Two-dimensional signal and image processing
Two-dimensional signal and image processing
A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Progressive geometry compression
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Anisotropic geometric diffusion in surface processing
Proceedings of the conference on Visualization '00
GRIN'01 No description on Graphics interface 2001
The steerable pyramid: a flexible architecture for multi-scale derivative computation
ICIP '95 Proceedings of the 1995 International Conference on Image Processing (Vol. 3)-Volume 3 - Volume 3
Foreword: Discrete Differential Geometry
Computer Aided Geometric Design
Wavelet-based statistical signal processing using hidden Markovmodels
IEEE Transactions on Signal Processing
Analysis of multiresolution image denoising schemes using generalized Gaussian and complexity priors
IEEE Transactions on Information Theory
De-noising by soft-thresholding
IEEE Transactions on Information Theory
Hybrid meshes: multiresolution using regular and irregular refinement
Proceedings of the eighteenth annual symposium on Computational geometry
Non-iterative, feature-preserving mesh smoothing
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
The trilateral filter for high contrast images and meshes
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
A unified approach for fairing arbitrary polygonal meshes
Graphical Models
Journal of Computer Science and Technology
Feature-preserving smoothing algorithm for polygons and meshes
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
The trilateral filter for high contrast images and meshes
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Graphical Models - Special issue on the vision, video and graphics conference 2005
Constraint-based fairing of surface meshes
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Technical Section: A direction-oriented sharpness dependent filter for 3D polygon meshes
Computers and Graphics
Spectral moving removal of non-isolated surface outlier clusters
Computer-Aided Design
Robust denoising of point-sampled surfaces
WSEAS Transactions on Computers
A smart stochastic approach for manifolds smoothing
SGP '08 Proceedings of the Symposium on Geometry Processing
Semi-regular quadrilateral-only remeshing from simplified base domains
SGP '09 Proceedings of the Symposium on Geometry Processing
Removal of surface artifacts of material volume data with defects
ICCSA'11 Proceedings of the 2011 international conference on Computational science and its applications - Volume Part II
A feature-preserving and volume-constrained flow for fairing irregular meshes
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Adaptive mesh smoothing for feature preservation
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part IV
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We present a simple denoising technique for geometric data represented as a semiregular mesh, based on locally adaptive Wiener filtering. The degree of denoising is controlled by a single parameter (an estimate of the relative noise level) and the time required for denoising is independent of the magnitude of the estimate. The performance of the algorihm is sufficiently fast to allow interactive local denoising.