Volumetric shape description of range data using “Blobby Model”
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Three-dimensional alpha shapes
ACM Transactions on Graphics (TOG)
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Automatic reconstruction of surfaces and scalar fields from 3D scans
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Domain decomposition: parallel multilevel methods for elliptic partial differential equations
Domain decomposition: parallel multilevel methods for elliptic partial differential equations
Implementation and evaluation of an efficient parallel Delaunay triangulation algorithm
Proceedings of the ninth annual ACM symposium on Parallel algorithms and architectures
A new Voronoi-based surface reconstruction algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Geometric structures for three-dimensional shape representation
ACM Transactions on Graphics (TOG)
Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Modelling with implicit surfaces that interpolate
ACM Transactions on Graphics (TOG)
Proceedings of the conference on Visualization '01
Multi-level partition of unity implicits
ACM SIGGRAPH 2003 Papers
Interpolating and approximating implicit surfaces from polygon soup
ACM SIGGRAPH 2004 Papers
Spectral surface reconstruction from noisy point clouds
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Global non-rigid alignment of 3-D scans
ACM SIGGRAPH 2007 papers
Poisson surface reconstruction
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Multilevel streaming for out-of-core surface reconstruction
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Modeling the World from Internet Photo Collections
International Journal of Computer Vision
The power crust, unions of balls, and the medial axis transform
Computational Geometry: Theory and Applications
SMI 2011: Full Paper: Localized Cocone surface reconstruction
Computers and Graphics
Improving 3D reconstruction for digital art preservation
ICIAP'11 Proceedings of the 16th international conference on Image analysis and processing: Part I
3D reconstruction of cultural heritages: Challenges and advances on precise mesh integration
Computer Vision and Image Understanding
Screened poisson surface reconstruction
ACM Transactions on Graphics (TOG)
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In this work we describe a parallel implementation of the Poisson Surface Reconstruction algorithm based on multigrid domain decomposition. We compare implementations using different models of data-sharing between processors and show that a parallel implementation with distributed memory provides the best scalability. Using our method, we are able to parallelize the reconstruction of models from one billion data points on twelve processors across three machines, providing a nine-fold speedup in running time without sacrificing reconstruction accuracy.