SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
New quadric metric for simplifiying meshes with appearance attributes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Optimal triangulation and quadric-based surface simplification
Computational Geometry: Theory and Applications - Special issue on multi-resolution modelling and 3D geometry compression
Using Growing Cell Structures for Surface Reconstruction
SMI '03 Proceedings of the Shape Modeling International 2003
Mesh Simplification with Hierarchical Shape Analysis and Iterative Edge Contraction
IEEE Transactions on Visualization and Computer Graphics
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Quadric-based simplification in any dimension
ACM Transactions on Graphics (TOG)
A Bayesian method for probable surface reconstruction and decimation
ACM Transactions on Graphics (TOG)
A comparison of two optimization methods for mesh quality improvement
Engineering with Computers
A tool for the creation and management of level-of-detail models for 3d applications
WSEAS Transactions on Computers
Hi-index | 0.00 |
In this paper we present different error measurements with the aim to evaluate the quality of the approximations generated by the GNG3D model for mesh simplification. The first phase of this method consists on the execution of the GNG3D algorithm, described in the paper. The primary goal of this phase is to obtain a simplified set of vertices representing the best approximation of the original 3D object. In the reconstruction phase we use the information provided by the optimization algorithm to reconstruct the faces thus obtaining the optimized mesh. The implementation of three error functions, named Eavg, Emax, Esur, allows us to control the error of the simplified model, as it is shown in the examples studied. Besides, from the error measurements implemented in the GNG3D model, it is established a procedure to determine the best values for the different parameters involved in the optimization algorithm. Some examples are shown in the experimental results.