SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive out-of-core isosurface extraction
Proceedings of the conference on Visualization '98
Out-of-core simplification of large polygonal models
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
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Polygonal models have grown rapidly in complexity over recent years, yet most conventional simplification algorithms were designed to handle modest size datasets of a few tens of thousands of triangles. We present a parallel simplification method for large polygonal models. Our algorithm will partition the original model firstly, send each portion to a slave processor, simplify them concurrently, and merge them together lastly. We give an efficient method to deal with the problem of partition border and portion merging. With parallel implementation, the algorithm can handle extremely large data set, and speed up the execution time. Experiment shows that our algorithm can produce approximations of high quality.