SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Parametrization and smooth approximation of surface triangulations
Computer Aided Geometric Design
Rotational polygon containment and minimum enclosure
Proceedings of the fourteenth annual symposium on Computational geometry
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A general method for preserving attribute values on simplified meshes
Proceedings of the conference on Visualization '98
Hue-balls and lit-tensors for direct volume rendering of diffusion tensor fields
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Seamless texture mapping of subdivision surfaces by model pelting and texture blending
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
ACM Transactions on Graphics (TOG)
Computing a canonical polygonal schema of an orientable triangulated surface
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Topology matching for fully automatic similarity estimation of 3D shapes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture synthesis over arbitrary manifold surfaces
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture mapping progressive meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Meshed atlases for real-time procedural solid texturing
ACM Transactions on Graphics (TOG)
Optimally cutting a surface into a disk
Proceedings of the eighteenth annual symposium on Computational geometry
Interactive geometry remeshing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Painting and rendering textures on unparameterized models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Smoothing an overlay grid to minimize linear distortion in texture mapping
ACM Transactions on Graphics (TOG)
Signal-specialized parametrization
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Visibility-guided simplification
Proceedings of the conference on Visualization '02
Seamster: inconspicuous low-distortion texture seam layout
Proceedings of the conference on Visualization '02
Bounded-distortion piecewise mesh parameterization
Proceedings of the conference on Visualization '02
GRIN'01 No description on Graphics interface 2001
Globally smooth parameterizations with low distortion
ACM SIGGRAPH 2003 Papers
Hierarchical mesh decomposition using fuzzy clustering and cuts
ACM SIGGRAPH 2003 Papers
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Removing excess topology from isosurfaces
ACM Transactions on Graphics (TOG)
Fair morse functions for extracting the topological structure of a surface mesh
ACM SIGGRAPH 2004 Papers
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
ACM SIGGRAPH 2005 Papers
Graph matching with subdivision surfaces for texture synthesis on surfaces
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Discrete conformal mappings via circle patterns
ACM Transactions on Graphics (TOG)
Interactive decal compositing with discrete exponential maps
ACM SIGGRAPH 2006 Papers
A direct texture placement and editing interface
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
Families of cut-graphs for bordered meshes with arbitrary genus
Graphical Models
Surface parameterization via aligning optimal local flattening
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Stretch-based tetrahedral mesh manipulation
GI '07 Proceedings of Graphics Interface 2007
Harmonic skeleton for realistic character animation
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Setting the boundary free: a composite approach to surface parameterization
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Rectangular multi-chart geometry images
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
Computing Length-Preserved Free Boundary for Quasi-Developable Mesh Segmentation
IEEE Transactions on Visualization and Computer Graphics
Reeb graphs for shape analysis and applications
Theoretical Computer Science
Describing shapes by geometrical-topological properties of real functions
ACM Computing Surveys (CSUR)
Texture amendment: reducing texture distortion in constrained parameterization
ACM SIGGRAPH Asia 2008 papers
Interactive example-based urban layout synthesis
ACM SIGGRAPH Asia 2008 papers
Approximate convex decomposition of polyhedra and its applications
Computer Aided Geometric Design
A genus oblivious approach to cross parameterization
Computer Aided Geometric Design
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
Efficient algorithms for computing Reeb graphs
Computational Geometry: Theory and Applications
FlexiStickers: photogrammetric texture mapping using casual images
ACM SIGGRAPH 2009 papers
Technical Section: Discrete Laplace-Beltrami operators for shape analysis and segmentation
Computers and Graphics
Technical Section: Dynamic harmonic fields for surface processing
Computers and Graphics
3D Mesh decomposition using Reeb graphs
Image and Vision Computing
Characterization of 3D shape parts for semantic annotation
Computer-Aided Design
A Morse-Theory Based Method for Segmentation of Triangulated Freeform Surfaces
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Fast mesh segmentation by approximated spherical patches
CCDC'09 Proceedings of the 21st annual international conference on Chinese control and decision conference
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG)
A hierarchical segmentation of articulated bodies
SGP '08 Proceedings of the Symposium on Geometry Processing
Deformation-driven shape correspondence
SGP '08 Proceedings of the Symposium on Geometry Processing
A local/global approach to mesh parameterization
SGP '08 Proceedings of the Symposium on Geometry Processing
Learning 3D mesh segmentation and labeling
ACM SIGGRAPH 2010 papers
A mesh meaningful segmentation algorithm using Skeleton and minima-rule
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
Semantic annotation of 3D surface meshes based on feature characterization
SAMT'07 Proceedings of the semantic and digital media technologies 2nd international conference on Semantic Multimedia
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Meaningful mesh segmentation guided by the 3D short-cut rule
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Technical Section: Shape approximation by differential properties of scalar functions
Computers and Graphics
A randomized O(m log m) time algorithm for computing Reeb graphs of arbitrary simplicial complexes
Proceedings of the twenty-sixth annual symposium on Computational geometry
Defining, contouring, and visualizing scalar functions on point-sampled surfaces
Computer-Aided Design
A mobile environment for sketching-based skeleton generation
World Wide Web
Augmented reality system for visualizing 3-D region of interest in unknown environment
ACCV'10 Proceedings of the 2010 international conference on Computer vision - Volume part II
Tessellation of quadratic elements
ISAAC'06 Proceedings of the 17th international conference on Algorithms and Computation
Schelling points on 3D surface meshes
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Efficient packing of arbitrarily shaped charts for automatic texture atlas generation
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
Unsupervised co-segmentation for 3D shapes using iterative multi-label optimization
Computer-Aided Design
Automated segmentation of cerebral aneurysms based on conditional random field and gentle adaboost
MeshMed'12 Proceedings of the 2012 international conference on Mesh Processing in Medical Image Analysis
Proceedings of the 28th Spring Conference on Computer Graphics
Fuzzy Sets and Systems
Technical Section: Topological saliency
Computers and Graphics
Hi-index | 0.00 |
Surface parameterization is necessary for many graphics tasks: texture-preserving simplification, remeshing, surface painting, and precomputation of solid textures. The stretch caused by a given parameterization determines the sampling rate on the surface. In this article, we present an automatic parameterization method for segmenting a surface into patches that are then flattened with little stretch. Many objects consist of regions of relatively simple shapes, each of which has a natural parameterization. Based on this observation, we describe a three-stage feature-based patch creation method for manifold surfaces. The first two stages, genus reduction and feature identification, are performed with the help of distance-based surface functions. In the last stage, we create one or two patches for each feature region based on a covariance matrix of the feature's surface points. To reduce stretch during patch unfolding, we notice that stretch is a 2 × 2 tensor, which in ideal situations is the identity. Therefore, we use the Green-Lagrange tensor to measure and to guide the optimization process. Furthermore, we allow the boundary vertices of a patch to be optimized by adding scaffold triangles. We demonstrate our feature-based patch creation and patch unfolding methods for several textured models. Finally, to evaluate the quality of a given parameterization, we describe an image-based error measure that takes into account stretch, seams, smoothness, packing efficiency, and surface visibility.