SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Parametrization and smooth approximation of surface triangulations
Computer Aided Geometric Design
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Appearance-preserving simplification
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Non-distorted texture mapping for sheared triangulated meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A general method for preserving attribute values on simplified meshes
Proceedings of the conference on Visualization '98
New quadric metric for simplifiying meshes with appearance attributes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A multigrid tutorial: second edition
A multigrid tutorial: second edition
Hierarchical face clustering on polygonal surfaces
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Adaptive unwrapping for interactive texture painting
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Uniform frequency images: adding geometry to images to produce space-efficient textures
Proceedings of the conference on Visualization '00
Texture mapping progressive meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Conformal Surface Parameterization for Texture Mapping
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Geometry videos: a new representation for 3D animations
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Matchmaker: constructing constrained texture maps
ACM SIGGRAPH 2003 Papers
Spherical parametrization and remeshing
ACM SIGGRAPH 2003 Papers
Globally smooth parameterizations with low distortion
ACM SIGGRAPH 2003 Papers
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Global conformal surface parameterization
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Graphical Models - Special issue on SMI 2002
Transforming 3D mesh surfaces into images by parameterization
Integrated image and graphics technologies
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Jump map-based interactive texture synthesis
ACM Transactions on Graphics (TOG)
Feature-based surface parameterization and texture mapping
ACM Transactions on Graphics (TOG)
Iso-charts: stretch-driven mesh parameterization using spectral analysis
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Signal-specialized parameterization for piecewise linear reconstruction
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
ABF++: fast and robust angle based flattening
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2005 Papers
Centroidal Voronoi diagrams for isotropic surface remeshing
Graphical Models - Special issue on SMI 2003
Planar development of free-form surfaces: quality evaluation and visual inspection
Computing - Geometric modelling dagstuhl 2002
IEEE Transactions on Visualization and Computer Graphics
Perceptually driven interactive geometry remeshing
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Duplicate-skins for compatible mesh modelling
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Fast GPU ray tracing of dynamic meshes using geometry images
GI '06 Proceedings of Graphics Interface 2006
Periodic global parameterization
ACM Transactions on Graphics (TOG)
Robust Feature Classification and Editing
IEEE Transactions on Visualization and Computer Graphics
Manifold-based approach to semi-regular remeshing
Graphical Models
Parameterizations of digital surfaces homeomorphic to a sphere using discrete harmonic functions
Pattern Recognition Letters
Parameterizations of digital surfaces homeomorphic to a sphere using discrete harmonic functions
Pattern Recognition Letters
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
Computing Length-Preserved Free Boundary for Quasi-Developable Mesh Segmentation
IEEE Transactions on Visualization and Computer Graphics
Indirection mapping for quasi-conformal relief texturing
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Pattern computation for compression garment
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Differentials-based segmentation and parameterization for point-sampled surfaces
Journal of Computer Science and Technology
Texture amendment: reducing texture distortion in constrained parameterization
ACM SIGGRAPH Asia 2008 papers
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
Rendering surface details with diffusion curves
ACM SIGGRAPH Asia 2009 papers
3D Model compression using Connectivity-Guided Adaptive Wavelet Transform built into 2D SPIHT
Journal of Visual Communication and Image Representation
Pattern computation for compression garment by a physical/geometric approach
Computer-Aided Design
ACM Transactions on Graphics (TOG)
Spectral conformal parameterization
SGP '08 Proceedings of the Symposium on Geometry Processing
Proceedings of the 14th ACM Symposium on Solid and Physical Modeling
Computer Aided Geometric Design
A new constrained texture mapping method
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Technical section: Memory efficient light baking
Computers and Graphics
Real-time appearance preserving out-of-core rendering with shadows
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Rendering procedural terrain by geometry image warping
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Interactive high quality trimmed NURBS visualization using appearance preserving tessellation
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Feature-Preserving Displacement Mapping With Graphics Processing Unit (GPU) Tessellation
Computer Graphics Forum
Technical note: GPU-optimized indirect scalar displacement mapping
Computer-Aided Design
Proceedings of the 28th Spring Conference on Computer Graphics
Real-time content-aware texturing for deformable surfaces
Proceedings of the 10th European Conference on Visual Media Production
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To reduce memory requirements for texture mapping a model, we build a surface parametrization specialized to its signal (such as color or normal). Intuitively, we want to allocate more texture samples in regions with greater signal detail. Our approach is to minimize signal approximation error --- the difference between the original surface signal and its reconstruction from the sampled texture. Specifically, our signal-stretch parametrization metric is derived from a Taylor expansion of signal error. For fast evaluation, this metric is pre-integrated over the surface as a metric tensor. We minimize this nonlinear metric using a novel coarse-to-fine hierarchical solver, further accelerated with a fine-to-coarse propagation of the integrated metric tensor. Use of metric tensors permits anisotropic squashing of the parametrization along directions of low signal gradient. Texture area can often be reduced by a factor of 4 for a desired signal accuracy compared to non-specialized parametrizations.