SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Numerical recipes in C: the art of scientific computing
Numerical recipes in C: the art of scientific computing
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Surface modeling with oriented particle systems
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Anisotropic geometric diffusion in surface processing
Proceedings of the conference on Visualization '00
Bag-of-particles as a deformable model
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Anisotropic diffusion of surfaces and functions on surfaces
ACM Transactions on Graphics (TOG)
Geometric surface smoothing via anisotropic diffusion of normals
Proceedings of the conference on Visualization '02
Geometry videos: a new representation for 3D animations
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Non-iterative, feature-preserving mesh smoothing
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Adaptive Reconstruction of Freeform Objects with 3D SOM Neural Network Grids
PG '01 Proceedings of the 9th Pacific Conference on Computer Graphics and Applications
Think globally, fit locally: unsupervised learning of low dimensional manifolds
The Journal of Machine Learning Research
Neural Meshes: Statistical Learning Based on Normals
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
A virtual node algorithm for changing mesh topology during simulation
ACM SIGGRAPH 2004 Papers
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Spacetime Stereo: A Unifying Framework for Depth from Triangulation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Random walks for mesh denoising
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Real-time enveloping with rotational regression
ACM SIGGRAPH 2007 papers
Robust statistical estimation of curvature on discretized surfaces
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Reconstruction of deforming geometry from time-varying point clouds
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Generalized surface flows for mesh processing
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Bayesian surface reconstruction via iterative scan alignment to an optimized prototype
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Surface reconstruction using local shape priors
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
A mesh optimization algorithm based on neural networks
Information Sciences: an International Journal
Random walks for feature-preserving mesh denoising
Computer Aided Geometric Design
Evaluating approximations generated by the GNG3D method for mesh simplification
AIKED'08 Proceedings of the 7th WSEAS International Conference on Artificial intelligence, knowledge engineering and data bases
Error measurements and parameters choice in the GNG3D model for mesh simplification
WSEAS Transactions on Information Science and Applications
Fitting curves and surfaces to point clouds in the presence of obstacles
Computer Aided Geometric Design
Noise analysis and synthesis for 3D laser depth scanners
Graphical Models
Extracting lines of curvature from noisy point clouds
Computer-Aided Design
Technical Section: Variational Bayesian noise estimation of point sets
Computers and Graphics
Animated solid model of the lung constructed from unsynchronized MR sequential images
Computer-Aided Design
Robust mesh reconstruction from unoriented noisy points
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Rotating scans for systematic error removal
SGP '09 Proceedings of the Symposium on Geometry Processing
Technical Section: Robust normal estimation for point clouds with sharp features
Computers and Graphics
Shading constraint improves accuracy of time-of-flight measurements
Computer Vision and Image Understanding
Bayesian mesh reconstruction from noisy point data
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Surface mesh denoising with normal tensor framework
Graphical Models
Incremental 3d reconstruction using bayesian learning
IEA/AIE'12 Proceedings of the 25th international conference on Industrial Engineering and Other Applications of Applied Intelligent Systems: advanced research in applied artificial intelligence
Incremental 3D reconstruction using Bayesian learning
Applied Intelligence
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We present a Bayesian technique for the reconstruction and subsequent decimation of 3D surface models from noisy sensor data. The method uses oriented probabilistic models of the measurement noise and combines them with feature-enhancing prior probabilities over 3D surfaces. When applied to surface reconstruction, the method simultaneously smooths noisy regions while enhancing features such as corners. When applied to surface decimation, it finds models that closely approximate the original mesh when rendered. The method is applied in the context of computer animation where it finds decimations that minimize the visual error even under nonrigid deformations.