Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Volume probes: interactive data exploration on arbitrary grids
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Area and volume coherence for efficient visualization of 3D scalar functions
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Raytracing irregular volume data
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A polygonal approximation to direct scalar volume rendering
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Construction of three-dimensional Delaunay triangulations using local transformations
Computer Aided Geometric Design
Hierarchical splatting: a progressive refinement algorithm for volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A coherent projection approach for direct volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Octrees for faster isosurface generation
ACM Transactions on Graphics (TOG)
Visibility-ordering meshed polyhedra
ACM Transactions on Graphics (TOG)
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A Pyramidal Data Structure for Triangle-Based Surface Description
IEEE Computer Graphics and Applications
Automatic extraction of Irregular Network digital terrain models
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Interactive splatting of nonrectilinear volumes
VIS '92 Proceedings of the 3rd conference on Visualization '92
A scientific visualization renderer
VIS '92 Proceedings of the 3rd conference on Visualization '92
VIS '94 Proceedings of the conference on Visualization '94
Hierarchical triangulation for multiresolution surface description
ACM Transactions on Graphics (TOG)
Hierarchical and parallelizable direct volume rendering for irregular and multiple grids
Proceedings of the 7th conference on Visualization '96
Multiresolution tetrahedral framework for visualizing regular volume data
VIS '97 Proceedings of the 8th conference on Visualization '97
The multilevel finite element method for adaptive mesh optimization and visualization of volume data
VIS '97 Proceedings of the 8th conference on Visualization '97
Simplification of tetrahedral meshes
Proceedings of the conference on Visualization '98
Adaptively sampled distance fields: a general representation of shape for computer graphics
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Simplification of Tetrahedral meshes with accurate error evaluation
Proceedings of the conference on Visualization '00
Multiresolution Representation and Visualization of Volume Data
IEEE Transactions on Visualization and Computer Graphics
Constructing Hierarchies for Triangle Meshes
IEEE Transactions on Visualization and Computer Graphics
Adaptive Projection Operators in Multiresolution Scientific Visualization
IEEE Transactions on Visualization and Computer Graphics
On a Construction of a Hierarchy of Best Linear Spline Approximations Using Repeated Bisection
IEEE Transactions on Visualization and Computer Graphics
Adaptive Projection Operators in Multiresolution Scientific Visualization
IEEE Transactions on Visualization and Computer Graphics
Simplification of Tetrahedral Meshes with Error Bounds
IEEE Transactions on Visualization and Computer Graphics
Generalized Unstructured Decimation
IEEE Computer Graphics and Applications
Multiresolution and Adaptive Rendering Techniques for Structured, Curvilinear Data
Dagstuhl '97, Scientific Visualization
An Edge-preserving, Data-dependent Triangulation Scheme for Hierarchical Rendering
Dagstuhl '97, Scientific Visualization
Representing Vertex-Based Simplicial Multi-complexes
Digital and Image Geometry, Advanced Lectures [based on a winter school held at Dagstuhl Castle, Germany in December 2000]
Multiresolution Representation of Shapes Based on Cell Complexes (Invited Paper)
DCGI '99 Proceedings of the 8th International Conference on Discrete Geometry for Computer Imagery
Representing vertex-based simplicial multi-complexes
Digital and image geometry
Generalized Surface and Volume Decimation for Unstructured Tessellated Domains
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Progressive point set surfaces
ACM Transactions on Graphics (TOG)
Selective Refinement Queries for Volume Visualization of Unstructured Tetrahedral Meshes
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Hierarchical Clustering for Unstructured Volumetric Scalar Fields
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Multiresolution heterogeneous solid modeling and visualization using trivariate simplex splines
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
Generalized Swept Mid-structure for Polygonal Models
Computer Graphics Forum
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