A butterfly subdivision scheme for surface interpolation with tension control
ACM Transactions on Graphics (TOG)
Computer Aided Geometric Design
Wavelets and pre-wavelets in low dimensions
Journal of Approximation Theory
Spherical wavelets: efficiently representing functions on the sphere
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Interactive multiresolution surface viewing
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Interpolating Subdivision for meshes with arbitrary topology
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiresolution analysis for surfaces of arbitrary topological type
ACM Transactions on Graphics (TOG)
Matrix computations (3rd ed.)
Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Multiresolution compression and reconstruction
VIS '97 Proceedings of the 8th conference on Visualization '97
Geometric compression through topological surgery
ACM Transactions on Graphics (TOG)
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Progressive forest split compression
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Real time compression of triangle mesh connectivity
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Multiresolution signal processing for meshes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Progressive compression of arbitrary triangular meshes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Progressive compressive and transmission of arbitrary triangular meshes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Efficient Triangular Surface Approximations Using Wavelets and Quadtree Data Structures
IEEE Transactions on Visualization and Computer Graphics
Edgebreaker: Connectivity Compression for Triangle Meshes
IEEE Transactions on Visualization and Computer Graphics
Image Coding Using Optimized Significance Tree Quantization
DCC '97 Proceedings of the Conference on Data Compression
Compression of functions defined on surfaces of 3D objects
DCC '97 Proceedings of the Conference on Data Compression
The digital michelangelo project
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
A new, fast, and efficient image codec based on set partitioning in hierarchical trees
IEEE Transactions on Circuits and Systems for Video Technology
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Spectral compression of mesh geometry
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Streaming QSplat: a viewer for networked visualization of large, dense models
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Semi-regular mesh extraction from volumes
Proceedings of the conference on Visualization '00
Proceedings of the sixth ACM symposium on Solid modeling and applications
Consistent mesh parameterizations
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Progressive compression for lossless transmission of triangle meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Rapid evaluation of Catmull-Clark subdivision surfaces
Proceedings of the seventh international conference on 3D Web technology
Multiresolution streaming mesh with shape preserving and QoS-like controlling
Proceedings of the seventh international conference on 3D Web technology
Hybrid meshes: multiresolution using regular and irregular refinement
Proceedings of the eighteenth annual symposium on Computational geometry
Hierarchical extraction of iso-surfaces with semi-regular meshes
Proceedings of the seventh ACM symposium on Solid modeling and applications
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Progressive lossless compression of arbitrary simplicial complexes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient high quality rendering of point sampled geometry
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Feature based volumetric video compression for interactive playback
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
A work-flow and data model for reconstruction, management, and visualization of archaeological sites
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
ACM Transactions on Graphics (TOG)
A simple algorithm for surface denoising
Proceedings of the conference on Visualization '01
Wavelet representation of contour sets
Proceedings of the conference on Visualization '01
Compressing large polygonal models
Proceedings of the conference on Visualization '01
Compressing polygon mesh geometry with parallelogram prediction
Proceedings of the conference on Visualization '02
Efficient compression and rendering of multi-resolution meshes
Proceedings of the conference on Visualization '02
BLIC: bi-level isosurface compression
Proceedings of the conference on Visualization '02
Consistent parametrization by quinary subdivision for remeshing and mesh metamorphosis
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Coding of 3D virtual objects with NURBS
Signal Processing - Image and Video Coding beyond Standards
Vertex Data Compression through Vector Quantization
IEEE Transactions on Visualization and Computer Graphics
Approximating Digital 3D Shapes by Rational Gaussian Surfaces
IEEE Transactions on Visualization and Computer Graphics
A Developer's Survey of Polygonal Simplification Algorithms
IEEE Computer Graphics and Applications
Robust transmission of 3D geometry over lossy networks
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Piecewise regular meshes: construction and compression
Graphical Models - Special issue: Processing on large polygonal meshes
Mesh optimization using global error with application to geometry simplification
Graphical Models - Special issue: Processing on large polygonal meshes
A System Level Framework for Streaming 3-D Meshes over Packet Networks
ICN '01 Proceedings of the First International Conference on Networking-Part 2
Sharp features on multiresolution subdivision surfaces
Graphical Models - Pacific graphics 2001
Graphical Models - Pacific graphics 2001
Computational analysis of mesh simplification using global error
Computational Geometry: Theory and Applications
Compression techniques for distributed use of 3D data: an emerging media type on the internet
ICCC '02 Proceedings of the 15th international conference on Computer communication
Geometry videos: a new representation for 3D animations
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Spherical parametrization and remeshing
ACM SIGGRAPH 2003 Papers
Globally smooth parameterizations with low distortion
ACM SIGGRAPH 2003 Papers
Progressive encoding of complex isosurfaces
ACM SIGGRAPH 2003 Papers
Out-of-core compression for gigantic polygon meshes
ACM SIGGRAPH 2003 Papers
Non-iterative, feature-preserving mesh smoothing
ACM SIGGRAPH 2003 Papers
High-pass quantization for mesh encoding
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Geometry compression of normal meshes using rate-distortion algorithms
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Edge-sharpener: recovering sharp features in triangulations of non-adaptively re-meshed surfaces
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Multilevel Representation and Transmission of Real Objects with Progressive Octree Particles
IEEE Transactions on Visualization and Computer Graphics
SwingWrapper: Retiling triangle meshes for better edgebreaker compression
ACM Transactions on Graphics (TOG)
Progressive point set surfaces
ACM Transactions on Graphics (TOG)
Wavelet-Based Progressive Compression Scheme for Triangle Meshes: Wavemesh
IEEE Transactions on Visualization and Computer Graphics
Wavelet-Based Multiresolution Analysis of Irregular Surface Meshes
IEEE Transactions on Visualization and Computer Graphics
Generalized B-Spline Subdivision-Surface Wavelets for Geometry Compression
IEEE Transactions on Visualization and Computer Graphics
3D graphics rendering time modeling and control for mobile terminals
Proceedings of the ninth international conference on 3D Web technology
Removing excess topology from isosurfaces
ACM Transactions on Graphics (TOG)
Depth map compression for real-time view-based rendering
Pattern Recognition Letters - Video computing
Wavelet compression of parametrically coherent mesh sequences
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Improved compression of topology for view-dependent rendering
Proceedings of the 20th spring conference on Computer graphics
Towards multiscale mesh denoising
Proceedings of the 20th spring conference on Computer graphics
Geometry-Aware Bases for Shape Approximation
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Journal of Computer Science and Technology - Special issue on computer graphics and computer-aided design
Pareto based optimization of multi-resolution geometry for real time rendering
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Web-based progressive geometry transmission using subdivision-surface wavelets
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Volumetric video compression for interactive playback
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Statistical geometry representation for efficient transmission and rendering
ACM Transactions on Graphics (TOG)
Hardware-compatible vertex compression using quantization and simplification
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Geometry-guided progressive lossless 3D mesh coding with octree (OT) decomposition
ACM SIGGRAPH 2005 Papers
Simple and efficient compression of animation sequences
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Centroidal Voronoi diagrams for isotropic surface remeshing
Graphical Models - Special issue on SMI 2003
Real-Time Refinement and Simplification of Adaptive Triangular Meshes
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Geometry prediction for high degree polygons
Proceedings of the 21st spring conference on Computer graphics
Fast reconstruction of Delaunay triangulations
Computational Geometry: Theory and Applications - Special issue: The 11th Candian conference on computational geometry - CCCG 99
Biorthogonal loop-subdivision wavelets
Computing - Geometric modelling dagstuhl 2002
Algebraic analysis of high-pass quantization
ACM Transactions on Graphics (TOG)
An efficient bit allocation for compressing normal meshes with an error-driven quantization
Computer Aided Geometric Design - Special issue: Geometry processing
Progressive out-of-core compression based on multi-level adaptive octree
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Mean Square Error Approximation for Wavelet-Based Semiregular Mesh Compression
IEEE Transactions on Visualization and Computer Graphics
Point-based multiscale surface representation
ACM Transactions on Graphics (TOG)
Edge subdivision schemes and the construction of smooth vector fields
ACM SIGGRAPH 2006 Papers
Optimizing octree motion representation for 3D animation
Proceedings of the 44th annual Southeast regional conference
Perceptually optimized 3D transmission over wireless networks
SIGGRAPH '05 ACM SIGGRAPH 2005 Web program
Out-of-Core Remeshing of Large Polygonal Meshes
IEEE Transactions on Visualization and Computer Graphics
Middleware for streaming 3D progressive meshes over lossy networks
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Manifold-based approach to semi-regular remeshing
Graphical Models
Mesh connectivity compression using convection reconstruction
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Technical Section: Octree-based animated geometry compression
Computers and Graphics
Journal of Visual Communication and Image Representation
3D game content distributed adaptation in heterogeneous environments
EURASIP Journal on Advances in Signal Processing
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Spatial and temporal competition as a two dimensional kinetic Voronoi diagram
Computer-Aided Design
A multiple B-Spline representation for progressive 3D mesh compression
ICCOM'05 Proceedings of the 9th WSEAS International Conference on Communications
Differentials-based segmentation and parameterization for point-sampled surfaces
Journal of Computer Science and Technology
Geometric compression of a quadrilateral mesh
Computers & Mathematics with Applications
Adaptive geometry compression based on four-point interpolatory subdivision schemes with labels
International Journal of Computer Mathematics - Computer Vision and Pattern Recognition
Tight wavelet frames for subdivision
Journal of Computational and Applied Mathematics
Biorthogonal wavelets based on gradual subdivision of quadrilateral meshes
Computer Aided Geometric Design
Normal mesh based geometrical image compression
Image and Vision Computing
Bit Allocation for Spatio-temporal Wavelet Coding of Animated Semi-regular Meshes
MMM '09 Proceedings of the 15th International Multimedia Modeling Conference on Advances in Multimedia Modeling
Constructing tight frames of multivariate functions
Journal of Approximation Theory
Streaming 3D meshes using spectral geometry images
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Fast reconstruction of Delaunay triangulations
Computational Geometry: Theory and Applications - Special issue: The 11th Candian conference on computational geometry - CCCG 99
An efficient bit allocation for compressing normal meshes with an error-driven quantization
Computer Aided Geometric Design - Special issue: Geometry processing
Lossless compression of predicted floating-point geometry
Computer-Aided Design
A public fragile watermarking scheme for 3D model authentication
Computer-Aided Design
Unsupervised learning applied to progressive compression of time-dependent geometry
Computers and Graphics
Robust and efficient stream delivery for application layer multicasting in heterogeneous networks
IEEE Transactions on Multimedia
Multiscale representation and compression of 3-D point data
IEEE Transactions on Multimedia
3D Model compression using Connectivity-Guided Adaptive Wavelet Transform built into 2D SPIHT
Journal of Visual Communication and Image Representation
Fully scalable intraband coding of wavelet-decomposed 3D meshes
DSP'09 Proceedings of the 16th international conference on Digital Signal Processing
Optimal packet loss protection of progressively compressed 3-D meshes
IEEE Transactions on Multimedia
Progressive lossless mesh compression via incremental parametric refinement
SGP '09 Proceedings of the Symposium on Geometry Processing
Random accessible hierarchical mesh compression for interactive visualization
SGP '09 Proceedings of the Symposium on Geometry Processing
Semi-regular quadrilateral-only remeshing from simplified base domains
SGP '09 Proceedings of the Symposium on Geometry Processing
Technologies for 3D mesh compression: A survey
Journal of Visual Communication and Image Representation
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
Tight wavelet frames via semi-definite programming
Journal of Approximation Theory
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Context-conditioned composite coding of 3D meshes based on wavelets on surfaces
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Improved quality multiple description 3D mesh coding with optimal filtering
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Bi-frames with 4-fold axial symmetry for quadrilateral surface multiresolution processing
Journal of Computational and Applied Mathematics
Image-assisted modeling from sketches
Proceedings of Graphics Interface 2010
Progressive 3D model compression based on surfacelet
Edutainment'10 Proceedings of the Entertainment for education, and 5th international conference on E-learning and games
Multiple description coding of animated meshes
Image Communication
1-ring interpolatory wavelet using function vectors for mobile computing
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Meshes simplification based on reverse subdivision
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Partial differential equations for interpolation and compression of surfaces
MMCS'08 Proceedings of the 7th international conference on Mathematical Methods for Curves and Surfaces
Interactive transmission of highly detailed surfaces
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Adaptive geometry compression based on 4-point interpolatory subdivision schemes
IWICPAS'06 Proceedings of the 2006 Advances in Machine Vision, Image Processing, and Pattern Analysis international conference on Intelligent Computing in Pattern Analysis/Synthesis
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
Adaptive vertex chasing for the lossless geometry coding of 3d meshes
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
Progressive decomposition of point clouds without local planes
ICVGIP'06 Proceedings of the 5th Indian conference on Computer Vision, Graphics and Image Processing
Proceedings of the 7th international conference on Curves and Surfaces
SMI 2012: Full Progressive compression of manifold polygon meshes
Computers and Graphics
Mesh connection with RBF local interpolation and wavelet transform
Proceedings of the Third Symposium on Information and Communication Technology
Compression techniques for 3d video mesh sequences
AMDO'12 Proceedings of the 7th international conference on Articulated Motion and Deformable Objects
Web-based visualization of virtual archaeological sites
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Lossless geometry compression for steady-state and time-varying irregular grids
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Progressive compression of point-sampled models
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Compression of point-based 3D models by shape-adaptive wavelet coding of multi-height fields
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Octree-based progressive geometry coding of point clouds
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
A new error metric for geometric shape distortion using depth values from orthographic projections
Proceedings of the 27th Conference on Image and Vision Computing New Zealand
Objective and subjective evaluation of static 3D mesh compression
Image Communication
Joint watermarking and progressive geometric compression of 3D meshes
Proceedings of the first ACM workshop on Information hiding and multimedia security
A 3D tele-immersion system based on live captured mesh geometry
Proceedings of the 4th ACM Multimedia Systems Conference
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We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely sampled meshes arising from geometry scanning. We observe that meshes consist of three distinct components: geometry, parameter, and connectivity information. The latter two do not contribute to the reduction of error in a compression setting. Using semi-regular meshes, parameter and connectivity information can be virtually eliminated. Coupled with semi-regular wavelet transforms, zerotree coding, and subdivision based reconstruction we see improvements in error by a factor four (12dB) compared to other progressive coding schemes.