On Three-Dimensional Surface Reconstruction Methods
IEEE Transactions on Pattern Analysis and Machine Intelligence
Geometrically deformed models: a method for extracting closed geometric models form volume data
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Generalized implicit functions for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Free-form shape design using triangulated surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Using particles to sample and control implicit surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Piecewise smooth surface reconstruction
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Zippered polygon meshes from range images
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Multiresolution modeling and visualization of volume data based on simplicial complexes
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Building and exploiting levels of detail: an overview and some VRML experiments
VRML '95 Proceedings of the first symposium on Virtual reality modeling language
Polygon-assisted JPEG and MPEG compression of synthetic images
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Automatic reconstruction of surfaces and scalar fields from 3D scans
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Interactive multiresolution surface viewing
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Real-time, continuous level of detail rendering of height fields
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Automatic reconstruction of B-spline surfaces of arbitrary topological type
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Image-guided streamline placement
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiresolution analysis for surfaces of arbitrary topological type
ACM Transactions on Graphics (TOG)
Mesh reduction with error control
Proceedings of the 7th conference on Visualization '96
Dynamic view-dependent simplification for polygonal models
Proceedings of the 7th conference on Visualization '96
Model simplification using vertex-clustering
Proceedings of the 1997 symposium on Interactive 3D graphics
Virtual voyage: interactive navigation in the human colon
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Progressive simplicial complexes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Object shape and reflectance modeling from observation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Building and traversing a surface at variable resolution
VIS '97 Proceedings of the 8th conference on Visualization '97
Multiresolution tetrahedral framework for visualizing regular volume data
VIS '97 Proceedings of the 8th conference on Visualization '97
A topology modifying progressive decimation algorithm
VIS '97 Proceedings of the 8th conference on Visualization '97
Smooth hierarchical surface triangulations
VIS '97 Proceedings of the 8th conference on Visualization '97
Simplifying polygonal models using successive mappings
VIS '97 Proceedings of the 8th conference on Visualization '97
Filleting and rounding using trimmed tensor product surfaces
SMA '97 Proceedings of the fourth ACM symposium on Solid modeling and applications
Levels of detail & polygonal simplification
Crossroads - Special issue on computer graphics
Geometric compression through topological surgery
ACM Transactions on Graphics (TOG)
Progressive forest split compression
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A general method for preserving attribute values on simplified meshes
Proceedings of the conference on Visualization '98
Efficient co-triangulation of large data sets
Proceedings of the conference on Visualization '98
A unified approach for simplifying polygonal and spline models
Proceedings of the conference on Visualization '98
Fast and memory efficient polygonal simplification
Proceedings of the conference on Visualization '98
Simplification of tetrahedral meshes
Proceedings of the conference on Visualization '98
Interpolation of triangle hierarchies
Proceedings of the conference on Visualization '98
Progressive tetrahedralizations
Proceedings of the conference on Visualization '98
On caching and prefetching of virtual objects in distributed virtual environments
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Multi-resolution model transmission in distributed virtual environments
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Inference of Integrated Surface, Curve, and Junction Descriptions From Sparse 3D Data
IEEE Transactions on Pattern Analysis and Machine Intelligence
Proceedings of the fourth symposium on Virtual reality modeling language
Efficient algorithms for geometric optimization
ACM Computing Surveys (CSUR)
GAPS: general and automatic polygonal simplification
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Grow & fold: compression of tetrahedral meshes
Proceedings of the fifth ACM symposium on Solid modeling and applications
Creating generative models from range images
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Skin: a constructive approach to modeling free-form shapes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
An efficient algorithm for terrain simplification
SODA '97 Proceedings of the eighth annual ACM-SIAM symposium on Discrete algorithms
New quadric metric for simplifiying meshes with appearance attributes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Time-critical multiresolution scene rendering
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Implant sprays: compression of progressive tetrahedral mesh connectivity
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
A unified approach for hierarchical adaptive tesselation of surfaces
ACM Transactions on Graphics (TOG)
Accessible animation and customizable graphics via simplicial configuration modeling
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
ACM Transactions on Graphics (TOG)
International Journal of Computer Vision - special issue on learning and vision at the center for biological and computational learning, Massachusetts Institute of Technology
Semi-regular mesh extraction from volumes
Proceedings of the conference on Visualization '00
Proceedings of the sixth ACM symposium on Solid modeling and applications
Hardware-assisted view-dependent map simplification
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Multiresolution streaming mesh with shape preserving and QoS-like controlling
Proceedings of the seventh international conference on 3D Web technology
Object shape and reflectance modeling from observation
Modelling from reality
Generic memoryless polygonal simplification
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
Hierarchical extraction of iso-surfaces with semi-regular meshes
Proceedings of the seventh ACM symposium on Solid modeling and applications
Progressive lossless compression of arbitrary simplicial complexes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Simplification of closed triangulated surfaces using simulated annealing
Mathematical Methods for Curves and Surfaces
Anisotropic diffusion of surfaces and functions on surfaces
ACM Transactions on Graphics (TOG)
Proceedings of the conference on Visualization '01
View-dependent refinement of multiresolution meshes with subdivision connectivity
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Object Caching and Prefetching in Distributed Virtual Walkthrough
Real-Time Systems
A Predictor-Corrector Technique for Visualizing Unsteady Flow
IEEE Transactions on Visualization and Computer Graphics
Exploiting Triangulated Surface Extraction Using Tetrahedral Decomposition
IEEE Transactions on Visualization and Computer Graphics
Controlled Topology Simplification
IEEE Transactions on Visualization and Computer Graphics
Adaptive Real-Time Level-of-Detail-Based Rendering for Polygonal Models
IEEE Transactions on Visualization and Computer Graphics
Constructing Hierarchies for Triangle Meshes
IEEE Transactions on Visualization and Computer Graphics
Edgebreaker: Connectivity Compression for Triangle Meshes
IEEE Transactions on Visualization and Computer Graphics
Evaluation of Memoryless Simplification
IEEE Transactions on Visualization and Computer Graphics
Locally Toleranced Surface Simplification
IEEE Transactions on Visualization and Computer Graphics
Simplification of Tetrahedral Meshes with Error Bounds
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Cutting and Stitching: Converting Sets of Polygons to Manifold Surfaces
IEEE Transactions on Visualization and Computer Graphics
Extracting Objects from Range and Radiance Images
IEEE Transactions on Visualization and Computer Graphics
Computing and Rendering Point Set Surfaces
IEEE Transactions on Visualization and Computer Graphics
Approximating Digital 3D Shapes by Rational Gaussian Surfaces
IEEE Transactions on Visualization and Computer Graphics
Surface Representation with Deformable Splines: Using Decoupled Variables
IEEE Computational Science & Engineering
Generalized Unstructured Decimation
IEEE Computer Graphics and Applications
Superfaces: Polygonal Mesh Simplification with Bounded Error
IEEE Computer Graphics and Applications
A novel volume constrained smoothing method for meshes
Graphical Models - Special issue: Processing on large polygonal meshes
A Case Study of Improving Memory Locality in Polygonal Model Simplification: Metrics and Performance
HiPC '01 Proceedings of the 8th International Conference on High Performance Computing
Fast Algorithm for Triangular Mesh Simplification Based on Vertex Decimation
ICCS '02 Proceedings of the International Conference on Computational Science-Part II
HPCN Europe 2001 Proceedings of the 9th International Conference on High-Performance Computing and Networking
Parallel Patient-Specific Computational Haemodynamics
PARA '02 Proceedings of the 6th International Conference on Applied Parallel Computing Advanced Scientific Computing
Scattered Data Techniques for Surfaces
Dagstuhl '97, Scientific Visualization
Interpolation and Approximation of Surfaces from Three-dimensional Scattered Data Points
Dagstuhl '97, Scientific Visualization
InVIS - Interactive Visualization of Medical Data Sets
Dagstuhl '97, Scientific Visualization
Responsive Transmission of 3D Scenes over Internet
PCM '02 Proceedings of the Third IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
A Fuzzy Inference System for Simplifying Surfaces with Color
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Direct reconstruction of a displaced subdivision surface from unorganized points
Graphical Models - Pacific graphics 2001
Parallel ray tracing on a chip
Practical parallel rendering
Truly selective refinement of progressive meshes
GRIN'01 No description on Graphics interface 2001
Free-form deformations via sketching and manipulating scalar fields
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
Piecewise Linear Image Coding Using Surface Triangulation and Geometric Compression
DCC '00 Proceedings of the Conference on Data Compression
Voxel based object simplification
VIS '95 Proceedings of the 6th conference on Visualization '95
Generalized Surface and Volume Decimation for Unstructured Tessellated Domains
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Exploiting Frame to Frame Coherence in a Virtual Reality System
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Adaptive Multi-Resolution Modeling Technique Based on Viewing and Animation Parameters
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Provably good surface sampling and approximation
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Multilevel Representation and Transmission of Real Objects with Progressive Octree Particles
IEEE Transactions on Visualization and Computer Graphics
Receptive fields within the combinatorial pyramid framework
Graphical Models - Special issue: Discrete topology and geometry for image and object representation
Progressive point set surfaces
ACM Transactions on Graphics (TOG)
VIS '94 Proceedings of the conference on Visualization '94
An object oriented design for the visualization of multi-variable data objects
VIS '94 Proceedings of the conference on Visualization '94
Mesh Simplification with Hierarchical Shape Analysis and Iterative Edge Contraction
IEEE Transactions on Visualization and Computer Graphics
Fuzzy Vector Median-Based Surface Smoothing
IEEE Transactions on Visualization and Computer Graphics
Surface fairing and featuring by mean curvature motions
Journal of Computational and Applied Mathematics - Special issue on proceedings of the international symposium on computational mathematics and applications
Feature sensitive mesh processing
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
Transforming 3D mesh surfaces into images by parameterization
Integrated image and graphics technologies
Inference of Segmented Color and Texture Description by Tensor Voting
IEEE Transactions on Pattern Analysis and Machine Intelligence
Crest Lines for Surface Segmentation and Flattening
IEEE Transactions on Visualization and Computer Graphics
A unified approach for fairing arbitrary polygonal meshes
Graphical Models
A feasibility test for perceptually adaptive level of detail rendering on desktop systems
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Making papercraft toys from meshes using strip-based approximate unfolding
ACM SIGGRAPH 2004 Papers
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Metamorphosis of 3D Polyhedral Models Using Progressive Connectivity Transformations
IEEE Transactions on Visualization and Computer Graphics
Feature Preserving Distance Fields
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Pose-independent simplification of articulated meshes
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Simplification and improvement of tetrahedral models for simulation
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Quadric-based simplification in any dimension
ACM Transactions on Graphics (TOG)
A fragile watermarking scheme for 3D meshes
MM&Sec '05 Proceedings of the 7th workshop on Multimedia and security
Variational tetrahedral meshing
ACM SIGGRAPH 2005 Papers
A Parallel Framework for Simplification of Massive Meshes
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Extraction and remeshing of ellipsoidal representations from mesh data
GI '05 Proceedings of Graphics Interface 2005
Harmonic functions for quadrilateral remeshing of arbitrary manifolds
Computer Aided Geometric Design - Special issue: Geometry processing
A New Combinatorial Approach to Surface Reconstruction with Sharp Features
IEEE Transactions on Visualization and Computer Graphics
Level of detail based occlusion culling for dynamic scenes
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
3D S.O.M.: a commercial software solution to 3D scanning
Graphical Models - Special issue: Vision and computer graphics
Provably good sampling and meshing of surfaces
Graphical Models - Solid modeling theory and applications
Duplicate-skins for compatible mesh modelling
Proceedings of the 2006 ACM symposium on Solid and physical modeling
User-assisted mesh simplification
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Bilateral Recovering of Sharp Edges on Feature-Insensitive Sampled Meshes
IEEE Transactions on Visualization and Computer Graphics
Combining local features for robust nose location in 3D facial data
Pattern Recognition Letters
Teddy: a sketching interface for 3D freeform design
ACM SIGGRAPH 2006 Courses
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
Using particles to sample and control implicit surfaces
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Variational tetrahedral meshing
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Direct extraction of surface meshes from implicitly represented heterogeneous volumes
Computer-Aided Design
Visual terrain mapping for Mars exploration
Computer Vision and Image Understanding
A 3D simplification algorithm for distributed visualization
Computers in Industry
Real-Time Continuous Multiresolution Method for Models of Arbitrary Topology
Presence: Teleoperators and Virtual Environments
International Journal of Computer Vision
Constrained planar remeshing for architecture
GI '07 Proceedings of Graphics Interface 2007
Non-iterative approach for global mesh optimization
Computer-Aided Design
Teddy: a sketching interface for 3D freeform design
ACM SIGGRAPH 2007 courses
Extraction and simplification of iso-surfaces in tandem
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Symmetry-enhanced remeshing of surfaces
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Mesh simplification using the edge attributes
EURASIP Journal on Applied Signal Processing
EURASIP Journal on Applied Signal Processing
A digital rights enabled graphics processing system
GH '06 Proceedings of the 21st ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware
A mesh optimization algorithm based on neural networks
Information Sciences: an International Journal
Adaptive triangular element generation and optimization-based smoothing: Part 2. On the surface
Advances in Engineering Software
Construction of Simplified Boundary Surfaces from Serial-sectioned Metal Micrographs
IEEE Transactions on Visualization and Computer Graphics
Reconstructing relief surfaces
Image and Vision Computing
Viewpoint-based simplification using f-divergences
Information Sciences: an International Journal
Technical Section: Optimizing the management of continuous level of detail models on GPU
Computers and Graphics
Model-based human shape reconstruction from multiple views
Computer Vision and Image Understanding
Mesh simplification for building typification
International Journal of Geographical Information Science
Improving Piecewise-Linear Registration Through Mesh Optimization
IbPRIA '07 Proceedings of the 3rd Iberian conference on Pattern Recognition and Image Analysis, Part II
3D Modeling for Deformable Objects
AMDO '08 Proceedings of the 5th international conference on Articulated Motion and Deformable Objects
ACIVS '08 Proceedings of the 10th International Conference on Advanced Concepts for Intelligent Vision Systems
Error measurements and parameters choice in the GNG3D model for mesh simplification
WSEAS Transactions on Information Science and Applications
Carved Visual Hulls for Image-Based Modeling
International Journal of Computer Vision
A collaborative framework for simultaneous and seamless 3D graphics manipulation
Proceedings of the 6th International Conference on Advances in Mobile Computing and Multimedia
Technical Section: Mesh simplification by stochastic sampling and topological clustering
Computers and Graphics
Comprehensive biomechanical modeling and simulation of the upper body
ACM Transactions on Graphics (TOG)
Implementation of Progressive Meshes for Hierarchical Representation of Cultural Artifacts
ICCVG 2008 Proceedings of the International Conference on Computer Vision and Graphics: Revised Papers
Shape from silhouette using topology-adaptive mesh deformation
Pattern Recognition Letters
A Hardware Accelerated Algorithm for Terrain Visualization
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Part III: Applications and Services
Technical Section: CHuMI viewer: Compressive huge mesh interactive viewer
Computers and Graphics
Patch-based image vectorization with automatic curvilinear feature alignment
ACM SIGGRAPH Asia 2009 papers
Mesh clustering by approximating centroidal Voronoi tessellation
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Adaptive surface meshes coarsening with guaranteed quality and topology
Proceedings of the 2009 Computer Graphics International Conference
Harmonic functions for quadrilateral remeshing of arbitrary manifolds
Computer Aided Geometric Design - Special issue: Geometry processing
Real-time, dynamic level-of-detail management for three-axis NC milling simulation
Computer-Aided Design
Advances in collaborative CAD: the-state-of-the art
Computer-Aided Design
Adaptive mesh coarsening for quadrilateral and hexahedral meshes
Finite Elements in Analysis and Design
User-assisted simplification method for triangle meshes preserving boundaries
Computer-Aided Design
Multi-resolution recognition of 3D objects based on visual resolution limits
Pattern Recognition Letters
Parallel Poisson Surface Reconstruction
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
CGIM '08 Proceedings of the Tenth IASTED International Conference on Computer Graphics and Imaging
Isotropic remeshing with fast and exact computation of Restricted Voronoi Diagram
SGP '09 Proceedings of the Symposium on Geometry Processing
Coarse-to-fine surface reconstruction from silhouettes and range data using mesh deformation
Computer Vision and Image Understanding
Technologies for 3D mesh compression: A survey
Journal of Visual Communication and Image Representation
Fan clouds: an alternative to meshes
Proceedings of the 11th international conference on Theoretical foundations of computer vision
ISPA'03 Proceedings of the 2003 international conference on Parallel and distributed processing and applications
QEM-based mesh simplification with effective feature-preserving
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Mesh Topological Optimization for Improving Piecewise-Linear Image Registration
Journal of Mathematical Imaging and Vision
Simplification algorithm for large polygonal model in distributed environment
ICIC'07 Proceedings of the intelligent computing 3rd international conference on Advanced intelligent computing theories and applications
Image compression using data-dependent triangulations
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
Mesh simplification with vertex color
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Generation of myocardial wall surface meshes from Segmented MRI
Journal of Biomedical Imaging
Review: Advances in 3D data acquisition and processing for industrial applications
Robotics and Computer-Integrated Manufacturing
ASM: An adaptive simplification method for 3D point-based models
Computer-Aided Design
Multi-edge decimation in multi-modal 3D collaborative applications
Proceedings of the 7th International Conference on Advances in Mobile Computing and Multimedia
Editing operations for irregular vertices in triangle meshes
ACM SIGGRAPH Asia 2010 papers
Feature suppression based CAD mesh model simplification
Computer-Aided Design
Constructing NURBS surface model from scattered and unorganized range data
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Edge-based approach to mesh simplification
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Selection of an optimal polyhedral surface model using the minimum description length principle
Proceedings of the 32nd DAGM conference on Pattern recognition
3D vector flow guided segmentation of airway wall in MSCT
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
Geometric bone modeling: from macro to micro structures
Journal of Computer Science and Technology
Construction of minimal subdivision surface with a given boundary
Computer-Aided Design
Approximative occlusion culling using the hull tree
Proceedings of Graphics Interface 2011
Multiresolution image registration based on tree data structures
Graphical Models
Adaptive compression for 3D laser data
International Journal of Robotics Research
Rapid simplification of multi-attribute meshes
Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics
Reconstructing multiresolution mesh for web visualization based on PDE resampling
Transactions on computational science XII
Direct spherical parameterization of 3D triangular meshes using local flattening operations
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part I
A neural network algorithm to simplify 2D meshes
ICANCM'11/ICDCC'11 Proceedings of the 2011 international conference on applied, numerical and computational mathematics, and Proceedings of the 2011 international conference on Computers, digital communications and computing
Irregular vertex editing for architectural geometry design
Proceedings of the 2011 Symposium on Simulation for Architecture and Urban Design
Adaptive simplification of huge sets of terrain grid data for geosciences applications
Journal of Computational and Applied Mathematics
Assessment of airway remodeling in asthma: volumetric versus surface quantification approaches
MICCAI'06 Proceedings of the 9th international conference on Medical Image Computing and Computer-Assisted Intervention - Volume Part II
Exploring facial expression effects in 3d face recognition using partial ICP
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
Error metric for perceptual features preservation in polygonal surface simplification
AsiaSim'04 Proceedings of the Third Asian simulation conference on Systems Modeling and Simulation: theory and applications
Tetrahedral image-to-mesh conversion for biomedical applications
Proceedings of the 2nd ACM Conference on Bioinformatics, Computational Biology and Biomedicine
A surface displaced from a manifold
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
A surface deformation framework for 3d shape recovery
MRCS'06 Proceedings of the 2006 international conference on Multimedia Content Representation, Classification and Security
Topology-adaptive interface tracking using the deformable simplicial complex
ACM Transactions on Graphics (TOG)
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part II
Adaptive data compression for robot perception
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume Three
Proceedings of Graphics Interface 2012
Multitissue Tetrahedral Image-to-mesh Conversion with Guaranteed Quality and Fidelity
SIAM Journal on Scientific Computing
An overview of procedures for refining triangulations
ICCSA'12 Proceedings of the 12th international conference on Computational Science and Its Applications - Volume Part I
Time-Discrete Geodesics in the Space of Shells
Computer Graphics Forum
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Non-rigid 3D shape tracking from multiview video
Computer Vision and Image Understanding
Extreme model simplification for forest rendering
NPH'05 Proceedings of the First Eurographics conference on Natural Phenomena
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
Geospecific rendering of alpine terrain
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Asynchronous parallel reliefboard computation for scene object approximation
EG PGV'10 Proceedings of the 10th Eurographics conference on Parallel Graphics and Visualization
Stratified point sampling of 3D models
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Robust generation of signed distance fields from triangle meshes
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
Variational volumetric surface reconstruction from unorganized points
VG'07 Proceedings of the Sixth Eurographics / Ieee VGTC conference on Volume Graphics
Efficient topological reconstruction for medical model based on mesh simplification
LSMS'07 Proceedings of the 2007 international conference on Life System Modeling and Simulation
A new progressive mesh with adaptive subdivision for LOD models
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Deforming surface simplification based on feature preservation
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Graphics Interaction: 5-6-7 Meshes: Remeshing and analysis
Computers and Graphics
A complete framework for 3D mesh morphing
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
Laplacian-Based feature preserving mesh simplification
PCM'12 Proceedings of the 13th Pacific-Rim conference on Advances in Multimedia Information Processing
Robust inside-outside segmentation using generalized winding numbers
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Sphere-Meshes: shape approximation using spherical quadric error metrics
ACM Transactions on Graphics (TOG)
A triangulation-based hole patching method using differential evolution
Computer-Aided Design
Evolutionary multi-objective optimization for mesh simplification of 3D open models
Integrated Computer-Aided Engineering
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