Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Hierarchical splatting: a progressive refinement algorithm for volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Octrees for faster isosurface generation
ACM Transactions on Graphics (TOG)
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Exact ray tracing of CSG models by preserving boundary information
CG International '92 Proceedings of the 10th International Conference of the Computer Graphics Society on Visual computing : integrating computer graphics with computer vision: integrating computer graphics with computer vision
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A fast display method for volumetric data
The Visual Computer: International Journal of Computer Graphics
Integration of volume rendering and geometric graphics: work in progress
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Grouping Volume Renderers for Enhanced Visualization in Computational Fluid Dynamics
IEEE Transactions on Visualization and Computer Graphics
Wavelets for Computer Graphics: A Primer, Part 1
IEEE Computer Graphics and Applications
Focus on Scientific Visualization
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