SIAM Journal on Computing
A Theory for Multiresolution Signal Decomposition: The Wavelet Representation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape transformation for polyhedral objects
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Zippered polygon meshes from range images
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Spherical wavelets: efficiently representing functions on the sphere
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Hierarchical geometric approximations
Hierarchical geometric approximations
Multiresolution analysis for surfaces of arbitrary topological type
Multiresolution analysis for surfaces of arbitrary topological type
Hierarchical B-spline refinement
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Data Structures and Algorithms
Data Structures and Algorithms
Hierarchical image caching for accelerated walkthroughs of complex environments
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Interactive multiresolution surface viewing
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Real-time, continuous level of detail rendering of height fields
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A framework for interactive texturing on curved surfaces
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Automatic reconstruction of B-spline surfaces of arbitrary topological type
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiresolution analysis for surfaces of arbitrary topological type
ACM Transactions on Graphics (TOG)
BLaC-Wavelets: a multiresolution analysis with non-nested spaces
Proceedings of the 7th conference on Visualization '96
Mesh reduction with error control
Proceedings of the 7th conference on Visualization '96
Dynamic view-dependent simplification for polygonal models
Proceedings of the 7th conference on Visualization '96
Model simplification using vertex-clustering
Proceedings of the 1997 symposium on Interactive 3D graphics
Accelerated walkthrough of large spline models
Proceedings of the 1997 symposium on Interactive 3D graphics
Lodestar: an octree-based level of detail generator for VRML
VRML '97 Proceedings of the second symposium on Virtual reality modeling language
View-dependent simplification of arbitrary polygonal environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
ROAMing terrain: real-time optimally adapting meshes
VIS '97 Proceedings of the 8th conference on Visualization '97
Multiresolution compression and reconstruction
VIS '97 Proceedings of the 8th conference on Visualization '97
Smooth hierarchical surface triangulations
VIS '97 Proceedings of the 8th conference on Visualization '97
The multilevel finite element method for adaptive mesh optimization and visualization of volume data
VIS '97 Proceedings of the 8th conference on Visualization '97
Simplifying polygonal models using successive mappings
VIS '97 Proceedings of the 8th conference on Visualization '97
Skeleton-based modeling operations on solids
SMA '97 Proceedings of the fourth ACM symposium on Solid modeling and applications
Levels of detail & polygonal simplification
Crossroads - Special issue on computer graphics
Geometric compression through topological surgery
ACM Transactions on Graphics (TOG)
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Interactive multi-resolution modeling on arbitrary meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Appearance-preserving simplification
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Progressive forest split compression
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Non-distorted texture mapping for sheared triangulated meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Multiresolution of arbitrary triangular meshes
ACM SIGGRAPH 98 Conference abstracts and applications
Smooth view-dependent level-of-detail control and its application to terrain rendering
Proceedings of the conference on Visualization '98
A unified approach for simplifying polygonal and spline models
Proceedings of the conference on Visualization '98
Fast and memory efficient polygonal simplification
Proceedings of the conference on Visualization '98
Interpolation of triangle hierarchies
Proceedings of the conference on Visualization '98
A multiresolution control method using view directional feature
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Proceedings of the fourth symposium on Virtual reality modeling language
Localized-hierarchy surface splines (LeSS)
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
GAPS: general and automatic polygonal simplification
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Compression of time-dependent geometry
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
A hierarchical approach to interactive motion editing for human-like figures
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Pattern-based texturing revisited
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Multiresolution signal processing for meshes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
An efficient algorithm for terrain simplification
SODA '97 Proceedings of the eighth annual ACM-SIAM symposium on Discrete algorithms
Progressive compressive and transmission of arbitrary triangular meshes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
XVL: a compact and qualified 3D representation with lattice mesh and surface for the Internet
VRML '00 Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
A unified approach for hierarchical adaptive tesselation of surfaces
ACM Transactions on Graphics (TOG)
International Journal of Computer Vision
Navigating through triangle meshes implemented as linear quadtrees
ACM Transactions on Graphics (TOG)
Displaced subdivision surfaces
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Progressive geometry compression
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Surface light fields for 3D photography
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Streaming QSplat: a viewer for networked visualization of large, dense models
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Semi-regular mesh extraction from volumes
Proceedings of the conference on Visualization '00
Multi-resolution dynamic meshes with arbitrary deformations
Proceedings of the conference on Visualization '00
Efficient and small representation of line arrangements with applications
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Feature sensitive surface extraction from volume data
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Consistent mesh parameterizations
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture mapping progressive meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Constrained texture mapping for polygonal meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Multiresolution streaming mesh with shape preserving and QoS-like controlling
Proceedings of the seventh international conference on 3D Web technology
Temporal and spatial level of details for dynamic meshes
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Topology-reducing surface simplification using a discrete solid representation
ACM Transactions on Graphics (TOG)
Hybrid meshes: multiresolution using regular and irregular refinement
Proceedings of the eighteenth annual symposium on Computational geometry
Hierarchical extraction of iso-surfaces with semi-regular meshes
Proceedings of the seventh ACM symposium on Solid modeling and applications
Cut-and-paste editing of multiresolution surfaces
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive geometry remeshing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Smoothing an overlay grid to minimize linear distortion in texture mapping
ACM Transactions on Graphics (TOG)
Signal-specialized parametrization
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
ACM Transactions on Graphics (TOG)
Fast extraction of adaptive multiresolution meshes with guaranteed properties from volumetric data
Proceedings of the conference on Visualization '01
Compressing large polygonal models
Proceedings of the conference on Visualization '01
Bounded-distortion piecewise mesh parameterization
Proceedings of the conference on Visualization '02
Procedural multiresolution for plant and tree rendering
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
View-dependent refinement of multiresolution meshes with subdivision connectivity
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Consistent parametrization by quinary subdivision for remeshing and mesh metamorphosis
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Efficient Triangular Surface Approximations Using Wavelets and Quadtree Data Structures
IEEE Transactions on Visualization and Computer Graphics
Controlled Topology Simplification
IEEE Transactions on Visualization and Computer Graphics
Adaptive Real-Time Level-of-Detail-Based Rendering for Polygonal Models
IEEE Transactions on Visualization and Computer Graphics
Constructing Hierarchies for Triangle Meshes
IEEE Transactions on Visualization and Computer Graphics
Adaptive Projection Operators in Multiresolution Scientific Visualization
IEEE Transactions on Visualization and Computer Graphics
On a Construction of a Hierarchy of Best Linear Spline Approximations Using Repeated Bisection
IEEE Transactions on Visualization and Computer Graphics
Adaptive Projection Operators in Multiresolution Scientific Visualization
IEEE Transactions on Visualization and Computer Graphics
Locally Toleranced Surface Simplification
IEEE Transactions on Visualization and Computer Graphics
Conformal Surface Parameterization for Texture Mapping
IEEE Transactions on Visualization and Computer Graphics
On Simulated Annealing and the Construction of Linear Spline Approximations for Scattered Data
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
High-Quality Texture Reconstruction from Multiple Scans
IEEE Transactions on Visualization and Computer Graphics
Approximating Digital 3D Shapes by Rational Gaussian Surfaces
IEEE Transactions on Visualization and Computer Graphics
Fast and Intuitive Metamorphosis of 3D Polyhedral Models Using SMCC Mesh Merging Scheme
IEEE Transactions on Visualization and Computer Graphics
IEEE Computer Graphics and Applications
Optical 3D Digitizers: Bringing Life to the Virtual World
IEEE Computer Graphics and Applications
Metamorphosis of Arbitrary Triangular Meshes
IEEE Computer Graphics and Applications
A Developer's Survey of Polygonal Simplification Algorithms
IEEE Computer Graphics and Applications
A novel volume constrained smoothing method for meshes
Graphical Models - Special issue: Processing on large polygonal meshes
Harmonic Shape Images: A Representation for 3D Free-Form Surfaces Based on Energy Minimization
EMMCVPR '99 Proceedings of the Second International Workshop on Energy Minimization Methods in Computer Vision and Pattern Recognition
The Motion Generation of Pedestrians as Avatars and Crowds of People
Digital Cities, Technologies, Experiences, and Future Perspectives [the book is based on an international symposium held in Kyoto, Japan, in September 1999
An Edge-preserving, Data-dependent Triangulation Scheme for Hierarchical Rendering
Dagstuhl '97, Scientific Visualization
Cluster-Based Generation of Hierarchical Surface Models
Dagstuhl '97, Scientific Visualization
Surface Reconstruction - An Introduction
Dagstuhl '97, Scientific Visualization
One-to-one piecewise linear mappings over triangulations
Mathematics of Computation
CAD/CAE visualization in virtual environment for automotive industry
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Computer Aided Geometric Design
Journal of Computational Physics
Molecular shape analysis based upon the morse-smale complex and the connolly function
Proceedings of the nineteenth annual symposium on Computational geometry
Dynamic remeshing and applications
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
t-FFD: free-form deformation by using triangular mesh
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
Opportunities for Subdivision-Based Multiresolution Modeling
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Voxel based object simplification
VIS '95 Proceedings of the 6th conference on Visualization '95
inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
Geometry videos: a new representation for 3D animations
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Remeshing into normal meshes with boundaries using subdivision
Computers in Industry
Tutte's barycenter method applied to isotopies
Computational Geometry: Theory and Applications - Special issue on the thirteenth canadian conference on computational geometry - CCCG'01
A Wavelet Coder for Masked Images
DCC '01 Proceedings of the Data Compression Conference
Matchmaker: constructing constrained texture maps
ACM SIGGRAPH 2003 Papers
Spherical parametrization and remeshing
ACM SIGGRAPH 2003 Papers
Globally smooth parameterizations with low distortion
ACM SIGGRAPH 2003 Papers
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Domain decomposition for multiresolution analysis
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Global conformal surface parameterization
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Multilevel Representation and Transmission of Real Objects with Progressive Octree Particles
IEEE Transactions on Visualization and Computer Graphics
SwingWrapper: Retiling triangle meshes for better edgebreaker compression
ACM Transactions on Graphics (TOG)
Progressive point set surfaces
ACM Transactions on Graphics (TOG)
Hierarchical Least Squares Conformal Map
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Graphical Models - Special issue on SMI 2002
Automatic parameterizations on the cube
Graphics programming methods
Mesh Simplification with Hierarchical Shape Analysis and Iterative Edge Contraction
IEEE Transactions on Visualization and Computer Graphics
Wavelet-Based Multiresolution Analysis of Irregular Surface Meshes
IEEE Transactions on Visualization and Computer Graphics
Generalized B-Spline Subdivision-Surface Wavelets for Geometry Compression
IEEE Transactions on Visualization and Computer Graphics
Modeling and visualization of complex geometric environments
Geometric modeling
Transforming 3D mesh surfaces into images by parameterization
Integrated image and graphics technologies
Journal of Computational Physics
Crest Lines for Surface Segmentation and Flattening
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Journal of Computer Science and Technology
Optimal Global Conformal Surface Parameterization
VIS '04 Proceedings of the conference on Visualization '04
Axioms and variational problems in surface parameterization
Computer Aided Geometric Design - Special issue: Geometric modeling and processing 2004
Improved compression of topology for view-dependent rendering
Proceedings of the 20th spring conference on Computer graphics
Feature-based surface parameterization and texture mapping
ACM Transactions on Graphics (TOG)
Journal of Computer Science and Technology - Special issue on computer graphics and computer-aided design
Multiresolution free form object modeling with point sampled geometry
Journal of Computer Science and Technology - Special issue on computer graphics and computer-aided design
IEEE Transactions on Visualization and Computer Graphics
Iso-charts: stretch-driven mesh parameterization using spectral analysis
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Signal-specialized parameterization for piecewise linear reconstruction
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
ABF++: fast and robust angle based flattening
ACM Transactions on Graphics (TOG)
Surface compression with geometric bandelets
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2005 Papers
Centroidal Voronoi diagrams for isotropic surface remeshing
Graphical Models - Special issue on SMI 2003
Blind Robust Watermarking Schemes for Copyright Protection of 3D Mesh Objects
IEEE Transactions on Visualization and Computer Graphics
GI-COLLIDE: collision detection with geometry images
Proceedings of the 21st spring conference on Computer graphics
Planar development of free-form surfaces: quality evaluation and visual inspection
Computing - Geometric modelling dagstuhl 2002
Hierarchical triangular splines
ACM Transactions on Graphics (TOG)
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the ACM symposium on Virtual reality software and technology
Compression of dense and regular point clouds
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Dual Laplacian Editing for Meshes
IEEE Transactions on Visualization and Computer Graphics
Point-based multiscale surface representation
ACM Transactions on Graphics (TOG)
Spectral surface quadrangulation
ACM SIGGRAPH 2006 Papers
Visualization and Measurement of the Cortical Surface
Journal of Cognitive Neuroscience
Animation space: A truly linear framework for character animation
ACM Transactions on Graphics (TOG)
Mean value coordinates for arbitrary planar polygons
ACM Transactions on Graphics (TOG)
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
Out-of-Core Remeshing of Large Polygonal Meshes
IEEE Transactions on Visualization and Computer Graphics
Introduction to haptic rendering
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Surface modeling and parameterization with manifolds
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Manifold-based approach to semi-regular remeshing
Graphical Models
Interactive mesh deformation using equality-constrained least squares
Computers and Graphics
Technical Section: Pseudo surface-texture synthesis
Computers and Graphics
Harmonic volumetric mapping for solid modeling applications
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Preserving form features in interactive mesh deformation
Computer-Aided Design
Presence: Teleoperators and Virtual Environments
Real-Time Continuous Multiresolution Method for Models of Arbitrary Topology
Presence: Teleoperators and Virtual Environments
Conformal Geometry and Its Applications on 3D Shape Matching, Recognition, and Stitching
IEEE Transactions on Pattern Analysis and Machine Intelligence
Setting the boundary free: a composite approach to surface parameterization
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Nonobtuse remeshing and mesh decimation
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
A unified, integral construction for coordinates over closed curves
Computer Aided Geometric Design
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
High Resolution Tracking of Non-Rigid Motion of Densely Sampled 3D Data Using Harmonic Maps
International Journal of Computer Vision
Texture mapping on 3D surfaces using clustering-based cutting paths
International Journal of Computational Science and Engineering
Surface matching using consistent pants decomposition
Proceedings of the 2008 ACM symposium on Solid and physical modeling
An incremental approach to feature aligned quad dominant remeshing
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Journal of Computational Physics
Multiresolution point-set surfaces
GI '08 Proceedings of graphics interface 2008
Differentials-based segmentation and parameterization for point-sampled surfaces
Journal of Computer Science and Technology
A Java3D framework for inspecting and segmenting 3D models
Web3D '08 Proceedings of the 13th international symposium on 3D web technology
Parameterization of Quadrilateral Meshes
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
3D Modeling for Deformable Objects
AMDO '08 Proceedings of the 5th international conference on Articulated Motion and Deformable Objects
Polynomial splines over hierarchical T-meshes
Graphical Models
3D streaming based on multi-LOD models for networked collaborative design
Computers in Industry
Biorthogonal wavelets based on gradual subdivision of quadrilateral meshes
Computer Aided Geometric Design
Modeling and Visualization Approaches for Time-Varying Volumetric Data
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
IEICE - Transactions on Information and Systems
Technical Section: Dynamic harmonic fields for surface processing
Computers and Graphics
Reconstructing 3D Facial Shape Using Spherical Harmonics
ICIAP '09 Proceedings of the 15th International Conference on Image Analysis and Processing
ACM SIGGRAPH Asia 2009 papers
Axioms and variational problems in surface parameterization
Computer Aided Geometric Design
Real-time, dynamic level-of-detail management for three-axis NC milling simulation
Computer-Aided Design
A physically based method for triangulated surface flattening
Computer-Aided Design
Constructing multi-resolution triangulated irregular network model for visualization
Computers & Geosciences
Technical Section: A novel constrained texture mapping method based on harmonic map
Computers and Graphics
A facial expression parameterization by elastic surface model
International Journal of Computer Games Technology
Multi-resolution recognition of 3D objects based on visual resolution limits
Pattern Recognition Letters
Adaptive Physics---Inspired Facial Animation
MIG '09 Proceedings of the 2nd International Workshop on Motion in Games
Feature aligned quad dominant remeshing using iterative local updates
Computer-Aided Design
ACM Transactions on Graphics (TOG)
Spectral conformal parameterization
SGP '08 Proceedings of the Symposium on Geometry Processing
A local/global approach to mesh parameterization
SGP '08 Proceedings of the Symposium on Geometry Processing
Maximum entropy coordinates for arbitrary polytopes
SGP '08 Proceedings of the Symposium on Geometry Processing
Fan clouds: an alternative to meshes
Proceedings of the 11th international conference on Theoretical foundations of computer vision
The multiresolution analysis of triangle surface meshes with lifting scheme
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
Discrete harmonic functions from local coordinates
Proceedings of the 12th IMA international conference on Mathematics of surfaces XII
ACM SIGGRAPH 2010 papers
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Slit map: conformal parameterization for multiply connected surfaces
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
A heuristic approach to reconstruct triangle mesh from unorganized point cloud
FSKD'09 Proceedings of the 6th international conference on Fuzzy systems and knowledge discovery - Volume 5
Technical Section: Feature-aligned harmonic volumetric mapping using MFS
Computers and Graphics
Proceedings of the 14th ACM Symposium on Solid and Physical Modeling
Precise Hausdorff distance computation between polygonal meshes
Computer Aided Geometric Design
Progressive multilevel meshes from octree particles
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
A framework for 3D analysis of facial morphology in fetal alcohol syndrome
MIAR'10 Proceedings of the 5th international conference on Medical imaging and augmented reality
Editable polycube map for GPU-based subdivision surfaces
I3D '11 Symposium on Interactive 3D Graphics and Games
Geometric bone modeling: from macro to micro structures
Journal of Computer Science and Technology
ACM SIGGRAPH 2011 papers
SMI 2011: Full Paper: A topology-preserving optimization algorithm for polycube mapping
Computers and Graphics
Global parametrization of range image sets
Proceedings of the 2011 SIGGRAPH Asia Conference
Smooth reverse Loop and Catmull-Clark subdivision
Graphical Models
Model-driven harmonic parameterization of the cortical surface
MICCAI'11 Proceedings of the 14th international conference on Medical image computing and computer-assisted intervention - Volume Part II
Computer Aided Geometric Design
Automatic reconstruction of B-spline surfaces with constrained boundaries
Computers and Industrial Engineering
Real-time selective scene transfer
CSCWD'04 Proceedings of the 8th international conference on Computer Supported Cooperative Work in Design I
3D mesh fairing based on lighting and geometric conditions for interactive smooth rendering
CIS'04 Proceedings of the First international conference on Computational and Information Science
Sketch based image deformation and editing with guaranteed feature correspondence
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Non-uniform differential mesh deformation
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Skeleton-Driven animation transfer based on consistent volume parameterization
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
A new constrained texture mapping method
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
CAD and mesh repair with Radial Basis Functions
Journal of Computational Physics
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
Natural-Textured mesh stream modeling from depth image-based representation
ICCSA'06 Proceedings of the 6th international conference on Computational Science and Its Applications - Volume Part I
Geometry compression using spherical wavelet
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Meshes simplification based on reverse subdivision
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Robust watermarking for copyright protection of 3d polygonal model
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part III
2D representation of facial surfaces for multi-pose 3D face recognition
Pattern Recognition Letters
Feature-Constrained texturing system for 3d models
KES'05 Proceedings of the 9th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part III
Watermarking technique for authentication of 3-d polygonal meshes
IWDW'04 Proceedings of the Third international conference on Digital Watermarking
IMA'05 Proceedings of the 11th IMA international conference on Mathematics of Surfaces
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part III
A multiresolutional approach for facial motion retargetting using subdivision wavelets
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
Remeshing triangle meshes with boundaries
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
Optimal design of 2d/3d hierarchical content-based meshes for multimedia
DGCI'05 Proceedings of the 12th international conference on Discrete Geometry for Computer Imagery
Texture mapping via spherical multi-dimensional scaling
Scale-Space'05 Proceedings of the 5th international conference on Scale Space and PDE Methods in Computer Vision
Preserving form-features in interactive mesh deformation
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
A surface displaced from a manifold
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
A multiresolution model for non-photorealistic rendering of trees
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
A discrete approach to multiresolution curves and surfaces
Transactions on Computational Science VI
Bounded distortion mapping spaces for triangular meshes
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Global parametrization by incremental flattening
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Pattern Recognition Letters
The Bernstein polynomial basis: A centennial retrospective
Computer Aided Geometric Design
Constructing common base domain by cues from Voronoi diagram
Graphical Models
A novel approach for high dimension 3D object representation using Multi-Mother Wavelet Network
Multimedia Tools and Applications
Mesh connection with RBF local interpolation and wavelet transform
Proceedings of the Third Symposium on Information and Communication Technology
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Optimized product data transmission in LOD-based collaborative design using P2P CAD streaming
Journal of Intelligent Manufacturing
Deforming surface simplification based on feature preservation
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Efficient texture mapping by homogeneous patch discovery
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
Constrained texture mapping on subdivision surfaces
CVM'12 Proceedings of the First international conference on Computational Visual Media
Multi-pose 3D face recognition based on 2D sparse representation
Journal of Visual Communication and Image Representation
Texture brush: an interactive surface texturing interface
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Injective and bounded distortion mappings in 3D
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Controlled-distortion constrained global parametrization
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Texture mapping subdivision surfaces with hard constraints
The Visual Computer: International Journal of Computer Graphics
Merging polyhedral shapes with scattered features
The Visual Computer: International Journal of Computer Graphics
Journal of Computational Physics
Interactive surface decomposition for polyhedral morphing
The Visual Computer: International Journal of Computer Graphics
Folding-Free Global Conformal Mapping for Genus-0 Surfaces by Harmonic Energy Minimization
Journal of Scientific Computing
Special Section on Graphics Interface: Atlas of connectivity maps
Computers and Graphics
A Splitting Method for Orthogonality Constrained Problems
Journal of Scientific Computing
Bijective composite mean value mappings
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
Dirichlet energy for analysis and synthesis of soft maps
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
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