A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SUSAN—A New Approach to Low Level Image Processing
International Journal of Computer Vision
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Multiresolution signal processing for meshes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Anisotropic geometric diffusion in surface processing
Proceedings of the conference on Visualization '00
The Handbook of Mathematics and Computational Science
The Handbook of Mathematics and Computational Science
Fast bilateral filtering for the display of high-dynamic-range images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Anisotropic diffusion of surfaces and functions on surfaces
ACM Transactions on Graphics (TOG)
A simple algorithm for surface denoising
Proceedings of the conference on Visualization '01
Geometric surface smoothing via anisotropic diffusion of normals
Proceedings of the conference on Visualization '02
Non-iterative, feature-preserving mesh smoothing
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Bilateral Filtering for Gray and Color Images
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
On the origin of the bilateral filter and ways to improve it
IEEE Transactions on Image Processing
Random walks for feature-preserving mesh denoising
Computer Aided Geometric Design
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A simple algorithm is presented in this paper to preserve the feature of the mesh while the mesh is smoothed. In this algorithm, the bilateral filter is modified to incorporate local first-order properties of the mesh to enhance the effectiveness of the filter in preserving features. The smoothing process is error-bounded to avoid over-smoothing the mesh. Several examples are given to demonstrate the effectiveness of this algorithm in preserving the feature while removing noise from the mesh.