SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Interactive multiresolution surface viewing
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Simplifying polygonal models using successive mappings
VIS '97 Proceedings of the 8th conference on Visualization '97
Appearance-preserving simplification
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A general method for preserving attribute values on simplified meshes
Proceedings of the conference on Visualization '98
Simplifying surfaces with color and texture using quadric error metrics
Proceedings of the conference on Visualization '98
Fast and memory efficient polygonal simplification
Proceedings of the conference on Visualization '98
ACM Transactions on Graphics (TOG)
Texturing techniques for terrain visualization
Proceedings of the conference on Visualization '00
Multi-resolution dynamic meshes with arbitrary deformations
Proceedings of the conference on Visualization '00
Progressive compression for lossless transmission of triangle meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
An application architecture for large data visualization: a case study
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Multiresolution streaming mesh with shape preserving and QoS-like controlling
Proceedings of the seventh international conference on 3D Web technology
Generic memoryless polygonal simplification
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
Signal-specialized parametrization
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Feature preservation in view-dependent multiresolution meshes
SCCG '02 Proceedings of the 18th spring conference on Computer graphics
Attribute preserving dataset simplification
Proceedings of the conference on Visualization '01
Approximate shading for the re-illumination of synthetic images
Proceedings of the conference on Visualization '01
Visibility-guided simplification
Proceedings of the conference on Visualization '02
'Meshsweeper': Dynamic Point-to-Polygonal-Mesh Distance and Applications
IEEE Transactions on Visualization and Computer Graphics
A Developer's Survey of Polygonal Simplification Algorithms
IEEE Computer Graphics and Applications
User-controlled creation of multiresolution meshes
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
SOFSEM '01 Proceedings of the 28th Conference on Current Trends in Theory and Practice of Informatics Piestany: Theory and Practice of Informatics
Mesh Simplification by Vertex Cluster Contraction
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Comparing Simplification and Image-Based Techniques for 3D Client-Server Rendering Systems
IEEE Transactions on Visualization and Computer Graphics
Simplification and real-time smooth transitions of articulated meshes
GRIN'01 No description on Graphics interface 2001
Simplification of 3D head mesh acquired from laser scanner
Machine Graphics & Vision International Journal
Multiresolution Model Generation with Geometry and Texture
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
External Memory Management and Simplification of Huge Meshes
IEEE Transactions on Visualization and Computer Graphics
Optimized Construction of Linear Approximations to Image Data
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Fast normal map generation for simplified meshes
Journal of Graphics Tools - Special on hardware-accelerated rendering techniques
Mesh Simplification with Hierarchical Shape Analysis and Iterative Edge Contraction
IEEE Transactions on Visualization and Computer Graphics
Simplification of Three-Dimensional Density Maps
IEEE Transactions on Visualization and Computer Graphics
Optimized mesh and texture multiplexing for progressive textured model transmission
Proceedings of the 12th annual ACM international conference on Multimedia
Wavelet compression of parametrically coherent mesh sequences
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Adaptively Merging Large-Scale Range Data with Reflectance Properties
IEEE Transactions on Pattern Analysis and Machine Intelligence
Pose-independent simplification of articulated meshes
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Quadric-based simplification in any dimension
ACM Transactions on Graphics (TOG)
Hardware-compatible vertex compression using quantization and simplification
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Centroidal Voronoi diagrams for isotropic surface remeshing
Graphical Models - Special issue on SMI 2003
Feature-Space Analysis of Unstructured Meshes
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
A Framework for Sample-Based Rendering with O-Buffers
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Appearance-Preserving View-Dependent Visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
B-rep SE: simplicially enhanced boundary representation
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
Extraction and simplification of iso-surfaces in tandem
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
A mesh optimization algorithm based on neural networks
Information Sciences: an International Journal
Viewpoint-based simplification using f-divergences
Information Sciences: an International Journal
Journal on Computing and Cultural Heritage (JOCCH)
Massive model visualization techniques: course notes
ACM SIGGRAPH 2008 classes
Technical Section: Viewpoint-driven simplification using mutual information
Computers and Graphics
IGT: inverse geometric textures
ACM SIGGRAPH Asia 2008 papers
Quadrilateral mesh simplification
ACM SIGGRAPH Asia 2008 papers
Evaluating approximations generated by the GNG3D method for mesh simplification
AIKED'08 Proceedings of the 7th WSEAS International Conference on Artificial intelligence, knowledge engineering and data bases
Error measurements and parameters choice in the GNG3D model for mesh simplification
WSEAS Transactions on Information Science and Applications
User-assisted simplification method for triangle meshes preserving boundaries
Computer-Aided Design
Decimation of human face model for real-time animation in intelligent multimedia systems
Multimedia Tools and Applications
Semi-regular quadrilateral-only remeshing from simplified base domains
SGP '09 Proceedings of the Symposium on Geometry Processing
Localized quadrilateral coarsening
SGP '09 Proceedings of the Symposium on Geometry Processing
Progressive curve representation based on reverse subdivision
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartI
Mesh simplification for QoS control in 3D web environment
HSI'03 Proceedings of the 2nd international conference on Human.society@internet
A feature-preserved simplification for autonomous facial animation from 3D scan data
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
QEM-based mesh simplification with effective feature-preserving
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Mesh simplification with vertex color
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
A shape feature based simplification method for deforming meshes
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Feature preserving mesh simplification using feature sensitive metric
Journal of Computer Science and Technology
Multiscale acquisition and presentation of very large artifacts: The case of portalada
Journal on Computing and Cultural Heritage (JOCCH)
Improved incremental orthogonal centroid algorithm for visualising pipeline sensor datasets
IVIC'11 Proceedings of the Second international conference on Visual informatics: sustaining research and innovations - Volume Part I
Error metric for perceptual features preservation in polygonal surface simplification
AsiaSim'04 Proceedings of the Third Asian simulation conference on Systems Modeling and Simulation: theory and applications
Surface simplification with semantic features using texture and curvature maps
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Adaptation of quadric metric simplification to MPEG-4 animated object
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
Extraction of ridges-valleys for feature-preserving simplification of polygonal models
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
Digital representation and multimodal presentation of archeological graffiti at Pompei
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Digital reconstruction of the Arrigo VII funerary complex
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Interactive particle tracing in time-varying tetrahedral grids
EG PGV'11 Proceedings of the 11th Eurographics conference on Parallel Graphics and Visualization
Efficient and prioritized point subsampling for CSRBF compression
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
Deforming surface simplification based on feature preservation
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Age-Related changes in vertebral morphometry by statistical shape analysis
MeshMed'12 Proceedings of the 2012 international conference on Mesh Processing in Medical Image Analysis
Hi-index | 0.00 |
Complex triangle meshes arise naturally in many areas of computer graphics and visualization. Previous work has shown that a quadric error metric allows fast and accurate geometric simplification of meshes. This quadric approach was recently generalized to handle meshes with appearance attributes. In this paper we present an improved quadric error metric for simplifying meshes with attributes. The new metric, based on geometric correspondence in 3D, requires less storage, evaluates more quickly, and results in more accurate simplified meshes.Meshes often have attribute discontinuities, such as surface creases and material boundaries, which require multiple attribute vectors per vertex. We show that a wedge-based mesh data structure captures such discontinuities efficiently and permits simultaneous optimization of these multiple attribute vectors. In addition to the new quadric metric, we experiment with two techniques proposed in geometric simplification, memoryless simplification and volume preservation, and show that both of these are beneficial within the quadric framework. The new scheme is demonstrated on a variety of meshes with colors and normals.