A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Object modelling by registration of multiple range images
Image and Vision Computing - Special issue: range image understanding
Generalization of Lambert's reflectance model
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Efficient algorithms for local and global accessibility shading
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Towards a General Multi-View Registration Technique
IEEE Transactions on Pattern Analysis and Machine Intelligence
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Object shape and reflectance modeling from observation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Reflectance and texture of real-world surfaces
ACM Transactions on Graphics (TOG)
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Modeling and rendering of weathered stone
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Surface light fields for 3D photography
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Occlusions as a Guide for Planning the Next View
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Spherical Representation for Recognition of Free-Form Surfaces
IEEE Transactions on Pattern Analysis and Machine Intelligence
Appying Shape from Lighting Variation to Bump Map Capture
Proceedings of the Eurographics Workshop on Rendering Techniques '97
A Four-step Camera Calibration Procedure with Implicit Image Correction
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Surface registration by matching oriented points
NRC '97 Proceedings of the International Conference on Recent Advances in 3-D Digital Imaging and Modeling
NRC '97 Proceedings of the International Conference on Recent Advances in 3-D Digital Imaging and Modeling
A Sensor-Based Solution to the Next Best View Problem
ICPR '96 Proceedings of the 1996 International Conference on Pattern Recognition (ICPR '96) Volume I - Volume 7270
Surface reconstruction and display from range and color data
Surface reconstruction and display from range and color data
Digital 3D imaging system for rapid response on remote sites
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Multiview registration for large data sets
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Self-calibration of a light striping system by matching multiple 3-D profile maps
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Multiple textures stitching and blending on 3D objects
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A stateless client for progressive view-dependent transmission
Proceedings of the sixth international conference on 3D Web technology
Streaming QSplat: a viewer for networked visualization of large, dense models
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Building large-format displays for digital libraries
Communications of the ACM
Out-of-core build of a topological data structure from polygon soup
Proceedings of the sixth ACM symposium on Solid modeling and applications
Proceedings of the sixth ACM symposium on Solid modeling and applications
Scanning physical interaction behavior of 3D objects
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A signal-processing framework for inverse rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
WireGL: a scalable graphics system for clusters
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture synthesis over arbitrary manifold surfaces
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Spectral processing of point-sampled geometry
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Delaunay based shape reconstruction from large data
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Parallel rendering with k-way replication
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Life-sized projector-based dioramas
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
The great Buddha project: modeling cultural heritage through observation
Modelling from reality
Hybrid meshes: multiresolution using regular and irregular refinement
Proceedings of the eighteenth annual symposium on Computational geometry
Generic memoryless polygonal simplification
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
Low-cost model reconstruction from image sequences
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
Model-based reconstruction for creature animation
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Image-based 3D photography using opacity hulls
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Real-time 3D model acquisition
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient high quality rendering of point sampled geometry
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
An easy-to-use visualization system for huge cultural heritage meshes
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
A versatile 3D model representation for cultural reconstruction
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Assembling virtual pots from 3D measurements of their fragments
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
A photometric approach to digitizing cultural artifacts
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Proceedings of the conference on Visualization '01
A simple algorithm for surface denoising
Proceedings of the conference on Visualization '01
A memory insensitive technique for large model simplification
Proceedings of the conference on Visualization '01
Efficient adaptive simplification of massive meshes
Proceedings of the conference on Visualization '01
Efficient simplification of point-sampled surfaces
Proceedings of the conference on Visualization '02
Visibility-guided simplification
Proceedings of the conference on Visualization '02
XFastMesh: fast view-dependent meshing from external memory
Proceedings of the conference on Visualization '02
Proceedings of the conference on Visualization '02
Computer-assisted cel animation: post-processing after inbetweening
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
High-Quality Texture Reconstruction from Multiple Scans
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Computing and Rendering Point Set Surfaces
IEEE Transactions on Visualization and Computer Graphics
Modeling and Rendering of Points with Local Geometry
IEEE Transactions on Visualization and Computer Graphics
Virtual Archaeologist: Assembling the Past
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Perceptually Optimized 3D Graphics
IEEE Computer Graphics and Applications
Active Optical 3D Imaging for Heritage Applications
IEEE Computer Graphics and Applications
A Maximum-Likelihood Surface Estimator for Dense Range Data
IEEE Transactions on Pattern Analysis and Machine Intelligence
Automatic crude patch registration: toward automatic 3D model building
Computer Vision and Image Understanding - Registration and fusion of range images
WebCAME: a light-weight modular client/server multiresolution rendering system
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Modeling real objects using video see-through augmented reality
Presence: Teleoperators and Virtual Environments - Mixed reality
Piecewise regular meshes: construction and compression
Graphical Models - Special issue: Processing on large polygonal meshes
Incorporating dynamic real objects into immersive virtual environments
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Out-of-core construction and visualization of multiresolution surfaces
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Interactive image-based rendering using feature globalization
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
A Case Study of Improving Memory Locality in Polygonal Model Simplification: Metrics and Performance
HiPC '01 Proceedings of the 8th International Conference on High Performance Computing
3D Recording for Archaeological Fieldwork
IEEE Computer Graphics and Applications
Compression techniques for distributed use of 3D data: an emerging media type on the internet
ICCC '02 Proceedings of the 15th international conference on Computer communication
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Triangle mesh compression and simplification
Machine Graphics & Vision International Journal
Multi-level partition of unity implicits
ACM SIGGRAPH 2003 Papers
Combining edges and points for interactive high-quality rendering
ACM SIGGRAPH 2003 Papers
Linear light source reflectometry
ACM SIGGRAPH 2003 Papers
Out-of-core compression for gigantic polygon meshes
ACM SIGGRAPH 2003 Papers
Non-iterative, feature-preserving mesh smoothing
ACM SIGGRAPH 2003 Papers
Geometry compression of normal meshes using rate-distortion algorithms
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Approximating and intersecting surfaces from points
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Capturing and rendering with incident light fields
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Prospects and Challenges for Creating Historic Virtual Environments for Museum Exhibition
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Making of a Virtual World of Heijokyo from Historical Knowledge
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Displaying Shiny Objects under Virtual Lighting
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
External Memory Management and Simplification of Huge Meshes
IEEE Transactions on Visualization and Computer Graphics
Multilevel Representation and Transmission of Real Objects with Progressive Octree Particles
IEEE Transactions on Visualization and Computer Graphics
A Quantified Study of Facial Asymmetry in 3D Faces
AMFG '03 Proceedings of the IEEE International Workshop on Analysis and Modeling of Faces and Gestures
The Great Buddha Project: Modeling Cultural Heritage for VR Systems through Observation
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
DStrips: Dynamic Triangle Strips for Real-Time Mesh Simplification and Rendering
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
A Painting Interface for Interactive Surface Deformations
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Interactive 3D Model Acquisition and Registration
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
High-Quality Point-Based Rendering on Modern GPUs
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
New Methods for Digital Modeling of Historic Sites
IEEE Computer Graphics and Applications
Machine Vision and Applications - Special issue: Human modeling, analysis, and synthesis
Assembling the sculptures of the Parthenon
ACM SIGGRAPH 2003 Sketches & Applications
Stereo vision system for precision dimensional inspection of 3D holes
Machine Vision and Applications
Fuzzy Vector Median-Based Surface Smoothing
IEEE Transactions on Visualization and Computer Graphics
Generalized B-Spline Subdivision-Surface Wavelets for Geometry Compression
IEEE Transactions on Visualization and Computer Graphics
Efficient Implementation of Real-Time View-Dependent Multiresolution Meshing
IEEE Transactions on Visualization and Computer Graphics
Feature sensitive mesh processing
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
Integrated image and graphics technologies
Stylized rendering of 3D scanned real world environments
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Interactive stylized silhouette for point-sampled geometry
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Removing excess topology from isosurfaces
ACM Transactions on Graphics (TOG)
Inter-Image Statistics for Scene Reconstruction
CRV '04 Proceedings of the 1st Canadian Conference on Computer and Robot Vision
Perspective accurate splatting
GI '04 Proceedings of the 2004 Graphics Interface Conference
Toward the merging of real and virtual spaces
Communications of the ACM - Interactive immersion in 3D graphics
Protected interactive 3D graphics via remote rendering
ACM SIGGRAPH 2004 Papers
DISCO: acquisition of translucent objects
ACM SIGGRAPH 2004 Papers
Context-based surface completion
ACM SIGGRAPH 2004 Papers
ACM Transactions on Graphics (TOG)
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Visualization and 3D Data Processing in the David Restoration
IEEE Computer Graphics and Applications
A Multiresolution Representation for Massive Meshes
IEEE Transactions on Visualization and Computer Graphics
Adaptively Merging Large-Scale Range Data with Reflectance Properties
IEEE Transactions on Pattern Analysis and Machine Intelligence
Progressive transmission of point set surfaces based on geometry image representation
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Semantic modeling project: building vernacular house of southeast China
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Low-cost three-dimensional scanning using range imaging
Journal of Computing Sciences in Colleges
Silhouette and stereo fusion for 3D object modeling
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
IEEE Transactions on Pattern Analysis and Machine Intelligence
A painting interface for interactive surface deformations
Graphical Models - Special issue on pacific graphics 2003
Spectral surface reconstruction from noisy point clouds
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Protecting 3d graphics content
Communications of the ACM - 3d hard copy
Provably good moving least squares
SODA '05 Proceedings of the sixteenth annual ACM-SIAM symposium on Discrete algorithms
Reillumination-driven shape from shading
Computer Vision and Image Understanding
Surface compression with geometric bandelets
ACM SIGGRAPH 2005 Papers
GoLD: interactive display of huge colored and textured models
ACM SIGGRAPH 2005 Papers
A Parallel Framework for Simplification of Massive Meshes
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Extraction of Topologically Simple Isosurfaces from Volume Datasets
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Large Mesh Simplification using Processing Sequences
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Appearance-Preserving View-Dependent Visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
DStrips: Dynamic Triangle Strips for Real-Time Mesh Simplification and Rendering
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Extraction and remeshing of ellipsoidal representations from mesh data
GI '05 Proceedings of Graphics Interface 2005
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Compression of dense and regular point clouds
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Relief Texture from Specularities
IEEE Transactions on Pattern Analysis and Machine Intelligence
Appearance-Cloning: Photo-Consistent Scene Recovery from Multi-View Images
International Journal of Computer Vision
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Progressive out-of-core compression based on multi-level adaptive octree
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Reconstructing a Thule Whalebone House Using 3D Imaging
IEEE MultiMedia
Creating entirely textured 3D models of real objects using surface flattening
Machine Graphics & Vision International Journal
Distributed metric calibration of ad hoc camera networks
ACM Transactions on Sensor Networks (TOSN)
Gonio-spectral based digital archiving and reproduction system for electronic museum
ACM SIGGRAPH 2006 Research posters
Projecting surface curvature maps
ACM SIGGRAPH 2006 Research posters
Streaming compression of triangle meshes
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Carved visual hulls for high-accuracy image-based modeling
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
High-Quality Extraction of Isosurfaces from Regular and Irregular Grids
IEEE Transactions on Visualization and Computer Graphics
The Medial Scaffold of 3D Unorganized Point Clouds
IEEE Transactions on Pattern Analysis and Machine Intelligence
Scanning physical interaction behavior of 3D objects
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Multi-level partition of unity implicits
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Provably good moving least squares
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Graphical Models - Special issue on the vision, video and graphics conference 2005
A volumetric fusion technique for surface reconstruction from silhouettes and range data
Computer Vision and Image Understanding
A multi-expertise application-driven class
Proceedings of the 38th SIGCSE technical symposium on Computer science education
International Journal of Computer Vision
An Efficient Extension to Elevation Maps for Outdoor Terrain Mapping and Loop Closing
International Journal of Robotics Research
Real-time mesh simplification using the GPU
Proceedings of the 2007 symposium on Interactive 3D graphics and games
A fast all nearest neighbor algorithm for applications involving large point-clouds
Computers and Graphics
A flexible framework for surface reconstruction from large point sets
Computers and Graphics
Rapid prototyping 3D objects from scanned measurement data
Image and Vision Computing
Public Authentication of 3D Mesh Models
WI '06 Proceedings of the 2006 IEEE/WIC/ACM International Conference on Web Intelligence
Virtualized Reality: Perspectives on 4D Digitization of Dynamic Events
IEEE Computer Graphics and Applications
Conformal Geometry and Its Applications on 3D Shape Matching, Recognition, and Stitching
IEEE Transactions on Pattern Analysis and Machine Intelligence
Global non-rigid alignment of 3-D scans
ACM SIGGRAPH 2007 papers
Parameterization-free projection for geometry reconstruction
ACM SIGGRAPH 2007 papers
Interactive topology-aware surface reconstruction
ACM SIGGRAPH 2007 papers
Identifying & visualizing surface detail on Michelangelo's David
ACM SIGGRAPH 2007 posters
Surface reconstruction from noisy point clouds
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Triangulating point set surfaces with bounded error
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Streaming compression of triangle meshes
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Global registration of multiple 3D point sets via optimization-on-a-manifold
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Multilevel streaming for out-of-core surface reconstruction
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Bayesian surface reconstruction via iterative scan alignment to an optimized prototype
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
A digital rights enabled graphics processing system
GH '06 Proceedings of the 21st ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware
The Great Buddha Project: Digitally Archiving, Restoring, and Analyzing Cultural Heritage Objects
International Journal of Computer Vision
Out-of-core and compressed level set methods
ACM Transactions on Graphics (TOG)
Proceedings of the international workshop on Workshop on multimedia information retrieval
An analytical model for progressive mesh streaming
Proceedings of the 15th international conference on Multimedia
Visualizing and Analyzing the Mona Lisa
IEEE Computer Graphics and Applications
Visibility map for global illumination in point clouds
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Reeb graphs for shape analysis and applications
Theoretical Computer Science
DS-RT '07 Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Boundary filtering approach in surface reconstruction
International Journal of Computational Science and Engineering
Optimisation-on-a-manifold for global registration of multiple 3D point sets
International Journal of Intelligent Systems Technologies and Applications
Hair photobooth: geometric and photometric acquisition of real hairstyles
ACM SIGGRAPH 2008 papers
Computing geometry-aware handle and tunnel loops in 3D models
ACM SIGGRAPH 2008 papers
3D-modeling by ortho-image generation from image sequences
ACM SIGGRAPH 2008 papers
Articulated mesh animation from multi-view silhouettes
ACM SIGGRAPH 2008 papers
Provably good moving least squares
ACM Transactions on Algorithms (TALG)
Registration of combined range-intensity scans: Initialization through verification
Computer Vision and Image Understanding
Journal on Computing and Cultural Heritage (JOCCH)
Multi-view 3D scanned data registration
Proceedings of the 2008 C3S2E conference
Inter-Image Statistics for 3D Environment Modeling
International Journal of Computer Vision
Technical Section: Optimizing the management of continuous level of detail models on GPU
Computers and Graphics
Size functions for comparing 3D models
Pattern Recognition
A survey of content based 3D shape retrieval methods
Multimedia Tools and Applications
A combined tactical and strategic hierarchical learning framework in multi-agent games
Sandbox '08 Proceedings of the 2008 ACM SIGGRAPH symposium on Video games
Computational Geometry: Theory and Applications
On geometric variational models for inpainting surface holes
Computer Vision and Image Understanding
Reconstruction of Tree Crown Shape from Scanned Data
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
3D Processing and Visualization of Scanned Forensic Data
IWCF '08 Proceedings of the 2nd international workshop on Computational Forensics
Modeling light scattering for virtual heritage
Journal on Computing and Cultural Heritage (JOCCH)
International Journal of Computer Vision
Receiver-driven view-dependent streaming of progressive mesh
Proceedings of the 18th International Workshop on Network and Operating Systems Support for Digital Audio and Video
Virtual relighting of a Roman statue head from Herculaneum: a case study
Proceedings of the 6th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
Revisiting district six: a case study of digital heritage reconstruction from archival photographs
Proceedings of the 6th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
Optimized point cloud triangulation for 3D scanning systems
Machine Graphics & Vision International Journal
Real-Time Point-Based Rendering Using Visibility Map
IEICE - Transactions on Information and Systems
Curvature-aware adaptive re-sampling for point-sampled geometry
Computer-Aided Design
Smoothed analysis of probabilistic roadmaps
Computational Geometry: Theory and Applications
Technical Section: Mesh simplification by stochastic sampling and topological clustering
Computers and Graphics
Digital anastylosis of the Octagon in Ephesos
Journal on Computing and Cultural Heritage (JOCCH)
3D modeling of complex and detailed cultural heritage using multi-resolution data
Journal on Computing and Cultural Heritage (JOCCH)
Fast visualization of complex 3D models using displacement mapping
Proceedings of Graphics Interface 2009
Reconstruction of 3D models from intensity images and partial depth
AAAI'04 Proceedings of the 19th national conference on Artifical intelligence
Self-organizing approach to moving surface reconstruction
ISCGAV'09 Proceedings of the 9th WSEAS international conference on Signal processing, computational geometry and artificial vision
Automatic registration of color images to 3D geometry
Proceedings of the 2009 Computer Graphics International Conference
A framework for modeling 3D scenes using pose-free equations
ACM Transactions on Graphics (TOG)
Reillumination-driven shape from shading
Computer Vision and Image Understanding
A survey of point-based techniques in computer graphics
Computers and Graphics
Computer Aided Geometric Design
Research challenges for digital archives of 3D cultural heritage models
Journal on Computing and Cultural Heritage (JOCCH)
Build your own 3D scanner: optical triangulation for beginners
ACM SIGGRAPH ASIA 2009 Courses
Build your own 3D scanner: 3D photography for beginners
ACM SIGGRAPH 2009 Courses
GPU-based refraction and caustics rendering on depth textures
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Parallel Poisson Surface Reconstruction
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
On fast surface reconstruction methods for large and noisy point clouds
ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
High-accuracy 3D sensing for mobile manipulation: improving object detection and door opening
ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
Using a genetic algorithm to register an uncalibrated image pair to a 3D surface model
Engineering Applications of Artificial Intelligence
Streaming surface reconstruction using wavelets
SGP '08 Proceedings of the Symposium on Geometry Processing
3D human modeling using virtual multi-view stereopsis and object-camera motion estimation
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Coarse-to-fine surface reconstruction from silhouettes and range data using mesh deformation
Computer Vision and Image Understanding
A high-capacity data hiding method for polygonal meshes
IH'06 Proceedings of the 8th international conference on Information hiding
Watertight multi-view reconstruction based on volumetric graph-cuts
SCIA'07 Proceedings of the 15th Scandinavian conference on Image analysis
3D simulation technology of cultural relics in the digitalized yin ruins
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
SmartBoxes for interactive urban reconstruction
ACM SIGGRAPH 2010 papers
Non-local scan consolidation for 3D urban scenes
ACM SIGGRAPH 2010 papers
Proceedings of the 20th international workshop on Network and operating systems support for digital audio and video
Development of an optical 3D scanner based on structured light
AIKED'10 Proceedings of the 9th WSEAS international conference on Artificial intelligence, knowledge engineering and data bases
ASM: An adaptive simplification method for 3D point-based models
Computer-Aided Design
Multi-view video coding with view interpolation prediction for 2D camera arrays
Journal of Visual Communication and Image Representation
3D Virtual museum for Digital TV
WebMedia '09 Proceedings of the XV Brazilian Symposium on Multimedia and the Web
Multi-view scans alignment for 3D spherical mosaicing in large-scale unstructured environments
Computer Vision and Image Understanding
Interactive 3d visualization of natural and cultural assets
Proceedings of the second workshop on eHeritage and digital art preservation
Original paper: 3D volumetric modeling of grapevine biomass using Tripod LiDAR
Computers and Electronics in Agriculture
Feature-preserving mesh denoising based on vertices classification
Computer Aided Geometric Design
Mesh analysis via breadth-first traversal
Proceedings of the 48th Annual Southeast Regional Conference
DECHO—a framework for the digital exploration of cultural heritage objects
Journal on Computing and Cultural Heritage (JOCCH)
Geodesic Methods in Computer Vision and Graphics
Foundations and Trends® in Computer Graphics and Vision
Image based PTM synthesis for realistic rendering of low resolution 3D models
Proceedings of the Seventh Indian Conference on Computer Vision, Graphics and Image Processing
Feature-preserving mesh denoising via attenuated bilateral normal filtering and quadrics
Proceedings of the 26th Spring Conference on Computer Graphics
Modeling progressive mesh streaming: Does data dependency matter?
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
6DOF entropy minimization SLAM for stereo-based wearable devices
Computer Vision and Image Understanding
3D digitization and its applications in cultural heritage
EuroMed'10 Proceedings of the Third international conference on Digital heritage
Single viewpoint model completion of symmetric objects for digital inspection
Computer Vision and Image Understanding
Multiscale acquisition and presentation of very large artifacts: The case of portalada
Journal on Computing and Cultural Heritage (JOCCH)
Microgeometry capture using an elastomeric sensor
ACM SIGGRAPH 2011 papers
3D modeling using a statistical sensor model and stochastic search
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Interactively Co-segmentating Topically Related Images with Intelligent Scribble Guidance
International Journal of Computer Vision
3D Line Drawing for Archaeological Illustration
International Journal of Computer Vision
Image-Based Network Rendering of Large Meshes for Cloud Computing
International Journal of Computer Vision
Adaptive partitioning of urban facades
Proceedings of the 2011 SIGGRAPH Asia Conference
Complex and photo-realistic scene representation based on range planar segmentation and model fusion
International Journal of Robotics Research
Interactive exhibition with ambience using video avatar and animation on huge screen
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
Fast low-memory seamless photo blending on massive point clouds using a streaming framework
Journal on Computing and Cultural Heritage (JOCCH)
ICIAP'11 Proceedings of the 16th international conference on Image analysis and processing: Part I
Improving 3D reconstruction for digital art preservation
ICIAP'11 Proceedings of the 16th international conference on Image analysis and processing: Part I
Manipulator and object tracking for in-hand 3D object modeling
International Journal of Robotics Research
Registration of 3D geometric model and color images using SIFT and range intensity images
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part I
Surface reconstruction of Maltese cisterns using ROV sonar data for archeological study
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part I
Information Sciences: an International Journal
Scene reconstruction and visualization from internet photo collections
Scene reconstruction and visualization from internet photo collections
Improved incremental orthogonal centroid algorithm for visualising pipeline sensor datasets
IVIC'11 Proceedings of the Second international conference on Visual informatics: sustaining research and innovations - Volume Part I
Statistics of visual and partial depth data for mobile robot environment modeling
MICAI'06 Proceedings of the 5th Mexican international conference on Artificial Intelligence
On the use of 3d scanner for chinese opera documentation
VSMM'06 Proceedings of the 12th international conference on Interactive Technologies and Sociotechnical Systems
Data fusion for photorealistic 3d models
CAIP'05 Proceedings of the 11th international conference on Computer Analysis of Images and Patterns
Carved visual hulls for image-based modeling
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
Cultural computing with context-aware application: ZENetic computer
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Protect interactive 3d models via vertex shader programming
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Projection-Based registration using color and texture information for virtual environment generation
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part I
Surface reconstruction from large point clouds using virtual shared memory manager
ICCSA'06 Proceedings of the 6th international conference on Computational Science and Its Applications - Volume Part I
3D and texture modelling of precolombian objects
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
Three-Dimensional measurement system using a cylindrical mirror
SCIA'05 Proceedings of the 14th Scandinavian conference on Image Analysis
Information Sciences: an International Journal
Triangle strip multiresolution modelling using sorted edges
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
Surface registration markers from range scan data
IWCIA'06 Proceedings of the 11th international conference on Combinatorial Image Analysis
A scale invariant surface curvature estimator
PSIVT'06 Proceedings of the First Pacific Rim conference on Advances in Image and Video Technology
Progressive decomposition of point clouds without local planes
ICVGIP'06 Proceedings of the 5th Indian conference on Computer Vision, Graphics and Image Processing
Efficient rendering of light field images
Proceedings of the 2010 international conference on Video Processing and Computational Video
3D imaging spectroscopy for measuring hyperspectral patterns on solid objects
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Applications of Geometry Processing: Grammar-based 3D facade segmentation and reconstruction
Computers and Graphics
SMI 2012: Full Encoding normal vectors using optimized spherical coordinates
Computers and Graphics
Multiview 3D reconstruction in geosciences
Computers & Geosciences
Perceptually Linear Parameter Variations
Computer Graphics Forum
A study of a soft computing based method for 3D scenario reconstruction
Applied Soft Computing
Excavation-parallel laser scanning of a medieval cesspit in the archaeological zone cologne, germany
Journal on Computing and Cultural Heritage (JOCCH)
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Abstraction and depiction of sparsely scanned outdoor environments
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Tomographic reconstruction of transparent objects
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
A pipeline for the digitization and the realistic rendering of paintings
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Rapid visualization of large point-based surfaces
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
A texture based approach to reconstruction of archaeological finds
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Digital representation and multimodal presentation of archeological graffiti at Pompei
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
A point-based approach for capture, display and illustration of very complex archeological artefacts
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Digital reconstruction of the Arrigo VII funerary complex
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
3D orientation of archaeological fragments coming from a Gothic spire
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
The museum of pure form: touching real statues in an immersive virtual museum
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Digital reunification of the parthenon and its sculptures
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Verification and acceptance tests for high definition 3D surface scanners
VAST'10 Proceedings of the 11th International conference on Virtual Reality, Archaeology and Cultural Heritage
Data reconstruction and visualization techniques for forensic pathology
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Interactive silhouette rendering for point-based models
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Interactive point-based modeling from dense color and sparse depth
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Interactive ray tracing of point-based models
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
DUODECIM: a structure for point scan compression and rendering
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Conversion of point-sampled models to textured meshes
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
A dynamic surface reconstruction framework for large unstructured point sets
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
A fast k-neighborhood algorithm for large point-clouds
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
3D reconstruction of cultural heritages: Challenges and advances on precise mesh integration
Computer Vision and Image Understanding
Data-Parallel Decompression of Triangle Mesh Topology
Computer Graphics Forum
Achievements and challenges in recognizing and reconstructing civil infrastructure
Proceedings of the 15th international conference on Theoretical Foundations of Computer Vision: outdoor and large-scale real-world scene analysis
Micrometer multiresolution laser scanning of a renaissance medallion
EuroMed'12 Proceedings of the 4th international conference on Progress in Cultural Heritage Preservation
Integration of 3D and multispectral data for cultural heritage applications: Survey and perspectives
Image and Vision Computing
iModel: interactive co-segmentation for object of interest 3d modeling
ECCV'10 Proceedings of the 11th European conference on Trends and Topics in Computer Vision - Volume Part II
Tangible Interfaces for Art Restoration
International Journal of Creative Interfaces and Computer Graphics
A benchmark for surface reconstruction
ACM Transactions on Graphics (TOG)
Scalable real-time volumetric surface reconstruction
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Mesh denoising via L0 minimization
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Quality time-of-flight range imaging for feature-based registration using bacterial foraging
Applied Soft Computing
Screened poisson surface reconstruction
ACM Transactions on Graphics (TOG)
Object detection, shape recovery, and 3D modelling by depth-encoded hough voting
Computer Vision and Image Understanding
Automatic Egyptian hieroglyph recognition by retrieving images as texts
Proceedings of the 21st ACM international conference on Multimedia
Real-time 3D reconstruction at scale using voxel hashing
ACM Transactions on Graphics (TOG)
SMI 2013: Feature-aware filtering for point-set surface denoising
Computers and Graphics
Proceedings of the 25ième conférence francophone on l'Interaction Homme-Machine
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We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rangefinders, laser time-of-flight rangefinders, digital still cameras, and a suite of software for acquiring, aligning, merging, and viewing scanned data. As a demonstration of this system, we digitized 10 statues by Michelangelo, including the well-known figure of David, two building interiors, and all 1,163 extant fragments of the Forma Urbis Romae, a giant marble map of ancient Rome. Our largest single dataset is of the David - 2 billion polygons and 7,000 color images. In this paper, we discuss the challenges we faced in building this system, the solutions we employed, and the lessons we learned. We focus in particular on the unusual design of our laser triangulation scanner and on the algorithms and software we developed for handling very large scanned models.