SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
New quadric metric for simplifiying meshes with appearance attributes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Optimal triangulation and quadric-based surface simplification
Computational Geometry: Theory and Applications - Special issue on multi-resolution modelling and 3D geometry compression
Using Growing Cell Structures for Surface Reconstruction
SMI '03 Proceedings of the Shape Modeling International 2003
Mesh Simplification with Hierarchical Shape Analysis and Iterative Edge Contraction
IEEE Transactions on Visualization and Computer Graphics
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Quadric-based simplification in any dimension
ACM Transactions on Graphics (TOG)
A Bayesian method for probable surface reconstruction and decimation
ACM Transactions on Graphics (TOG)
A comparison of two optimization methods for mesh quality improvement
Engineering with Computers
Restricted mesh simplification using edge contractions
COCOON'06 Proceedings of the 12th annual international conference on Computing and Combinatorics
Shape approximation using circular grids
WSEAS Transactions on Information Science and Applications
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Achievement of human-level machine intelligence has profound implications for modern society-- a society which is becoming increasingly infocentric in its quest for efficiency, convenience and enhancement of quality of life. Humans have many remarkable ...