying surfaces with color and texture using quadric error metrics
Proceedings of the conference on Visualization '98
Fast and memory efficient polygonal simplification
Proceedings of the conference on Visualization '98
New quadric metric for simplifiying meshes with appearance attributes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Constrained texture mapping for polygonal meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Optimizing 3D triangulations using discrete curvature analysis
Mathematical Methods for Curves and Surfaces
Digital Image Processing
Multiresolution feature extraction for unstructured meshes
Proceedings of the conference on Visualization '01
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
User-controlled creation of multiresolution meshes
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Discrete Differential Error Metric for Surface Simplification
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Feature detection of triangular meshes based on tensor voting theory
Computer-Aided Design
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We propose a polygonal surface simplification algorithm that can preserve semantic features without user control. The semantic features of a model are important for human perception, which are insensitive to small geometric errors. Using an edge detects: Its three kinds of maps are employed to extract these features. First, an image map is generated boundary lines represent changes of chroma in the texture image by using edge detector. Second, the discrete curvatures at 3D vertices are mapped to the curvature map, and their data is also analyzed by an edge detector. Finally, a feature map is generated by combining the image and curvature maps. By finding areas of the 2D map that correspond to areas of the 3D model, semantic features can be preserved after simplification. We demonstrate this experimentally.